Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GripenC
Hera
Level 155
God Stats
9W - 11L
1,504 SR
Queue Stats
541W - 512L
1,447 Elo+
Solo
Vamana
Vamana
Magicherb
Vamana
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 185L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
VotelessChimp81
Ao Kuang
Level 74
God Stats
4W - 6L
1,313 SR
Queue Stats
43W - 40L
1,471 Elo+
Solo
Hachiman
Hachiman
Zretrer
Hachiman
Level 67
God Stats
4W - 7L
1,500 SR
Queue Stats
273W - 279L
1,490 Elo+
Solo
Team Averages
Level 92
1,463 SR
1,465 Elo+

VS

Team Averages
Level 56
1,494 SR
1,427 Elo+
Kukulkan
Kukulkan
OKHAL22
Kukulkan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 120L
1,392 Elo+
Party 1
Pele
Pele
Pelocho9285
Pele
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spletnick2712
Ah Muzen Cab
Level 66
God Stats
96W - 105L
1,469 SR
Queue Stats
206W - 190L
1,497 Elo+
Solo
Charon
Charon
anghaSAG
Charon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 57L
1,316 Elo+
Party 1
Cerberus
Cerberus
undertaker1281
Cerberus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 3 / 2
5,962
542
3,930
8,969
8,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hera
GripenC
Hera
13
4 / 0 / 0
7,562
687
4,089
2,480
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
Magicherb
Vamana
11
1 / 1 / 1
6,722
611
6,369
6,284
3,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
11
2 / 1 / 1
6,587
599
4,429
10,715
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Zretrer
Hachiman
10
2 / 3 / 1
5,967
542
7,229
7,859
2,857
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OKHAL22
Kukulkan
11
3 / 3 / 0
6,057
551
1,811
6,347
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 2
5,985
544
2,916
9,500
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Spletnick2712
Ah Muzen Cab
10
3 / 3 / 2
5,713
519
8,247
8,061
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charon
anghaSAG
Charon
9
0 / 1 / 5
5,612
510
3,111
5,845
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
11
1 / 3 / 0
6,311
574
3,623
10,237
9,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
10
Kills
8
8
Deaths
10
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
3
2
0.67
W
Hera
GripenC
Hera
4
0
0
4
W
Vamana
Magicherb
Vamana
1
1
1
1.5
L
Kukulkan
OKHAL22
Kukulkan
3
3
0
1
L
1
0
2
2
L
Ah Muzen Cab
Spletnick2712
Ah Muzen Cab
3
3
2
1.33
W
Ao Kuang
2
1
1
2.5
W
Hachiman
Zretrer
Hachiman
2
3
1
0.83
L
Charon
anghaSAG
Charon
0
1
5
2.5
L
Cerberus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,046
Damage
19,708
36,307
Taken
39,990
19,731
Mitigated
22,838
9,652
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,930
627
0
2,388
8,969
8,880
0
2,153
6,816
18,290
0
W
Hera
GripenC
Hera
4,089
697
0
750
2,480
775
319
466
1,942
56,154
0
W
Vamana
Magicherb
Vamana
6,369
2,031
0
585
6,284
3,313
132
3,156
3,128
0
40,933
L
Kukulkan
OKHAL22
Kukulkan
1,811
233
0
1,000
6,347
2,577
0
3,781
2,566
27,459
0
L
2,916
522
0
2,663
9,500
3,198
0
2,295
7,138
0
47,951
L
Ah Muzen Cab
Spletnick2712
Ah Muzen Cab
8,247
3,256
0
352
8,061
2,605
0
2,030
5,965
0
38,628
W
Ao Kuang
4,429
1,065
0
3,048
10,715
3,906
768
1,642
9,073
41,266
0
W
Hachiman
Zretrer
Hachiman
7,229
4,634
0
2,881
7,859
2,857
0
1,042
6,817
0
40,946
L
Charon
anghaSAG
Charon
3,111
403
0
1,013
5,845
4,553
0
2,698
3,147
16,181
0
L
Cerberus
3,623
268
0
2,208
10,237
9,905
0
1,597
7,696
44,656
57

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,800
Gold Earned
29,678
323
Minions Killed
316
0
Camps Cleared
0
1,194,275
Distance Traveled
1,105,984
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,962
542
16
1
0
248,123
0
W
Hera
7,562
687
94
9
0
241,031
4
W
Vamana
6,722
611
68
6
0
234,105
1
L
Kukulkan
6,057
551
50
5
0
237,379
1
L
Pele
5,985
544
76
7
0
245,117
0
L
Ah Muzen Cab
5,713
519
59
5
0
201,109
0
W
Ao Kuang
6,587
599
74
7
0
264,320
0
W
Hachiman
5,967
542
71
6
0
206,696
0
L
Charon
5,612
510
27
2
0
211,275
0
L
Cerberus
6,311
574
104
9
0
211,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role