Player Matchup

Surtr
Surtr
EternalTransient
Surtr
Level 73
God Stats
2W - 4L
1,687 SR
Queue Stats
3W - 10L
1,131 Elo+
Party 1
Lancelot
Lancelot
Giantdre7
Lancelot
Level 50
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 4L
1,072 Elo+
Party 1
Hera
Hera
Onlyshamz12
Hera
Level 53
God Stats
0W - 3L
1,277 SR
Queue Stats
0W - 4L
1,072 Elo+
Party 1
Team Averages
Level 59
1,550 SR
1,092 Elo+

VS

Team Averages
Level 93
1,551 SR
1,680 Elo+
Kuzenbo
Kuzenbo
BirdPenetrator
Kuzenbo
Level 126
God Stats
4W - 1L
1,792 SR
Queue Stats
54W - 43L
1,682 Elo+
Party 2
Achilles
Achilles
gabthe4
Achilles
Level 127
God Stats
1W - 1L
1,360 SR
Queue Stats
49W - 39L
1,677 Elo+
Party 2
Merlin
Merlin
vinpara001
Merlin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,516
652
7,665
14,658
6,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Giantdre7
Lancelot
7
1 / 8 / 0
6,762
676
2,529
11,946
4,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
6,671
667
3,030
5,427
1,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 10
8,721
872
6,595
10,184
10,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
gabthe4
Achilles
11
7 / 1 / 9
9,061
906
10,432
11,066
11,018
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
vinpara001
Merlin
12
6 / 0 / 10
9,002
900
8,106
4,221
1,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
17
17
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
L
0
6
1
0.08
L
Lancelot
Giantdre7
Lancelot
1
8
0
0.13
L
0
3
0
0
W
Achilles
gabthe4
Achilles
7
1
9
11.5
W
Merlin
vinpara001
Merlin
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,224
Damage
25,133
32,031
Taken
25,471
12,323
Mitigated
23,113
2,745
Healing
2,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,595
2,612
0
430
10,184
10,663
673
1,472
7,838
23,348
490
L
7,665
3,130
0
1,725
14,658
6,523
8
7,163
7,363
449
22,434
L
Lancelot
Giantdre7
Lancelot
2,529
691
0
750
11,946
4,128
0
5,861
6,085
0
11,641
L
3,030
1,226
0
270
5,427
1,672
0
1,976
3,451
16,250
0
W
Achilles
gabthe4
Achilles
10,432
2,804
0
1,840
11,066
11,018
611
1,553
9,473
0
20,564
W
Merlin
vinpara001
Merlin
8,106
690
0
250
4,221
1,432
985
611
3,610
40,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,949
Gold Earned
26,784
58
Minions Killed
119
0
Camps Cleared
0
526,654
Distance Traveled
593,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,721
872
34
3
0
209,308
0
L
Surtr
6,516
652
18
2
0
168,632
0
L
Lancelot
6,762
676
21
2
0
200,569
0
L
Hera
6,671
667
19
2
0
157,453
0
W
Achilles
9,061
906
23
2
0
195,165
0
W
Merlin
9,002
900
62
6
0
188,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role