Player Matchup

Thoth
Thoth
Silver II
 
Thoth
Silver II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver I
ELIT3xWCHx30997
Aphrodite
Silver I
Level 147
God Stats
10W - 6L
1,458 SR
Queue Stats
444W - 459L
1,176 MMR
Solo
Thanatos
Thanatos
Silver III
ReVers_RipZee
Thanatos
Silver III
Level 139
God Stats
6W - 4L
1,528 SR
Queue Stats
201W - 219L
873 MMR
Solo
Shiva
Shiva
Bronze II
freestyler__4
Shiva
Bronze II
Level 47
God Stats
3W - 1L
1,836 SR
Queue Stats
64W - 110L
230 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,564 SR
1,056 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,512 SR
903 MMR
Neith
Neith
Silver II
Cond33
Neith
Silver II
Level 99
God Stats
10W - 11L
1,513 SR
Queue Stats
131W - 152L
1,133 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
K_Lala23
Kuzenbo
Silver IV
Level 89
God Stats
0W - 1L
1,257 SR
Queue Stats
36W - 58L
1,043 MMR
Solo
Bakasura
Bakasura
Silver II
TwiiX_qUicKScOpE
Bakasura
Silver II
Level 117
God Stats
3W - 3L
1,733 SR
Queue Stats
239W - 266L
1,027 MMR
Solo
Anubis
Anubis
Silver II
Vargenrudolf
Anubis
Silver II
Level 83
God Stats
1W - 2L
1,615 SR
Queue Stats
44W - 52L
1,142 MMR
Solo
Awilix
Awilix
Bronze III
ZspirNL
Awilix
Bronze III
Level 81
God Stats
10W - 12L
1,443 SR
Queue Stats
340W - 385L
166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
10 / 2 / 3
11,312
595
13,923
8,206
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
 
Artemis
18
4 / 0 / 4
10,884
573
16,848
12,288
6,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ELIT3xWCHx30997
Aphrodite
15
1 / 1 / 10
9,812
516
6,604
12,802
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
ReVers_RipZee
Thanatos
17
7 / 3 / 6
10,661
561
13,688
18,044
7,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 5 / 2
8,638
455
4,747
11,367
5,958
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
MartichorasSurtrKali

VS

Bans
Ao KuangIzanamiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cond33
Neith
15
1 / 4 / 0
9,350
492
6,172
16,279
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
K_Lala23
Kuzenbo
6
0 / 0 / 0
6,302
332
777
4,284
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
5 / 5 / 1
11,369
598
11,485
19,353
12,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
15
5 / 8 / 2
10,094
531
11,123
16,207
7,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
ZspirNL
Awilix
15
0 / 5 / 3
9,110
479
5,491
16,428
6,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
22
Kills
11
11
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
2
3
5.75
W
Artemis
 
Artemis
4
0
4
6
L
Neith
Cond33
Neith
1
4
0
0.25
W
Aphrodite
ELIT3xWCHx30997
Aphrodite
1
1
10
6
L
Kuzenbo
K_Lala23
Kuzenbo
0
0
0
0
W
Thanatos
ReVers_RipZee
Thanatos
7
3
6
3.33
L
5
5
1
1.1
L
Anubis
5
8
2
0.75
L
Awilix
ZspirNL
Awilix
0
5
3
0.3
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,810
Damage
35,048
62,707
Taken
72,551
31,455
Mitigated
37,178
33,582
Healing
18,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,923
76
0
1,000
8,206
3,094
952
1,633
6,319
82,784
0
W
Artemis
 
Artemis
16,848
9,210
0
7,473
12,288
6,397
504
843
11,375
0
108,652
L
Neith
Cond33
Neith
6,172
2,512
0
6,087
16,279
6,507
0
1,317
14,962
0
68,716
W
Aphrodite
ELIT3xWCHx30997
Aphrodite
6,604
927
4,640
7,292
12,802
8,632
581
3,765
8,267
34,113
0
L
Kuzenbo
K_Lala23
Kuzenbo
777
266
0
1,725
4,284
3,293
0
1,047
3,237
5,748
0
W
Thanatos
ReVers_RipZee
Thanatos
13,688
3,506
0
12,275
18,044
7,374
0
3,996
13,968
0
82,199
L
11,485
6,978
0
5,137
19,353
12,750
525
4,738
14,615
0
82,420
L
Anubis
11,123
384
0
4,541
16,207
7,689
0
10,071
6,136
75,501
0
L
Awilix
ZspirNL
Awilix
5,491
2,113
0
872
16,428
6,939
0
3,509
12,919
0
83,017
W
4,747
1,972
0
902
11,367
5,958
1,212
2,681
8,387
0
43,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,307
Gold Earned
46,225
476
Minions Killed
520
0
Camps Cleared
0
1,795,331
Distance Traveled
1,596,155
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,312
595
110
6
0
366,061
0
W
Artemis
10,884
573
159
8
0
326,886
3
L
Neith
9,350
492
133
7
0
315,710
0
W
Aphrodite
9,812
516
50
3
0
346,364
4
L
Kuzenbo
6,302
332
7
0
0
117,406
1
W
Thanatos
10,661
561
95
5
0
411,358
1
L
Bakasura
11,369
598
161
8
0
393,314
0
L
Anubis
10,094
531
112
6
0
343,440
2
L
Awilix
9,110
479
107
6
0
426,285
0
W
Shiva
8,638
455
62
3
0
344,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role