Player Matchup

Shiva
Shiva
Pelocho9285
Shiva
Level 83
God Stats
1W - 1L
1,765 SR
Queue Stats
11W - 15L
1,444 Elo+
Party 2
Vulcan
Vulcan
SenelisMeska
Vulcan
Level 88
God Stats
0W - 3L
1,201 SR
Queue Stats
76W - 66L
1,498 Elo+
Solo
Mercury
Mercury
SergioH20049
Mercury
Level 18
God Stats
5W - 10L
1,392 SR
Queue Stats
59W - 61L
1,482 Elo+
Party 1
Izanami
Izanami
huguitospv
Izanami
Level 28
God Stats
2W - 6L
1,493 SR
Queue Stats
44W - 39L
1,286 Elo+
Party 2
Tyr
Tyr
pablojm12
Tyr
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
277W - 270L
1,473 Elo+
Party 1
Team Averages
Level 68
1,470 SR
1,437 Elo+

VS

Team Averages
Level 73
1,535 SR
1,496 Elo+
Olorun
Olorun
 
Olorun
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
 
Thanatos
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AusterHund97114
Chronos
Level 64
God Stats
8W - 10L
1,672 SR
Queue Stats
163W - 151L
1,497 Elo+
Solo
Horus
Horus
Nacho77z
Horus
Level 64
God Stats
15W - 13L
1,494 SR
Queue Stats
264W - 234L
1,503 Elo+
Party 3
Ravana
Ravana
ReVeRsE-Q8-
Ravana
Level 116
God Stats
5W - 7L
1,510 SR
Queue Stats
157W - 158L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,206
400
3,287
12,691
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
11
1 / 4 / 0
5,970
459
3,399
6,713
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SergioH20049
Mercury
12
2 / 4 / 2
7,008
539
7,218
10,403
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
huguitospv
Izanami
9
0 / 3 / 0
5,353
412
3,511
5,356
1,586
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 0
7,215
555
2,867
10,086
8,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
4 / 0 / 2
7,486
576
9,550
7,283
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thanatos
 
Thanatos
12
3 / 2 / 2
6,878
529
4,572
10,296
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 2 / 2
7,727
594
7,907
7,472
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Nacho77z
Horus
10
1 / 0 / 6
6,991
538
4,769
9,702
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
13
2 / 0 / 1
7,729
595
5,200
2,900
2,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
14
14
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
0
2
5
W
Thanatos
 
Thanatos
3
2
2
2
W
4
2
2
2.5
W
Horus
Nacho77z
Horus
1
0
6
4
L
0
2
0
0
W
Ravana
2
0
1
2.5
L
Vulcan
1
4
0
0.25
L
Mercury
SergioH20049
Mercury
2
4
2
0.75
L
Izanami
huguitospv
Izanami
0
3
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,282
Damage
31,998
45,249
Taken
37,653
22,564
Mitigated
20,518
8,582
Healing
17,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,550
4,579
300
4,700
7,283
3,184
452
80
7,163
61,819
0
W
Thanatos
 
Thanatos
4,572
1,625
0
6,621
10,296
4,163
0
742
9,554
0
55,279
W
7,907
2,350
0
970
7,472
2,979
1,111
2,210
5,262
64,353
0
W
Horus
Nacho77z
Horus
4,769
2,027
610
3,262
9,702
7,464
51
517
9,185
0
14,779
L
3,287
697
0
3,078
12,691
7,050
0
6,148
6,479
0
14,462
W
Ravana
5,200
1,208
0
988
2,900
2,728
0
0
2,900
0
55,859
L
Vulcan
3,399
1,401
0
1,000
6,713
2,216
0
4,283
2,430
35,323
0
L
Mercury
SergioH20049
Mercury
7,218
4,738
0
170
10,403
3,401
0
2,113
8,290
0
54,740
L
Izanami
huguitospv
Izanami
3,511
2,256
66
713
5,356
1,586
0
3,220
2,016
0
35,095
L
2,867
290
0
3,555
10,086
8,311
0
1,736
8,350
0
55,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,752
Gold Earned
36,811
308
Minions Killed
414
0
Camps Cleared
0
1,233,434
Distance Traveled
1,260,785
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,486
576
103
8
0
232,718
0
W
Thanatos
6,878
529
78
6
0
292,714
0
W
Chronos
7,727
594
111
9
0
249,937
0
W
Horus
6,991
538
15
1
0
247,584
6
L
Shiva
5,206
400
11
1
0
255,801
2
W
Ravana
7,729
595
107
8
0
237,832
3
L
Vulcan
5,970
459
51
4
0
218,172
0
L
Mercury
7,008
539
82
6
0
290,857
0
L
Izanami
5,353
412
57
4
0
233,213
0
L
Tyr
7,215
555
107
8
0
235,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role