Player Matchup

Discordia
Discordia
Athina19
Discordia
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
FallenHeart
Sun Wukong
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
JAMMIN95
Heimdallr
Level 123
God Stats
27W - 24L
1,528 SR
Queue Stats
479W - 504L
1,416 Elo+
Solo
Kuzenbo
Kuzenbo
Jerx07
Kuzenbo
Level 86
God Stats
312W - 283L
1,567 SR
Queue Stats
404W - 382L
1,511 Elo+
Solo
Loki
Loki
KakashiHatakehh
Loki
Level 65
God Stats
7W - 5L
1,219 SR
Queue Stats
412W - 386L
1,476 Elo+
Solo
Team Averages
Level 106
1,463 SR
1,481 Elo+

VS

Team Averages
Level 111
1,504 SR
1,479 Elo+
Charon
Charon
DerBoombaer
Charon
Level 159
God Stats
13W - 14L
1,548 SR
Queue Stats
167W - 186L
1,477 Elo+
Party 1
King Arthur
King Arthur
Magicherb
King Arthur
Level 40
God Stats
1W - 1L
1,716 SR
Queue Stats
184W - 185L
1,425 Elo+
Solo
Kali
Kali
Pelocho9285
Kali
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,502 Elo+
Solo
Janus
Janus
Riepwnz
Janus
Level 117
God Stats
39W - 31L
1,471 SR
Queue Stats
457W - 436L
1,476 Elo+
Solo
Ullr
Ullr
Skilled_Revenent
Ullr
Level 157
God Stats
2W - 5L
1,286 SR
Queue Stats
181W - 173L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Athina19
Discordia
10
1 / 0 / 1
6,053
605
3,756
4,188
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
FallenHeart
Sun Wukong
11
4 / 0 / 1
6,855
686
8,371
7,339
5,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
JAMMIN95
Heimdallr
10
1 / 0 / 1
6,075
608
3,745
4,003
1,529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Jerx07
Kuzenbo
9
1 / 0 / 1
5,805
581
2,549
5,982
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 1 / 3
5,907
591
3,378
6,527
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
8
0 / 1 / 1
5,097
510
1,753
7,993
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Magicherb
King Arthur
9
1 / 3 / 0
5,027
503
4,077
10,292
9,107
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 4 / 0
5,277
528
1,356
10,436
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Riepwnz
Janus
9
0 / 1 / 1
5,263
526
3,721
5,476
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
4,592
459
2,295
5,793
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
1
1
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
Athina19
Discordia
1
0
1
1.5
L
Charon
0
1
1
0.5
W
Sun Wukong
FallenHeart
Sun Wukong
4
0
1
4.5
W
Heimdallr
JAMMIN95
Heimdallr
1
0
1
1.5
W
Kuzenbo
Jerx07
Kuzenbo
1
0
1
1.5
W
3
1
3
4.5
L
King Arthur
Magicherb
King Arthur
1
3
0
0.33
L
0
4
0
0
L
Janus
Riepwnz
Janus
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,799
Damage
13,202
28,039
Taken
39,990
16,449
Mitigated
22,177
11,725
Healing
7,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Athina19
Discordia
3,756
164
0
1,351
4,188
1,312
0
2,207
1,861
39,053
0
L
Charon
1,753
143
0
1,808
7,993
5,443
12
2,410
5,583
17,133
0
W
Sun Wukong
FallenHeart
Sun Wukong
8,371
3,614
0
3,159
7,339
5,386
12
316
6,997
0
48,226
W
Heimdallr
JAMMIN95
Heimdallr
3,745
2,296
0
2,718
4,003
1,529
625
410
3,593
0
47,085
W
Kuzenbo
Jerx07
Kuzenbo
2,549
994
0
1,072
5,982
6,030
70
846
5,114
18,086
151
W
3,378
400
0
3,425
6,527
2,192
0
1,477
4,968
0
33,797
L
King Arthur
Magicherb
King Arthur
4,077
533
0
27
10,292
9,107
0
0
10,292
0
22,030
L
1,356
530
0
2,094
10,436
3,834
0
585
9,851
0
43,620
L
Janus
Riepwnz
Janus
3,721
0
0
940
5,476
1,991
0
2,228
3,248
36,437
0
L
2,295
1,070
0
2,497
5,793
1,802
0
909
4,845
0
31,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,695
Gold Earned
25,256
313
Minions Killed
257
0
Camps Cleared
0
1,060,368
Distance Traveled
1,079,375
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,053
605
78
8
0
214,917
4
L
Charon
5,097
510
22
2
0
222,046
4
W
Sun Wukong
6,855
686
78
8
0
217,400
0
W
Heimdallr
6,075
608
81
8
0
170,451
0
W
Kuzenbo
5,805
581
22
2
0
201,582
0
W
Loki
5,907
591
54
5
0
256,018
0
L
King Arthur
5,027
503
31
3
0
202,160
0
L
Kali
5,277
528
57
6
0
230,872
0
L
Janus
5,263
526
89
9
0
221,521
0
L
Ullr
4,592
459
58
6
0
202,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role