Player Matchup

Sol
Sol
ChicoMalo42
Sol
Level 58
God Stats
6W - 4L
1,942 SR
Queue Stats
208W - 204L
1,532 Elo+
Party 2
Erlang Shen
Erlang Shen
Chilay
Erlang Shen
Level 69
God Stats
4W - 10L
1,462 SR
Queue Stats
196W - 214L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
RectmHammer
Danzaburou
Level 80
God Stats
4W - 5L
1,327 SR
Queue Stats
143W - 178L
1,395 Elo+
Solo
Maui
Maui
RedPhantomGamer
Maui
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,464 Elo+
Solo
Fenrir
Fenrir
Tócame
Fenrir
Level 24
God Stats
0W - 2L
1,501 SR
Queue Stats
11W - 9L
1,514 Elo+
Solo
Team Averages
Level 50
1,546 SR
1,486 Elo+

VS

Team Averages
Level 47
1,570 SR
1,418 Elo+
Atlas
Atlas
Coolman5161
Atlas
Level 99
God Stats
2W - 0L
1,770 SR
Queue Stats
16W - 11L
1,403 Elo+
Solo
Danzaburou
Danzaburou
MАSТЕR
Danzaburou
Level 7
God Stats
15W - 13L
1,464 SR
Queue Stats
27W - 38L
1,469 Elo+
Solo
Anubis
Anubis
OGzeref
Anubis
Level 10
God Stats
3W - 3L
1,707 SR
Queue Stats
7W - 12L
1,514 Elo+
Solo
Aphrodite
Aphrodite
PlayboyyRonn
Aphrodite
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 118L
1,377 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dullah_0214
Morgan Le Fay
Level 70
God Stats
8W - 16L
1,407 SR
Queue Stats
170W - 256L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 1
9,818
818
17,080
13,499
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Chilay
Erlang Shen
14
0 / 3 / 7
7,928
661
5,386
16,404
12,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
RectmHammer
Danzaburou
16
0 / 3 / 6
8,674
723
9,653
10,712
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 4
9,206
767
5,513
12,233
9,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Tócame
Fenrir
10
0 / 1 / 0
6,765
564
485
1,432
691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 7
8,654
721
9,666
12,358
11,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
MАSТЕR
Danzaburou
18
6 / 3 / 1
11,074
923
8,550
10,566
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
OGzeref
Anubis
16
2 / 2 / 1
9,285
774
5,032
8,271
4,358
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
PlayboyyRonn
Aphrodite
15
2 / 3 / 3
8,900
742
3,702
8,774
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
dullah_0214
Morgan Le Fay
14
0 / 2 / 6
8,524
710
18,248
12,072
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
10
Kills
10
10
Deaths
11
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
8
2
1
4.25
L
Erlang Shen
Chilay
Erlang Shen
0
3
7
1.17
W
0
1
7
3.5
W
Danzaburou
MАSТЕR
Danzaburou
6
3
1
2.17
W
Anubis
OGzeref
Anubis
2
2
1
1.25
W
Aphrodite
PlayboyyRonn
Aphrodite
2
3
3
1.17
L
Danzaburou
RectmHammer
Danzaburou
0
3
6
1
L
2
1
4
4
L
Fenrir
Tócame
Fenrir
0
1
0
0
W
Morgan Le Fay
dullah_0214
Morgan Le Fay
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,117
Damage
45,198
54,280
Taken
52,041
33,171
Mitigated
32,845
12,739
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,080
6,623
0
5,251
13,499
5,769
0
6,818
6,321
51,992
0
L
Erlang Shen
Chilay
Erlang Shen
5,386
1,988
0
2,348
16,404
12,555
0
9,407
6,751
0
15,900
W
9,666
3,538
0
1,043
12,358
11,738
86
4,064
7,337
21,844
0
W
Danzaburou
MАSТЕR
Danzaburou
8,550
3,039
0
2,508
10,566
5,211
5,781
4,192
6,204
0
58,587
W
Anubis
OGzeref
Anubis
5,032
280
0
1,463
8,271
4,358
1,217
3,787
4,346
37,092
0
W
Aphrodite
PlayboyyRonn
Aphrodite
3,702
632
5,277
3,293
8,774
5,417
42
4,612
3,971
10,064
0
L
Danzaburou
RectmHammer
Danzaburou
9,653
2,568
0
1,099
10,712
4,296
0
8,634
1,765
0
40,703
L
5,513
1,003
1,410
2,221
12,233
9,860
0
9,802
2,173
8,397
0
L
Fenrir
Tócame
Fenrir
485
111
0
410
1,432
691
0
896
536
0
551
W
Morgan Le Fay
dullah_0214
Morgan Le Fay
18,248
3,139
0
345
12,072
6,121
541
5,986
5,893
37,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,391
Gold Earned
46,437
178
Minions Killed
254
0
Camps Cleared
0
947,363
Distance Traveled
1,163,911
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,818
818
75
6
0
213,634
1
L
Erlang Shen
7,928
661
18
2
0
258,920
5
W
Atlas
8,654
721
20
2
0
266,344
2
W
Danzaburou
11,074
923
105
9
0
198,504
0
W
Anubis
9,285
774
57
5
0
226,698
0
W
Aphrodite
8,900
742
20
2
0
229,651
0
L
Danzaburou
8,674
723
82
7
0
227,716
2
L
Maui
9,206
767
3
0
0
211,948
2
L
Fenrir
6,765
564
0
0
0
35,145
0
W
Morgan Le Fay
8,524
710
52
4
0
242,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role