Player Matchup

Pele
Pele
Jenry Leonel 37
Pele
Level 138
God Stats
9W - 5L
1,647 SR
Queue Stats
147W - 153L
1,528 Elo+
Solo
Charon
Charon
LiteGreenish
Charon
Level 140
God Stats
31W - 6L
1,911 SR
Queue Stats
336W - 240L
1,693 Elo+
Solo
Achilles
Achilles
MLCAlpha
Achilles
Level 117
God Stats
19W - 8L
1,817 SR
Queue Stats
113W - 72L
1,539 Elo+
Solo
Heimdallr
Heimdallr
RegalPoe
Heimdallr
Level 157
God Stats
14W - 14L
1,646 SR
Queue Stats
297W - 193L
1,646 Elo+
Solo
Hel
Hel
TheGrubsy
Hel
Level 77
God Stats
7W - 7L
1,627 SR
Queue Stats
143W - 123L
1,536 Elo+
Solo
Team Averages
Level 126
1,729 SR
1,588 Elo+

VS

Team Averages
Level 101
1,587 SR
1,533 Elo+
Neith
Neith
Dovah pro V2
Neith
Level 187
God Stats
2W - 1L
1,430 SR
Queue Stats
50W - 54L
1,552 Elo+
Solo
Odin
Odin
Ghostlypipo
Odin
Level 138
God Stats
40W - 34L
1,589 SR
Queue Stats
302W - 323L
1,457 Elo+
Solo
Anubis
Anubis
HunchoRaj8
Anubis
Level 29
God Stats
16W - 24L
1,507 SR
Queue Stats
130W - 117L
1,552 Elo+
Party 1
Thanatos
Thanatos
nolimitgx_
Thanatos
Level 65
God Stats
27W - 31L
1,505 SR
Queue Stats
282W - 293L
1,540 Elo+
Party 1
Scylla
Scylla
ytgyggh57
Scylla
Level 87
God Stats
15W - 10L
1,905 SR
Queue Stats
162W - 162L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
8,858
1,107
8,487
7,682
2,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
14
0 / 1 / 11
9,129
1,141
9,107
7,482
6,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
MLCAlpha
Achilles
14
3 / 1 / 8
8,340
1,043
8,376
8,247
9,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
RegalPoe
Heimdallr
14
6 / 1 / 6
9,511
1,189
14,943
5,789
2,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 12
8,246
1,031
5,929
3,851
1,505
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

324

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,004
1,001
3,898
7,041
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 0 / 4
9,568
1,196
5,726
15,519
18,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
HunchoRaj8
Anubis
13
0 / 4 / 6
7,621
953
5,180
9,073
4,690
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
nolimitgx_
Thanatos
13
1 / 5 / 4
7,837
980
3,601
9,321
3,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
ytgyggh57
Scylla
13
1 / 1 / 5
7,973
997
7,132
8,739
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
13
Kills
6
6
Deaths
13
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
2
0
4
4
L
Anubis
HunchoRaj8
Anubis
0
4
6
0.75
W
4
2
4
3
W
Charon
0
1
11
5.5
W
Achilles
MLCAlpha
Achilles
3
1
8
7
W
Heimdallr
RegalPoe
Heimdallr
6
1
6
9
W
0
1
12
6
L
Thanatos
nolimitgx_
Thanatos
1
5
4
0.6
L
Scylla
ytgyggh57
Scylla
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,842
Damage
25,537
33,051
Taken
49,693
23,245
Mitigated
33,124
11,993
Healing
3,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,898
1,408
0
633
7,041
3,004
0
2,390
4,393
0
19,038
L
5,726
1,215
0
960
15,519
18,351
0
4,957
10,177
267
23,993
L
Anubis
HunchoRaj8
Anubis
5,180
510
0
1,301
9,073
4,690
0
2,453
6,397
21,251
0
W
8,487
1,032
0
1,516
7,682
2,859
0
3,794
3,888
0
27,992
W
Charon
9,107
811
0
1,087
7,482
6,392
0
2,675
4,708
14,520
0
W
Achilles
MLCAlpha
Achilles
8,376
1,183
0
971
8,247
9,683
0
2,159
5,489
0
13,022
W
Heimdallr
RegalPoe
Heimdallr
14,943
10,286
0
1,801
5,789
2,806
0
2,388
2,627
0
33,782
W
5,929
146
4,444
2,174
3,851
1,505
0
1,498
2,353
25,015
0
L
Thanatos
nolimitgx_
Thanatos
3,601
430
0
1,094
9,321
3,947
0
3,534
5,566
0
5,997
L
Scylla
ytgyggh57
Scylla
7,132
456
0
0
8,739
3,132
0
1,828
6,588
14,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,084
Gold Earned
41,003
162
Minions Killed
142
9
Camps Cleared
3
847,213
Distance Traveled
610,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,004
1,001
40
5
0
97,420
0
L
Odin
9,568
1,196
40
5
0
164,529
0
L
Anubis
7,621
953
29
4
1
85,333
0
W
Pele
8,858
1,107
43
5
6
171,832
0
W
Charon
9,129
1,141
9
1
0
174,965
0
W
Achilles
8,340
1,043
12
2
1
175,241
0
W
Heimdallr
9,511
1,189
48
6
1
156,337
0
W
Hel
8,246
1,031
50
6
1
168,838
0
L
Thanatos
7,837
980
7
1
0
119,908
0
L
Scylla
7,973
997
26
3
2
143,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role