Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Gamer_Geeks7600
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,377 Elo+
Solo
Khepri
Khepri
botelllavodka
Khepri
Level 60
God Stats
1W - 0L
1,481 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
gesancarlos
Neith
Level 29
God Stats
1W - 2L
1,237 SR
Queue Stats
162W - 205L
1,424 Elo+
Solo
Team Averages
Level 83
1,443 SR
1,460 Elo+

VS

Team Averages
Level 100
1,382 SR
1,440 Elo+
Loki
Loki
AllardHenkes
Loki
Level 70
God Stats
2W - 4L
1,463 SR
Queue Stats
146W - 154L
1,499 Elo+
Solo
Arachne
Arachne
Filu01
Arachne
Level 127
God Stats
1W - 2L
1,446 SR
Queue Stats
199W - 213L
1,422 Elo+
Solo
Tiamat
Tiamat
HATE_Saibot
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,361 Elo+
Solo
Cthulhu
Cthulhu
Sk1T I Tchoco
Cthulhu
Level 148
God Stats
1W - 4L
1,147 SR
Queue Stats
216W - 242L
1,427 Elo+
Solo
Tyr
Tyr
jabokov
Tyr
Level 126
God Stats
1W - 3L
1,356 SR
Queue Stats
241W - 243L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
5 / 0 / 6
6,630
1,326
3,828
3,460
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Maui
 
Maui
11
1 / 0 / 10
6,308
1,262
1,935
4,019
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 0 / 6
6,486
1,297
8,578
5,734
3,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 0 / 9
5,444
1,089
3,916
4,147
2,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 0 / 4
4,943
989
1,171
1,070
351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,983
997
3,397
5,245
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Filu01
Arachne
8
0 / 5 / 0
4,817
963
1,603
6,346
2,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
11
0 / 1 / 0
5,274
1,055
3,444
3,136
2,263
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
11
0 / 1 / 0
5,381
1,076
4,374
6,790
4,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
1
0 / 0 / 0
1,348
270
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
11
Kills
0
0
Deaths
11
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
5
0
6
8
W
Maui
 
Maui
1
0
10
6
L
0
4
0
0
L
Arachne
Filu01
Arachne
0
5
0
0
W
5
0
6
8
L
Tiamat
0
1
0
0
L
Cthulhu
0
1
0
0
W
0
0
9
4.5
W
0
0
4
2
L
Tyr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,428
Damage
12,818
18,430
Taken
21,517
13,244
Mitigated
10,710
8,407
Healing
3,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,828
1,323
153
1,118
3,460
3,193
12
977
2,285
9,726
0
W
Maui
 
Maui
1,935
617
657
983
4,019
4,008
0
1,463
2,429
8,860
0
L
3,397
158
79
103
5,245
1,866
0
4,094
1,035
0
12,020
L
Arachne
Filu01
Arachne
1,603
1,134
20
267
6,346
2,399
0
5,794
468
0
3,029
W
8,578
1,175
1,597
3,276
5,734
3,601
0
1,976
3,706
18,110
0
L
Tiamat
3,444
437
0
660
3,136
2,263
0
2,599
497
7,743
0
L
Cthulhu
4,374
220
267
2,579
6,790
4,182
0
5,174
1,229
10,454
0
W
3,916
221
0
96
4,147
2,091
0
2,570
1,386
5,413
0
W
1,171
379
309
218
1,070
351
0
409
489
0
5,007
L
Tyr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,811
Gold Earned
21,803
83
Minions Killed
44
0
Camps Cleared
0
506,887
Distance Traveled
391,469
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,630
1,326
17
3
0
117,452
0
W
Maui
6,308
1,262
8
2
0
103,251
0
L
Loki
4,983
997
10
2
0
94,945
0
L
Arachne
4,817
963
6
1
0
84,730
0
W
Anubis
6,486
1,297
37
7
0
108,896
1
L
Tiamat
5,274
1,055
12
2
0
111,077
0
L
Cthulhu
5,381
1,076
16
3
0
100,717
0
W
Khepri
5,444
1,089
11
2
0
120,742
0
W
Neith
4,943
989
10
2
0
56,546
0
L
Tyr
1,348
270
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role