Player Matchup

Tyr
Tyr
Platinum V
 
Tyr
Platinum V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum V
DJduhRebel
Sol
Platinum V
Level 156
God Stats
16W - 8L
1,836 SR
Queue Stats
203W - 188L
1,728 MMR
Solo
Ne Zha
Ne Zha
Diamond V
KookoftheRuedy
Ne Zha
Diamond V
Level 47
God Stats
50W - 43L
1,636 SR
Queue Stats
353W - 349L
2,234 MMR
Solo
Serqet
Serqet
Diamond IV
ProAngler
Serqet
Diamond IV
Level 48
God Stats
2W - 3L
1,788 SR
Queue Stats
142W - 123L
2,082 MMR
Solo
Janus
Janus
Diamond III
漫画店属羊的奔波儿灞
Janus
Diamond III
Level 159
God Stats
43W - 43L
1,586 SR
Queue Stats
378W - 369L
2,181 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 110
1,669 SR
1,945 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,619 SR
2,007 MMR
Ix Chel
Ix Chel
Platinum IV
Breezoooo
Ix Chel
Platinum IV
Level 98
God Stats
15W - 4L
1,803 SR
Queue Stats
228W - 213L
1,826 MMR
Party 1
Olorun
Olorun
Gold III
Dripstarr
Olorun
Gold III
Level 105
God Stats
4W - 2L
1,475 SR
Queue Stats
310W - 311L
1,603 MMR
Party 1
King Arthur
King Arthur
Platinum V
Jumbotron1018
King Arthur
Platinum V
Level 107
God Stats
56W - 86L
1,545 SR
Queue Stats
287W - 286L
1,801 MMR
Solo
Bakasura
Bakasura
Diamond I
WildMrHunter
Bakasura
Diamond I
Level 169
God Stats
4W - 4L
1,675 SR
Queue Stats
288W - 252L
2,417 MMR
Solo
Ravana
Ravana
Masters
ruxstable
Ravana
Masters
Level 105
God Stats
5W - 6L
1,599 SR
Queue Stats
165W - 151L
2,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
0 / 0 / 0
3,610
722
132
1,972
999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

3
0 / 2 / 0
2,861
572
1,735
2,510
634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 0 / 0
3,604
721
1,026
3,266
870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
ProAngler
Serqet
4
0 / 1 / 0
3,073
615
790
5,073
1,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,644
729
1,038
1,723
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesSusanoMartichoras

VS

Bans
Sun WukongKaliThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Breezoooo
Ix Chel
7
0 / 0 / 0
3,835
767
739
1,639
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
Dripstarr
Olorun
6
0 / 0 / 2
3,670
734
2,869
1,645
505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Jumbotron1018
King Arthur
5
1 / 0 / 1
3,418
684
1,825
4,398
2,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
WildMrHunter
Bakasura
7
0 / 0 / 0
4,016
803
1,100
1,939
676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ravana
ruxstable
Ravana
6
2 / 1 / 1
3,759
752
2,011
2,772
877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
3
3
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
W
Ix Chel
Breezoooo
Ix Chel
0
0
0
0
L
0
2
0
0
W
Olorun
Dripstarr
Olorun
0
0
2
1
W
King Arthur
Jumbotron1018
King Arthur
1
0
1
1.5
L
1
0
0
1
L
Serqet
ProAngler
Serqet
0
1
0
0
W
Bakasura
WildMrHunter
Bakasura
0
0
0
0
W
Ravana
ruxstable
Ravana
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,721
Damage
8,544
14,544
Taken
12,393
4,877
Mitigated
5,271
4,383
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
132
46
0
942
1,972
999
0
0
1,862
0
17,901
W
Ix Chel
Breezoooo
Ix Chel
739
85
213
600
1,639
485
0
652
869
23,117
0
L
1,735
1,042
0
756
2,510
634
0
1,015
1,495
11,199
0
W
Olorun
Dripstarr
Olorun
2,869
1,727
120
850
1,645
505
0
839
794
22,602
0
W
King Arthur
Jumbotron1018
King Arthur
1,825
352
0
1,961
4,398
2,728
0
917
3,449
0
7,597
L
1,026
392
0
742
3,266
870
0
264
3,002
0
15,601
L
Serqet
ProAngler
Serqet
790
163
0
1,232
5,073
1,882
0
1,590
3,483
0
5,245
W
Bakasura
WildMrHunter
Bakasura
1,100
911
0
944
1,939
676
0
0
1,939
0
16,478
W
Ravana
ruxstable
Ravana
2,011
515
0
447
2,772
877
0
234
2,448
0
20,800
L
1,038
0
0
711
1,723
492
0
739
984
19,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,792
Gold Earned
18,698
152
Minions Killed
186
0
Camps Cleared
0
485,105
Distance Traveled
567,071
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,610
722
33
7
0
90,443
0
W
Ix Chel
3,835
767
47
9
0
110,785
0
L
Sol
2,861
572
20
4
0
58,231
0
W
Olorun
3,670
734
43
9
0
98,651
0
W
King Arthur
3,418
684
4
1
0
120,204
0
L
Ne Zha
3,604
721
35
7
0
121,851
0
L
Serqet
3,073
615
14
3
0
110,824
3
W
Bakasura
4,016
803
54
11
0
119,917
0
W
Ravana
3,759
752
38
8
0
117,514
0
L
Janus
3,644
729
50
10
0
103,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role