Player Matchup

Sun Wukong
Sun Wukong
ALVARONEITOR806
Sun Wukong
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
B0MBAD3R0_RAMB0
Baron Samedi
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Nemesis
Nemesis
JuniceX
Nemesis
Level 212
God Stats
0W - 4L
1,286 SR
Queue Stats
192W - 152L
1,568 Elo+
Solo
Heimdallr
Heimdallr
jayclar
Heimdallr
Level 127
God Stats
12W - 11L
1,559 SR
Queue Stats
281W - 284L
1,516 Elo+
Solo
Jormungandr
Jormungandr
rodaramo95
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,583 Elo+
Party 2
Team Averages
Level 103
1,469 SR
1,533 Elo+

VS

Team Averages
Level 125
1,554 SR
1,456 Elo+
Mercury
Mercury
BigBaldSnake
Mercury
Level 116
God Stats
4W - 1L
1,787 SR
Queue Stats
27W - 30L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RockShowz
Morgan Le Fay
Level 153
God Stats
128W - 116L
1,524 SR
Queue Stats
450W - 442L
1,565 Elo+
Solo
Ishtar
Ishtar
TitaniaAbuser
Ishtar
Level 200
God Stats
25W - 23L
1,421 SR
Queue Stats
1,113W - 1,059L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
William31Wallace
Kumbhakarna
Level 39
God Stats
2W - 4L
1,511 SR
Queue Stats
19W - 34L
1,384 Elo+
Solo
Hades
Hades
dogvip
Hades
Level 118
God Stats
54W - 52L
1,530 SR
Queue Stats
113W - 160L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALVARONEITOR806
Sun Wukong
12
0 / 7 / 2
7,681
320
4,848
16,569
10,095
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
B0MBAD3R0_RAMB0
Baron Samedi
16
2 / 7 / 3
10,484
437
8,808
17,826
7,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
JuniceX
Nemesis
19
4 / 6 / 4
12,254
511
14,779
26,618
10,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
jayclar
Heimdallr
17
1 / 8 / 2
10,637
443
11,318
20,954
8,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
rodaramo95
Jormungandr
19
5 / 3 / 1
12,654
527
13,286
26,439
29,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigBaldSnake
Mercury
20
5 / 3 / 8
14,053
586
12,491
15,316
7,077
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
RockShowz
Morgan Le Fay
20
8 / 3 / 11
13,914
580
25,898
17,135
7,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 2 / 7
15,819
659
26,269
21,507
11,394
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
William31Wallace
Kumbhakarna
15
0 / 0 / 13
10,972
457
4,898
21,986
21,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
dogvip
Hades
20
4 / 4 / 7
13,102
546
17,040
17,156
8,612
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
12
Kills
31
31
Deaths
12
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ALVARONEITOR806
Sun Wukong
0
7
2
0.14
L
Baron Samedi
B0MBAD3R0_RAMB0
Baron Samedi
2
7
3
0.5
W
Mercury
BigBaldSnake
Mercury
5
3
8
3
L
Nemesis
JuniceX
Nemesis
4
6
4
1
W
Morgan Le Fay
RockShowz
Morgan Le Fay
8
3
11
4.5
W
14
2
7
8.75
W
Kumbhakarna
William31Wallace
Kumbhakarna
0
0
13
6.5
W
Hades
dogvip
Hades
4
4
7
1.88
L
Heimdallr
jayclar
Heimdallr
1
8
2
0.25
L
Jormungandr
rodaramo95
Jormungandr
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,039
Damage
86,596
108,406
Taken
93,100
66,228
Mitigated
56,770
19,777
Healing
26,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ALVARONEITOR806
Sun Wukong
4,848
364
0
1,061
16,569
10,095
200
5,442
10,850
0
21,384
L
Baron Samedi
B0MBAD3R0_RAMB0
Baron Samedi
8,808
419
462
2,117
17,826
7,625
414
11,091
6,247
65,506
0
W
Mercury
BigBaldSnake
Mercury
12,491
7,854
0
752
15,316
7,077
190
2,129
13,187
0
170,615
L
Nemesis
JuniceX
Nemesis
14,779
6,785
0
4,345
26,618
10,994
0
9,705
16,593
0
129,406
W
Morgan Le Fay
RockShowz
Morgan Le Fay
25,898
758
0
2,200
17,135
7,868
0
5,929
11,128
94,070
0
W
26,269
15,950
0
10,648
21,507
11,394
8,004
2,272
19,063
0
166,981
W
Kumbhakarna
William31Wallace
Kumbhakarna
4,898
548
609
5,542
21,986
21,819
0
3,882
18,104
28,993
0
W
Hades
dogvip
Hades
17,040
961
152
6,266
17,156
8,612
706
8,008
9,148
85,386
0
L
Heimdallr
jayclar
Heimdallr
11,318
5,690
0
5,762
20,954
8,488
933
5,354
15,494
0
85,638
L
Jormungandr
rodaramo95
Jormungandr
13,286
2,295
0
6,030
26,439
29,026
0
15,073
11,134
97,873
309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,710
Gold Earned
67,860
599
Minions Killed
756
0
Camps Cleared
0
2,164,300
Distance Traveled
2,437,984
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,681
320
25
1
0
446,185
0
L
Baron Samedi
10,484
437
111
5
0
408,273
0
W
Mercury
14,053
586
199
8
0
612,958
2
L
Nemesis
12,254
511
148
6
0
474,891
0
W
Morgan Le Fay
13,914
580
159
7
0
489,363
0
W
Ishtar
15,819
659
235
10
0
433,377
0
W
Kumbhakarna
10,972
457
24
1
0
478,480
0
W
Hades
13,102
546
139
6
0
423,806
0
L
Heimdallr
10,637
443
141
6
0
402,004
0
L
Jormungandr
12,654
527
174
7
0
432,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role