Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
 
Apollo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
jesus6601
Cerberus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
josemi261198
Sun Wukong
Level 158
God Stats
2W - 2L
1,191 SR
Queue Stats
129W - 140L
1,479 Elo+
Party 1
Janus
Janus
pyrodip
Janus
Level 124
God Stats
0W - 1L
1,766 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 3
Team Averages
Level 100
1,491 SR
1,447 Elo+

VS

Team Averages
Level 97
1,554 SR
1,528 Elo+
Lancelot
Lancelot
Diiiias
Lancelot
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 90L
1,519 Elo+
Solo
Izanami
Izanami
IrenWASD
Izanami
Level 129
God Stats
4W - 2L
1,464 SR
Queue Stats
248W - 237L
1,552 Elo+
Party 2
Sun Wukong
Sun Wukong
PaandaarK
Sun Wukong
Level 61
God Stats
52W - 28L
1,595 SR
Queue Stats
405W - 330L
1,554 Elo+
Solo
Athena
Athena
bday0309
Athena
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
1,525 Elo+
Party 2
Hades
Hades
silver18945
Hades
Level 105
God Stats
2W - 0L
1,713 SR
Queue Stats
41W - 50L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 5 / 1
6,595
471
5,423
11,896
4,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
 
Apollo
11
0 / 4 / 2
6,487
463
3,139
9,358
3,113
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
jesus6601
Cerberus
11
1 / 1 / 0
6,561
469
1,195
9,232
6,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
josemi261198
Sun Wukong
11
1 / 1 / 1
6,430
459
6,761
12,878
7,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
pyrodip
Janus
12
1 / 4 / 1
7,026
502
3,998
8,808
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Diiiias
Lancelot
13
5 / 4 / 0
8,236
588
7,733
10,758
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
IrenWASD
Izanami
14
3 / 0 / 1
8,242
589
8,960
8,642
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PaandaarK
Sun Wukong
16
2 / 1 / 1
9,806
700
6,587
8,062
4,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
bday0309
Athena
11
0 / 1 / 4
7,044
503
3,632
10,357
6,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 0 / 3
8,910
636
7,341
9,720
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
14
15
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
1
0.7
L
Apollo
 
Apollo
0
4
2
0.25
W
Lancelot
Diiiias
Lancelot
5
4
0
1.25
W
Izanami
IrenWASD
Izanami
3
0
1
3.5
W
Sun Wukong
PaandaarK
Sun Wukong
2
1
1
2.5
W
Athena
bday0309
Athena
0
1
4
2
L
Cerberus
jesus6601
Cerberus
1
1
0
1
L
Sun Wukong
josemi261198
Sun Wukong
1
1
1
1.5
L
Janus
pyrodip
Janus
1
4
1
0.38
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,516
Damage
34,253
52,172
Taken
47,539
24,208
Mitigated
23,137
14,907
Healing
22,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,423
1,478
0
4,622
11,896
4,332
0
1,749
10,147
0
30,538
L
Apollo
 
Apollo
3,139
1,947
0
2,445
9,358
3,113
693
1,029
8,329
0
46,565
W
Lancelot
Diiiias
Lancelot
7,733
2,246
0
4,429
10,758
4,557
0
1,008
9,603
0
62,072
W
Izanami
IrenWASD
Izanami
8,960
5,450
0
4,310
8,642
3,627
1,510
42
8,600
0
82,550
W
Sun Wukong
PaandaarK
Sun Wukong
6,587
2,373
0
3,918
8,062
4,250
456
1,144
6,918
0
89,343
W
Athena
bday0309
Athena
3,632
1,051
0
2,520
10,357
6,331
22
820
9,367
20,464
0
L
Cerberus
jesus6601
Cerberus
1,195
101
0
3,619
9,232
6,404
0
0
9,232
37,082
19
L
Sun Wukong
josemi261198
Sun Wukong
6,761
1,360
96
3,625
12,878
7,328
290
2,680
10,198
0
46,547
L
Janus
pyrodip
Janus
3,998
371
0
500
8,808
3,031
0
5,462
3,268
49,558
0
W
7,341
674
803
6,250
9,720
4,372
76
2,639
6,747
75,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,099
Gold Earned
42,238
381
Minions Killed
545
0
Camps Cleared
0
1,309,364
Distance Traveled
1,495,431
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,595
471
48
3
0
281,883
0
L
Apollo
6,487
463
88
6
0
227,448
1
W
Lancelot
8,236
588
95
7
0
355,794
2
W
Izanami
8,242
589
134
10
0
266,059
0
W
Sun Wukong
9,806
700
148
11
0
289,607
1
W
Athena
7,044
503
28
2
0
302,299
0
L
Cerberus
6,561
469
81
6
0
228,602
0
L
Sun Wukong
6,430
459
67
5
0
286,855
0
L
Janus
7,026
502
97
7
0
284,576
0
W
Hades
8,910
636
140
10
0
281,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role