Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Axattack27
Danzaburou
Level 83
God Stats
90W - 70L
1,551 SR
Queue Stats
145W - 123L
1,455 Elo+
Solo
Thor
Thor
BalaDelOeste_25
Thor
Level 38
God Stats
0W - 3L
1,125 SR
Queue Stats
23W - 42L
1,249 Elo+
Solo
Surtr
Surtr
JuicyBudlets
Surtr
Level 104
God Stats
21W - 27L
1,479 SR
Queue Stats
428W - 407L
1,457 Elo+
Solo
Shiva
Shiva
iiNinjutsu
Shiva
Level 159
God Stats
2W - 2L
1,312 SR
Queue Stats
136W - 132L
1,521 Elo+
Solo
Team Averages
Level 98
1,393 SR
1,437 Elo+

VS

Team Averages
Level 85
1,520 SR
1,467 Elo+
Heimdallr
Heimdallr
BreadnBubba
Heimdallr
Level 42
God Stats
21W - 29L
1,475 SR
Queue Stats
203W - 217L
1,431 Elo+
Solo
Janus
Janus
Deedawgyy
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 256L
1,468 Elo+
Party 1
Chang'e
Chang'e
FaT Beastered
Chang'e
Level 64
God Stats
17W - 11L
1,412 SR
Queue Stats
99W - 92L
1,360 Elo+
Party 1
Nemesis
Nemesis
Rivens Blurt
Nemesis
Level 125
God Stats
1W - 3L
1,274 SR
Queue Stats
212W - 205L
1,533 Elo+
Party 1
Bacchus
Bacchus
SupremeOwa
Bacchus
Level 105
God Stats
78W - 53L
1,938 SR
Queue Stats
229W - 213L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
3 / 3 / 0
5,445
545
3,358
5,949
1,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Axattack27
Danzaburou
9
3 / 2 / 1
5,956
596
4,896
6,798
2,577
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 1
4,953
495
2,965
8,057
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
5,188
519
3,086
7,189
4,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shiva
8
1 / 0 / 3
5,747
575
4,234
7,924
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BreadnBubba
Heimdallr
10
2 / 3 / 0
5,920
592
3,549
7,188
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Deedawgyy
Janus
9
1 / 3 / 2
5,212
521
4,771
4,777
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
9
1 / 0 / 1
5,132
513
3,688
5,201
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Rivens Blurt
Nemesis
11
3 / 1 / 2
5,968
597
5,041
9,866
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
SupremeOwa
Bacchus
8
1 / 0 / 2
5,145
515
4,621
6,523
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
8
8
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
3
0
1
L
Danzaburou
Axattack27
Danzaburou
3
2
1
1.75
L
0
1
1
0.5
W
Heimdallr
BreadnBubba
Heimdallr
2
3
0
0.67
W
Janus
Deedawgyy
Janus
1
3
2
0.67
W
Chang'e
1
0
1
1.5
L
0
2
0
0
W
Nemesis
Rivens Blurt
Nemesis
3
1
2
4
W
Bacchus
SupremeOwa
Bacchus
1
0
2
2
L
Shiva
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,539
Damage
21,670
35,917
Taken
33,555
16,724
Mitigated
15,072
9,701
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,358
46
122
624
5,949
1,801
0
2,159
3,631
36,619
0
L
Danzaburou
Axattack27
Danzaburou
4,896
2,685
61
3,167
6,798
2,577
0
1,258
5,540
0
34,275
L
2,965
472
0
1,916
8,057
2,597
0
2,585
5,091
0
23,361
W
Heimdallr
BreadnBubba
Heimdallr
3,549
1,521
0
2,603
7,188
2,882
0
0
7,188
0
36,219
W
Janus
Deedawgyy
Janus
4,771
274
0
550
4,777
1,562
0
1,817
2,960
27,672
0
W
Chang'e
3,688
227
160
1,410
5,201
1,618
0
148
5,015
27,337
0
L
3,086
739
0
1,094
7,189
4,444
6
3,075
4,114
525
28,827
W
Nemesis
Rivens Blurt
Nemesis
5,041
2,291
0
5,324
9,866
3,509
0
785
8,924
0
45,769
W
Bacchus
SupremeOwa
Bacchus
4,621
306
0
605
6,523
5,501
0
869
5,386
16,683
333
L
Shiva
4,234
837
275
2,442
7,924
5,305
0
3,269
4,455
0
21,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,289
Gold Earned
27,377
187
Minions Killed
263
0
Camps Cleared
0
951,579
Distance Traveled
947,951
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,445
545
46
5
0
171,099
0
L
Danzaburou
5,956
596
42
4
0
195,673
0
L
Thor
4,953
495
43
4
0
227,378
0
W
Heimdallr
5,920
592
70
7
0
188,799
1
W
Janus
5,212
521
51
5
0
147,794
1
W
Chang'e
5,132
513
52
5
0
174,679
0
L
Surtr
5,188
519
33
3
0
161,511
0
W
Nemesis
5,968
597
68
7
0
223,610
0
W
Bacchus
5,145
515
22
2
0
213,069
0
L
Shiva
5,747
575
23
2
0
195,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role