Player Matchup

Ullr
Ullr
 
Ullr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
IIALiASII
Charon
Level 149
God Stats
102W - 88L
1,657 SR
Queue Stats
512W - 502L
1,634 Elo+
Solo
Baron Samedi
Baron Samedi
Malkerr
Baron Samedi
Level 155
God Stats
9W - 2L
1,791 SR
Queue Stats
300W - 294L
1,546 Elo+
Party 1
Team Averages
Level 122
1,649 SR
1,560 Elo+

VS

Team Averages
Level 114
1,614 SR
1,552 Elo+
Mulan
Mulan
GodlyViagra
Mulan
Level 144
God Stats
1W - 2L
1,781 SR
Queue Stats
70W - 47L
1,629 Elo+
Solo
Loki
Loki
PSitsNickelass
Loki
Level 39
God Stats
0W - 2L
1,563 SR
Queue Stats
4W - 18L
1,490 Elo+
Solo
Nu Wa
Nu Wa
PΛPS
Nu Wa
Level 158
God Stats
4W - 2L
1,499 SR
Queue Stats
125W - 114L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 0 / 2
7,685
769
6,098
7,172
2,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
IIALiASII
Charon
10
1 / 0 / 3
7,421
742
4,357
5,090
3,939
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Malkerr
Baron Samedi
10
1 / 1 / 3
7,444
744
3,400
3,788
1,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,109
711
6,163
8,913
8,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 1 / 0
6,112
611
1,344
3,174
1,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
PΛPS
Nu Wa
10
1 / 2 / 0
7,251
725
4,828
5,729
2,071
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
4
Kills
1
1
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
0
2
3
L
0
1
1
0.5
W
Charon
IIALiASII
Charon
1
0
3
2.5
W
Baron Samedi
Malkerr
Baron Samedi
1
1
3
2.5
L
0
1
0
0
L
Nu Wa
PΛPS
Nu Wa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,855
Damage
12,335
16,050
Taken
17,816
8,366
Mitigated
11,813
4,148
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,098
2,374
0
482
7,172
2,906
1,086
1,709
5,463
0
35,979
L
6,163
585
0
2,229
8,913
8,672
0
3,390
5,523
0
20,100
W
Charon
IIALiASII
Charon
4,357
618
0
1,819
5,090
3,939
299
2,523
2,567
13,581
804
W
Baron Samedi
Malkerr
Baron Samedi
3,400
483
622
1,225
3,788
1,521
205
1,119
2,669
24,119
0
L
1,344
314
0
690
3,174
1,070
0
1,455
1,719
0
9,031
L
Nu Wa
PΛPS
Nu Wa
4,828
1,032
0
1,250
5,729
2,071
0
2,494
3,235
29,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,550
Gold Earned
20,472
113
Minions Killed
87
0
Camps Cleared
0
550,957
Distance Traveled
437,298
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,685
769
50
5
0
187,661
0
L
Mulan
7,109
711
31
3
0
183,131
0
W
Charon
7,421
742
17
2
0
190,383
0
W
Baron Samedi
7,444
744
46
5
0
172,913
0
L
Loki
6,112
611
10
1
0
97,221
0
L
Nu Wa
7,251
725
46
5
0
156,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role