Player Matchup

Nemesis
Nemesis
Arkantoses
Nemesis
Level 142
God Stats
4W - 1L
1,866 SR
Queue Stats
123W - 80L
1,640 Elo+
Party 1
Ishtar
Ishtar
ShadowEmber11
Ishtar
Level 142
God Stats
1W - 0L
1,615 SR
Queue Stats
119W - 82L
1,603 Elo+
Party 1
Charon
Charon
asgsah
Charon
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,583 Elo+
Solo
Bacchus
Bacchus
rollinsmoke
Bacchus
Level 98
God Stats
14W - 4L
1,629 SR
Queue Stats
39W - 28L
1,484 Elo+
Party 1
Janus
Janus
xTHE5TORMx
Janus
Level 62
God Stats
9W - 13L
1,690 SR
Queue Stats
42W - 33L
1,485 Elo+
Party 1
Team Averages
Level 106
1,660 SR
1,559 Elo+

VS

Team Averages
Level 122
1,582 SR
1,537 Elo+
Thanatos
Thanatos
KarmaL0
Thanatos
Level 82
God Stats
9W - 9L
1,564 SR
Queue Stats
565W - 553L
1,506 Elo+
Solo
Nu Wa
Nu Wa
SoulXCloud
Nu Wa
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 114L
1,591 Elo+
Party 2
Izanami
Izanami
StormXCross
Izanami
Level 99
God Stats
4W - 11L
1,399 SR
Queue Stats
140W - 133L
1,599 Elo+
Party 2
Cerberus
Cerberus
WhiteSilence313
Cerberus
Level 162
God Stats
8W - 6L
1,675 SR
Queue Stats
710W - 663L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
slumbrosmars
Gilgamesh
Level 124
God Stats
2W - 5L
1,770 SR
Queue Stats
426W - 374L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arkantoses
Nemesis
11
4 / 0 / 2
6,248
625
6,221
7,891
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
4 / 2 / 2
5,783
578
5,983
7,323
2,369
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
asgsah
Charon
10
1 / 1 / 1
5,925
593
5,829
6,439
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
rollinsmoke
Bacchus
8
0 / 0 / 7
5,378
538
3,839
4,898
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
9
0 / 1 / 1
5,432
543
3,004
4,212
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KarmaL0
Thanatos
10
1 / 3 / 1
5,360
536
3,948
10,378
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
9
1 / 3 / 1
5,189
519
4,521
6,273
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
StormXCross
Izanami
8
0 / 2 / 3
5,051
505
2,565
7,806
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
10
1 / 1 / 0
5,799
580
3,218
9,505
4,138
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
slumbrosmars
Gilgamesh
8
1 / 0 / 2
4,714
471
3,843
5,971
3,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
4
4
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Arkantoses
Nemesis
4
0
2
5
L
Thanatos
KarmaL0
Thanatos
1
3
1
0.5
W
4
2
2
2.5
L
Nu Wa
1
3
1
0.5
L
Izanami
StormXCross
Izanami
0
2
3
0.75
L
Cerberus
1
1
0
1
W
Charon
asgsah
Charon
1
1
1
1.5
W
Bacchus
rollinsmoke
Bacchus
0
0
7
3.5
L
Gilgamesh
slumbrosmars
Gilgamesh
1
0
2
2
W
Janus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,876
Damage
18,095
30,763
Taken
39,933
13,543
Mitigated
16,255
7,156
Healing
14,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Arkantoses
Nemesis
6,221
3,052
0
1,511
7,891
2,738
0
1,059
6,742
0
51,598
L
Thanatos
KarmaL0
Thanatos
3,948
1,381
0
6,251
10,378
3,815
0
1,124
9,238
0
49,243
W
5,983
3,464
0
2,878
7,323
2,369
0
1,297
5,883
0
38,090
L
Nu Wa
4,521
519
0
500
6,273
2,014
0
2,234
3,764
27,040
0
L
Izanami
StormXCross
Izanami
2,565
1,700
0
2,619
7,806
2,716
0
1,582
6,184
0
38,260
L
Cerberus
3,218
334
0
3,952
9,505
4,138
0
4,563
4,360
37,056
0
W
Charon
asgsah
Charon
5,829
1,365
0
484
6,439
3,563
0
3,470
2,969
30,465
584
W
Bacchus
rollinsmoke
Bacchus
3,839
400
0
1,588
4,898
3,808
52
670
3,990
16,058
0
L
Gilgamesh
slumbrosmars
Gilgamesh
3,843
1,046
0
1,438
5,971
3,572
0
1,689
4,140
0
16,534
W
Janus
3,004
156
0
695
4,212
1,065
41
1,281
2,892
37,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,766
Gold Earned
26,113
319
Minions Killed
323
0
Camps Cleared
0
1,049,511
Distance Traveled
933,185
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,248
625
84
8
0
245,682
2
L
Thanatos
5,360
536
78
8
0
211,022
0
W
Ishtar
5,783
578
64
6
0
193,088
2
L
Nu Wa
5,189
519
54
5
0
179,040
0
L
Izanami
5,051
505
74
7
0
175,226
1
L
Cerberus
5,799
580
96
10
0
193,115
0
W
Charon
5,925
593
65
7
0
178,828
0
W
Bacchus
5,378
538
29
3
0
217,357
3
L
Gilgamesh
4,714
471
21
2
0
174,782
1
W
Janus
5,432
543
77
8
0
214,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role