Player Matchup

Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Bellimbusto
Chronos
Level 100
God Stats
3W - 1L
1,280 SR
Queue Stats
130W - 95L
1,627 Elo+
Party 1
Skadi
Skadi
Hazybabba
Skadi
Level 142
God Stats
11W - 14L
1,451 SR
Queue Stats
479W - 464L
1,494 Elo+
Solo
Team Averages
Level 129
1,411 SR
1,540 Elo+

VS

Team Averages
Level 147
1,539 SR
1,538 Elo+
Hel
Hel
MaCac1234
Hel
Level 149
God Stats
3W - 3L
1,677 SR
Queue Stats
55W - 52L
1,585 Elo+
Solo
Kuzenbo
Kuzenbo
mark412
Kuzenbo
Level 151
God Stats
52W - 38L
1,548 SR
Queue Stats
122W - 112L
1,520 Elo+
Solo
Chaac
Chaac
ИNDИVИDOOM
Chaac
Level 142
God Stats
4W - 3L
1,392 SR
Queue Stats
6W - 5L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 3 / 1
8,515
774
4,752
14,019
13,433
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
Bellimbusto
Chronos
13
2 / 2 / 4
9,447
859
8,940
9,135
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Hazybabba
Skadi
13
3 / 2 / 2
9,922
902
11,419
9,077
3,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
6,784
617
1,577
2,588
738
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
mark412
Kuzenbo
13
6 / 1 / 1
9,151
832
9,810
12,964
18,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 7
8,609
783
9,460
13,998
14,399
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
6
Kills
6
7
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
3
1
0.5
W
Chronos
Bellimbusto
Chronos
2
2
4
2
W
Skadi
Hazybabba
Skadi
3
2
2
2
L
0
1
0
0
L
Kuzenbo
mark412
Kuzenbo
6
1
1
6.5
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,111
Damage
20,847
32,231
Taken
29,550
20,873
Mitigated
33,996
4,127
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,752
1,088
0
1,170
14,019
13,433
0
3,692
10,327
1,957
19,119
W
Chronos
Bellimbusto
Chronos
8,940
3,397
0
2,207
9,135
3,717
1,050
3,086
6,049
42,240
0
W
Skadi
Hazybabba
Skadi
11,419
6,153
0
750
9,077
3,723
1,257
5,037
4,040
0
49,069
L
1,577
175
920
929
2,588
738
64
781
1,807
10,043
0
L
Kuzenbo
mark412
Kuzenbo
9,810
2,831
0
0
12,964
18,859
0
3,994
8,970
29,757
0
L
9,460
237
113
2,207
13,998
14,399
0
5,258
8,740
0
32,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,884
Gold Earned
24,544
159
Minions Killed
77
0
Camps Cleared
0
617,313
Distance Traveled
478,748
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,515
774
19
2
0
204,471
4
W
Chronos
9,447
859
68
6
0
206,602
0
W
Skadi
9,922
902
72
7
0
206,240
0
L
Hel
6,784
617
15
1
0
69,498
0
L
Kuzenbo
9,151
832
31
3
0
206,354
1
L
Chaac
8,609
783
31
3
0
202,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role