Player Matchup

Surtr
Surtr
 
Surtr
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Atomic_Owie
Kumbhakarna
Level 157
God Stats
34W - 26L
1,619 SR
Queue Stats
196W - 189L
1,577 Elo+
Solo
Apollo
Apollo
Ducheess26
Apollo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,646 Elo+
Solo
Ah Puch
Ah Puch
Flouse
Ah Puch
Level 81
God Stats
3W - 0L
1,719 SR
Queue Stats
65W - 69L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
LeFaucheur110
Ao Kuang
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,503 Elo+
Solo
Team Averages
Level 127
1,568 SR
1,543 Elo+

VS

Team Averages
Level 145
1,568 SR
1,498 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
SloppyLemon
Kuzenbo
Level 146
God Stats
5W - 1L
1,837 SR
Queue Stats
283W - 304L
1,514 Elo+
Party 1
Vulcan
Vulcan
chickenlegend211
Vulcan
Level 157
God Stats
0W - 2L
1,501 SR
Queue Stats
72W - 87L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 0 / 1
5,545
792
2,277
5,132
2,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Atomic_Owie
Kumbhakarna
12
1 / 1 / 2
6,141
877
1,236
5,159
3,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Ducheess26
Apollo
12
0 / 0 / 3
5,577
797
2,292
4,933
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Flouse
Ah Puch
12
0 / 0 / 2
5,823
832
6,257
3,224
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
LeFaucheur110
Ao Kuang
13
4 / 0 / 1
6,294
899
4,723
6,669
2,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 1 / 1
6,118
874
4,107
4,050
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
 
Mercury
11
0 / 0 / 1
5,527
790
3,798
3,658
1,483
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
 
Danzaburou
8
0 / 0 / 0
4,743
678
330
133
42
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
SloppyLemon
Kuzenbo
11
1 / 2 / 0
5,744
821
4,659
7,432
7,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
0 / 3 / 1
5,512
787
4,776
5,076
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
6
Kills
1
1
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
1
1.5
L
Janus
 
Janus
0
1
1
0.5
L
Mercury
 
Mercury
0
0
1
0.5
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Kumbhakarna
Atomic_Owie
Kumbhakarna
1
1
2
2
W
Apollo
Ducheess26
Apollo
0
0
3
1.5
W
Ah Puch
Flouse
Ah Puch
0
0
2
1
W
Ao Kuang
LeFaucheur110
Ao Kuang
4
0
1
4.5
L
Kuzenbo
SloppyLemon
Kuzenbo
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,785
Damage
17,670
25,117
Taken
20,349
12,753
Mitigated
12,794
6,713
Healing
2,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,277
777
0
928
5,132
2,873
47
2,751
1,940
254
6,675
L
Janus
 
Janus
4,107
325
0
250
4,050
1,739
0
1,826
2,101
26,569
0
L
Mercury
 
Mercury
3,798
753
0
568
3,658
1,483
0
1,650
2,008
0
16,241
L
Danzaburou
 
Danzaburou
330
174
0
32
133
42
0
0
133
0
1,474
W
Kumbhakarna
Atomic_Owie
Kumbhakarna
1,236
154
0
1,336
5,159
3,745
0
1,801
3,247
6,603
0
W
Apollo
Ducheess26
Apollo
2,292
842
0
587
4,933
2,050
201
2,509
2,193
0
15,128
W
Ah Puch
Flouse
Ah Puch
6,257
66
0
1,177
3,224
1,236
96
1,473
1,629
27,645
0
W
Ao Kuang
LeFaucheur110
Ao Kuang
4,723
497
0
2,685
6,669
2,849
0
3,574
2,750
21,136
0
L
Kuzenbo
SloppyLemon
Kuzenbo
4,659
1,498
0
922
7,432
7,370
20
4,246
2,890
16,176
242
L
4,776
1,070
0
386
5,076
2,160
0
4,637
404
15,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,380
Gold Earned
27,644
166
Minions Killed
189
0
Camps Cleared
0
824,633
Distance Traveled
686,930
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,545
792
14
2
0
164,949
0
L
Janus
6,118
874
75
11
0
162,393
0
L
Mercury
5,527
790
35
5
0
191,829
0
L
Danzaburou
4,743
678
2
0
0
21,968
2
W
Kumbhakarna
6,141
877
9
1
0
173,657
2
W
Apollo
5,577
797
38
5
0
157,143
0
W
Ah Puch
5,823
832
69
10
0
144,944
0
W
Ao Kuang
6,294
899
36
5
0
183,940
0
L
Kuzenbo
5,744
821
26
4
0
154,832
0
L
Vulcan
5,512
787
51
7
0
155,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role