Player Matchup

He Bo
He Bo
BallinBenJamin
He Bo
Level 147
God Stats
3W - 5L
1,153 SR
Queue Stats
533W - 527L
1,491 Elo+
Solo
Anubis
Anubis
Mac Slizzurp
Anubis
Level 154
God Stats
6W - 5L
1,550 SR
Queue Stats
458W - 446L
1,510 Elo+
Solo
Chaac
Chaac
Valtund
Chaac
Level 146
God Stats
7W - 9L
1,539 SR
Queue Stats
593W - 594L
1,522 Elo+
Solo
Kumbhakarna
Kumbhakarna
WheelieSmalls
Kumbhakarna
Level 128
God Stats
10W - 13L
1,472 SR
Queue Stats
854W - 846L
1,561 Elo+
Solo
Yu Huang
Yu Huang
lobo_humilde7
Yu Huang
Level 117
God Stats
6W - 8L
1,421 SR
Queue Stats
547W - 536L
1,513 Elo+
Solo
Team Averages
Level 138
1,427 SR
1,520 Elo+

VS

Team Averages
Level 97
1,492 SR
1,517 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
KilboFraginz
Nox
Level 124
God Stats
1W - 1L
1,243 SR
Queue Stats
357W - 380L
1,558 Elo+
Solo
Vamana
Vamana
Mammy977151
Vamana
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
OnlySugarCane
Kuzenbo
Level 49
God Stats
4W - 1L
1,718 SR
Queue Stats
57W - 34L
1,613 Elo+
Solo
Xbalanque
Xbalanque
TheBeanEater
Xbalanque
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 63L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 7
8,786
676
9,387
12,053
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
15
1 / 4 / 10
8,620
663
7,954
9,944
5,364
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Valtund
Chaac
16
4 / 7 / 8
9,472
729
12,922
21,022
22,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
WheelieSmalls
Kumbhakarna
17
3 / 5 / 7
8,885
683
4,841
17,714
14,483
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
lobo_humilde7
Yu Huang
15
2 / 8 / 7
8,512
655
9,185
15,108
6,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
7 / 3 / 16
11,005
847
18,062
7,877
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 1 / 16
10,828
833
10,659
6,285
3,193
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
17
3 / 4 / 17
9,889
761
5,824
13,213
13,614
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
18
9 / 2 / 10
10,629
818
13,418
14,802
22,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
TheBeanEater
Xbalanque
17
4 / 6 / 15
10,437
803
18,183
14,458
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
103
14
Kills
29
29
Deaths
16
39
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
3
16
5
L
4
5
7
1.5
W
6
1
16
14
L
Anubis
1
4
10
1.5
W
Vamana
3
4
17
2.88
W
Kuzenbo
9
2
10
7
W
Xbalanque
TheBeanEater
Xbalanque
4
6
15
1.92
L
Chaac
Valtund
Chaac
4
7
8
1.14
L
Kumbhakarna
WheelieSmalls
Kumbhakarna
3
5
7
1.3
L
Yu Huang
lobo_humilde7
Yu Huang
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,289
Damage
66,146
75,841
Taken
56,635
53,903
Mitigated
49,379
15,356
Healing
17,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
18,062
1,573
1,984
1,752
7,877
3,476
116
5,355
2,274
40,808
0
L
9,387
382
1,146
1,541
12,053
4,687
107
7,371
4,505
23,196
0
W
10,659
1,007
382
1,439
6,285
3,193
1,921
3,921
2,180
35,237
0
L
Anubis
7,954
146
900
2,684
9,944
5,364
772
5,610
3,899
28,965
0
W
Vamana
5,824
1,681
0
1,522
13,213
13,614
1,098
8,109
4,935
0
13,078
W
Kuzenbo
13,418
3,533
1,871
4,028
14,802
22,039
797
7,106
6,978
15,169
407
W
Xbalanque
TheBeanEater
Xbalanque
18,183
8,707
1,421
3,289
14,458
7,057
3,867
9,121
5,337
0
35,369
L
Chaac
Valtund
Chaac
12,922
644
1,527
3,658
21,022
22,808
117
11,787
8,312
4,473
22,122
L
Kumbhakarna
WheelieSmalls
Kumbhakarna
4,841
212
560
764
17,714
14,483
596
7,409
10,079
11,746
0
L
Yu Huang
lobo_humilde7
Yu Huang
9,185
652
701
1,875
15,108
6,561
164
7,693
6,887
12,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,275
Gold Earned
52,788
142
Minions Killed
155
0
Camps Cleared
0
1,176,559
Distance Traveled
1,270,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,005
847
49
4
0
282,454
0
L
He Bo
8,786
676
31
2
0
243,715
0
W
Nox
10,828
833
54
4
0
250,623
0
L
Anubis
8,620
663
61
5
0
207,380
0
W
Vamana
9,889
761
18
1
0
263,735
0
W
Kuzenbo
10,629
818
2
0
0
252,117
0
W
Xbalanque
10,437
803
32
2
0
221,749
0
L
Chaac
9,472
729
34
3
0
245,612
0
L
Kumbhakarna
8,885
683
12
1
0
254,587
0
L
Yu Huang
8,512
655
4
0
0
225,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role