Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
VisionnHG
Fenrir
Level 103
God Stats
1W - 1L
1,711 SR
Queue Stats
49W - 39L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Voxine00
Cthulhu
Level 124
God Stats
10W - 16L
1,513 SR
Queue Stats
125W - 125L
1,535 Elo+
Party 1
Janus
Janus
YouScreamlCream
Janus
Level 59
God Stats
19W - 17L
1,534 SR
Queue Stats
215W - 222L
1,526 Elo+
Party 1
Chernobog
Chernobog
physeth
Chernobog
Level 149
God Stats
5W - 6L
1,392 SR
Queue Stats
257W - 263L
1,543 Elo+
Solo
Team Averages
Level 119
1,530 SR
1,517 Elo+

VS

Team Averages
Level 150
1,526 SR
1,523 Elo+
Skadi
Skadi
 
Skadi
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Ben-Ten-Xx
Vulcan
Level 127
God Stats
22W - 10L
1,678 SR
Queue Stats
297W - 282L
1,497 Elo+
Solo
Achilles
Achilles
BigFeeeder
Achilles
Level 140
God Stats
12W - 5L
1,572 SR
Queue Stats
70W - 55L
1,582 Elo+
Solo
Ao Kuang
Ao Kuang
BritOrc
Ao Kuang
Level 121
God Stats
6W - 12L
1,444 SR
Queue Stats
378W - 434L
1,515 Elo+
Solo
Charon
Charon
dannymartmart
Charon
Level 147
God Stats
45W - 40L
1,435 SR
Queue Stats
334W - 327L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 3 / 0
8,720
581
6,653
13,028
8,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
VisionnHG
Fenrir
8
1 / 2 / 2
6,154
410
3,291
7,753
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Voxine00
Cthulhu
11
1 / 3 / 2
7,324
488
8,155
17,155
11,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 3
7,623
508
6,793
10,289
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
physeth
Chernobog
16
3 / 0 / 1
9,349
623
7,384
11,851
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 3 / 2
7,689
513
9,319
10,633
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Ben-Ten-Xx
Vulcan
14
3 / 1 / 4
8,126
542
12,054
8,106
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
BigFeeeder
Achilles
14
3 / 1 / 4
8,536
569
9,523
12,214
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
BritOrc
Ao Kuang
15
3 / 1 / 2
8,818
588
8,990
12,886
8,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 2
7,384
492
4,252
8,974
6,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
10
10
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
0
0.33
W
Skadi
 
Skadi
1
3
2
0.67
W
Vulcan
Ben-Ten-Xx
Vulcan
3
1
4
5
W
Achilles
BigFeeeder
Achilles
3
1
4
5
W
Ao Kuang
BritOrc
Ao Kuang
3
1
2
4
L
Fenrir
VisionnHG
Fenrir
1
2
2
1
L
Cthulhu
Voxine00
Cthulhu
1
3
2
0.67
L
1
2
3
1.25
W
0
1
2
1
L
Chernobog
physeth
Chernobog
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,276
Damage
44,138
60,076
Taken
52,813
31,940
Mitigated
27,400
22,963
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,653
996
281
5,867
13,028
8,420
287
6,832
6,196
72,951
0
W
Skadi
 
Skadi
9,319
3,662
0
1,140
10,633
3,535
190
1,983
8,650
0
69,531
W
Vulcan
Ben-Ten-Xx
Vulcan
12,054
4,081
0
500
8,106
3,189
149
3,917
4,003
66,969
0
W
Achilles
BigFeeeder
Achilles
9,523
2,464
0
1,373
12,214
5,818
0
3,860
8,148
0
79,877
W
Ao Kuang
BritOrc
Ao Kuang
8,990
1,322
0
6,739
12,886
8,205
957
6,221
5,804
69,412
0
L
Fenrir
VisionnHG
Fenrir
3,291
585
0
1,707
7,753
2,835
0
2,438
5,315
0
25,207
L
Cthulhu
Voxine00
Cthulhu
8,155
773
1,756
4,620
17,155
11,169
0
8,632
8,523
32,296
0
L
6,793
681
0
1,845
10,289
3,978
0
6,396
3,893
57,293
0
W
4,252
476
0
2,564
8,974
6,653
0
4,291
4,515
27,095
0
L
Chernobog
physeth
Chernobog
7,384
4,029
0
6,887
11,851
5,538
0
1,040
10,811
0
96,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,170
Gold Earned
40,553
465
Minions Killed
483
0
Camps Cleared
0
1,390,609
Distance Traveled
1,563,883
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,720
581
121
8
0
274,633
3
W
Skadi
7,689
513
123
8
0
280,311
0
W
Vulcan
8,126
542
105
7
0
332,002
2
W
Achilles
8,536
569
98
7
0
361,239
2
W
Ao Kuang
8,818
588
119
8
0
310,428
4
L
Fenrir
6,154
410
37
2
0
211,759
0
L
Cthulhu
7,324
488
29
2
0
314,462
1
L
Janus
7,623
508
116
8
0
297,317
2
W
Charon
7,384
492
38
3
0
279,903
2
L
Chernobog
9,349
623
162
11
0
292,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role