Player Matchup

Atlas
Atlas
Ah_Muzen_Cab_PAM
Atlas
Level 143
God Stats
24W - 15L
1,550 SR
Queue Stats
424W - 419L
1,404 Elo+
Party 2
Ah Puch
Ah Puch
AlexWPWW
Ah Puch
Level 61
God Stats
3W - 1L
1,603 SR
Queue Stats
9W - 3L
1,592 Elo+
Party 1
Hachiman
Hachiman
Harraldini
Hachiman
Level 89
God Stats
8W - 8L
1,383 SR
Queue Stats
534W - 514L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
h3yExoQq
Cthulhu
Level 112
God Stats
1W - 1L
1,211 SR
Queue Stats
37W - 43L
1,480 Elo+
Party 1
Serqet
Serqet
imfromua
Serqet
Level 122
God Stats
5W - 3L
1,580 SR
Queue Stats
37W - 38L
1,494 Elo+
Party 1
Team Averages
Level 105
1,465 SR
1,472 Elo+

VS

Team Averages
Level 95
1,536 SR
1,472 Elo+
Sol
Sol
DdCz_Gradingflow
Sol
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,451 Elo+
Solo
Izanami
Izanami
Friedelsheim
Izanami
Level 86
God Stats
6W - 6L
1,549 SR
Queue Stats
15W - 18L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
H41GY92
Cu Chulainn
Level 117
God Stats
9W - 5L
1,639 SR
Queue Stats
182W - 178L
1,478 Elo+
Solo
Fenrir
Fenrir
Scorpion993
Fenrir
Level 107
God Stats
15W - 22L
1,495 SR
Queue Stats
559W - 569L
1,447 Elo+
Solo
Terra
Terra
WGInferno
Terra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 3
4,573
457
2,014
5,855
2,955
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
AlexWPWW
Ah Puch
12
10 / 1 / 0
6,807
681
9,708
7,018
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Harraldini
Hachiman
10
4 / 0 / 2
5,744
574
8,359
6,398
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
h3yExoQq
Cthulhu
10
1 / 2 / 0
5,455
546
3,475
7,702
6,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
imfromua
Serqet
9
0 / 2 / 6
5,147
515
2,163
6,074
2,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,594
559
2,171
7,452
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Friedelsheim
Izanami
8
0 / 4 / 0
4,645
465
3,203
6,942
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
H41GY92
Cu Chulainn
11
1 / 2 / 1
6,647
665
5,011
7,934
5,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
8
1 / 5 / 0
5,092
509
5,186
10,294
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
WGInferno
Terra
8
0 / 1 / 0
5,199
520
1,694
6,299
3,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
17
Kills
3
5
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Ah Puch
AlexWPWW
Ah Puch
10
1
0
10
L
1
5
1
0.3
L
Izanami
Friedelsheim
Izanami
0
4
0
0
L
Cu Chulainn
H41GY92
Cu Chulainn
1
2
1
0.75
W
Hachiman
Harraldini
Hachiman
4
0
2
5
L
Fenrir
1
5
0
0.2
L
Terra
WGInferno
Terra
0
1
0
0
W
Cthulhu
h3yExoQq
Cthulhu
1
2
0
0.5
W
Serqet
imfromua
Serqet
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,719
Damage
17,265
33,047
Taken
38,921
16,198
Mitigated
18,067
6,658
Healing
8,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,014
642
0
435
5,855
2,955
0
1,005
4,850
9,102
0
W
Ah Puch
AlexWPWW
Ah Puch
9,708
873
0
1,368
7,018
2,393
0
1,023
5,995
43,997
0
L
2,171
986
0
1,987
7,452
2,647
979
5,241
2,124
28,993
0
L
Izanami
Friedelsheim
Izanami
3,203
1,980
0
1,305
6,942
2,106
0
760
6,182
0
30,189
L
Cu Chulainn
H41GY92
Cu Chulainn
5,011
543
0
1,830
7,934
5,275
0
3,823
3,723
0
45,808
W
Hachiman
Harraldini
Hachiman
8,359
5,516
0
3,127
6,398
2,007
0
818
5,580
0
40,532
L
Fenrir
5,186
1,734
0
1,587
10,294
4,128
0
4,183
6,048
0
27,384
L
Terra
WGInferno
Terra
1,694
288
812
1,137
6,299
3,911
0
666
5,486
14,703
0
W
Cthulhu
h3yExoQq
Cthulhu
3,475
212
0
543
7,702
6,101
0
56
7,646
30,147
185
W
Serqet
imfromua
Serqet
2,163
641
0
1,185
6,074
2,742
0
1,054
5,020
0
29,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,726
Gold Earned
27,177
259
Minions Killed
267
0
Camps Cleared
0
983,943
Distance Traveled
896,495
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,573
457
6
1
0
206,951
2
W
Ah Puch
6,807
681
65
7
0
204,285
0
L
Sol
5,594
559
61
6
0
177,754
1
L
Izanami
4,645
465
51
5
0
160,274
1
L
Cu Chulainn
6,647
665
87
9
0
176,787
2
W
Hachiman
5,744
574
68
7
0
169,811
0
L
Fenrir
5,092
509
44
4
0
190,672
3
L
Terra
5,199
520
24
2
0
191,008
0
W
Cthulhu
5,455
546
67
7
0
193,000
0
W
Serqet
5,147
515
53
5
0
209,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role