Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
LavGemini
Cerberus
Level 129
God Stats
386W - 417L
1,448 SR
Queue Stats
550W - 582L
1,355 Elo+
Solo
Tiamat
Tiamat
RRPD89
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,369 Elo+
Party 1
Team Averages
Level 73
1,483 SR
1,408 Elo+

VS

Team Averages
Level 93
1,508 SR
1,346 Elo+
Surtr
Surtr
Popitsa86
Surtr
Level 122
God Stats
322W - 289L
1,521 SR
Queue Stats
549W - 565L
1,402 Elo+
Solo
Olorun
Olorun
RosesKrown
Olorun
Level 112
God Stats
3W - 3L
1,503 SR
Queue Stats
36W - 42L
1,373 Elo+
Solo
Ravana
Ravana
ScaryDev_
Ravana
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 8 / 0
6,634
663
4,944
12,322
8,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
LavGemini
Cerberus
11
1 / 0 / 0
7,588
759
3,257
5,951
5,585
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
RRPD89
Tiamat
8
0 / 8 / 1
6,739
674
1,932
10,231
6,075
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Popitsa86
Surtr
11
3 / 0 / 10
8,612
861
7,601
8,927
7,951
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
RosesKrown
Olorun
12
4 / 1 / 8
8,974
897
8,172
5,221
2,000
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
ScaryDev_
Ravana
12
9 / 0 / 7
9,512
951
8,368
4,050
2,521
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
16
16
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
8
0
0
L
Cerberus
LavGemini
Cerberus
1
0
0
1
W
Surtr
Popitsa86
Surtr
3
0
10
8
L
Tiamat
RRPD89
Tiamat
0
8
1
0.06
W
Olorun
RosesKrown
Olorun
4
1
8
8
W
Ravana
ScaryDev_
Ravana
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,133
Damage
24,141
28,504
Taken
18,198
20,512
Mitigated
12,472
1,812
Healing
4,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,944
1,758
0
599
12,322
8,852
0
3,936
8,386
0
11,955
L
Cerberus
LavGemini
Cerberus
3,257
304
0
932
5,951
5,585
0
2,042
3,909
28,316
0
W
Surtr
Popitsa86
Surtr
7,601
1,969
0
1,236
8,927
7,951
4
2,289
6,638
828
31,742
L
Tiamat
RRPD89
Tiamat
1,932
388
0
281
10,231
6,075
0
2,648
7,583
10,248
0
W
Olorun
RosesKrown
Olorun
8,172
3,441
354
1,504
5,221
2,000
1,336
2,456
2,765
32,883
0
W
Ravana
ScaryDev_
Ravana
8,368
3,632
0
962
4,050
2,521
109
1,081
2,969
0
31,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,961
Gold Earned
27,098
104
Minions Killed
135
0
Camps Cleared
0
531,671
Distance Traveled
524,906
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,634
663
11
1
0
178,886
1
L
Cerberus
7,588
759
77
8
0
211,276
0
W
Surtr
8,612
861
35
4
0
182,035
0
L
Tiamat
6,739
674
16
2
0
141,509
0
W
Olorun
8,974
897
57
6
0
143,939
0
W
Ravana
9,512
951
43
4
0
198,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role