Player Matchup

Scylla
Scylla
ClutchGod33
Scylla
Level 125
God Stats
23W - 12L
1,729 SR
Queue Stats
130W - 112L
1,548 Elo+
Party 2
Set
Set
HoeCollector1
Set
Level 158
God Stats
38W - 37L
1,759 SR
Queue Stats
171W - 140L
1,595 Elo+
Party 2
Sylvanus
Sylvanus
Nerdsmackedu626
Sylvanus
Level 128
God Stats
96W - 70L
1,634 SR
Queue Stats
165W - 159L
1,507 Elo+
Solo
Charon
Charon
Snakeyes51
Charon
Level 101
God Stats
5W - 6L
1,606 SR
Queue Stats
33W - 21L
1,632 Elo+
Solo
Serqet
Serqet
TheAirCondition
Serqet
Level 186
God Stats
25W - 24L
1,768 SR
Queue Stats
658W - 622L
1,623 Elo+
Solo
Team Averages
Level 140
1,699 SR
1,581 Elo+

VS

Team Averages
Level 109
1,616 SR
1,778 Elo+
Cerberus
Cerberus
Bigh33
Cerberus
Level 132
God Stats
2W - 0L
1,725 SR
Queue Stats
23W - 8L
1,744 Elo+
Party 1
Artio
Artio
JigzJr
Artio
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 38L
1,877 Elo+
Party 1
Tyr
Tyr
PrestoMoÎesto
Tyr
Level 62
God Stats
1W - 1L
1,265 SR
Queue Stats
14W - 6L
1,783 Elo+
Party 1
Fenrir
Fenrir
Priest
Fenrir
Level 157
God Stats
5W - 1L
1,575 SR
Queue Stats
73W - 22L
1,915 Elo+
Party 1
Ah Puch
Ah Puch
Zāyヽ
Ah Puch
Level 127
God Stats
1W - 3L
2,016 SR
Queue Stats
160W - 119L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 0 / 0
5,215
474
3,172
4,808
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 0
5,890
535
4,992
9,581
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
6
0 / 5 / 0
4,766
433
3,476
9,900
3,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
Snakeyes51
Charon
10
0 / 1 / 0
5,472
497
5,500
7,209
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 1 / 1
5,911
537
4,114
8,532
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bigh33
Cerberus
8
0 / 0 / 8
5,814
529
4,606
9,713
4,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
JigzJr
Artio
12
0 / 0 / 1
6,702
609
4,045
10,342
5,486
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 1 / 1
6,220
565
4,297
9,501
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Priest
Fenrir
12
4 / 2 / 2
7,159
651
6,438
11,333
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Zāyヽ
Ah Puch
12
4 / 0 / 1
7,192
654
7,656
5,407
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
11
11
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bigh33
Cerberus
0
0
8
4
L
Scylla
0
0
0
0
L
1
4
0
0.25
W
Artio
JigzJr
Artio
0
0
1
0.5
L
Sylvanus
0
5
0
0
W
3
1
1
3.5
W
Fenrir
Priest
Fenrir
4
2
2
2.5
L
Charon
Snakeyes51
Charon
0
1
0
0
L
1
1
1
1.5
W
Ah Puch
Zāyヽ
Ah Puch
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,254
Damage
27,042
40,030
Taken
46,296
15,152
Mitigated
20,856
6,453
Healing
24,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bigh33
Cerberus
4,606
831
1,082
2,673
9,713
4,745
0
3,105
6,422
15,000
0
L
Scylla
3,172
305
0
730
4,808
1,542
0
2,254
2,406
41,519
0
L
4,992
2,304
0
1,173
9,581
3,541
0
1,685
7,834
0
43,546
W
Artio
JigzJr
Artio
4,045
533
0
5,789
10,342
5,486
0
5,125
5,217
51,320
0
L
Sylvanus
3,476
1,335
1,033
1,172
9,900
3,561
0
5,579
3,952
10,669
0
W
4,297
780
0
6,096
9,501
3,843
0
972
8,362
0
52,178
W
Fenrir
Priest
Fenrir
6,438
3,702
0
6,189
11,333
5,008
0
1,211
10,056
0
53,970
L
Charon
Snakeyes51
Charon
5,500
1,067
0
1,466
7,209
3,449
0
3,930
3,246
34,464
0
L
4,114
866
0
879
8,532
3,059
0
2,206
6,190
0
42,504
W
Ah Puch
Zāyヽ
Ah Puch
7,656
80
0
2,418
5,407
1,774
104
1,597
3,484
65,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,254
Gold Earned
33,087
312
Minions Killed
414
0
Camps Cleared
0
1,082,324
Distance Traveled
1,127,175
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,814
529
26
2
0
221,043
4
L
Scylla
5,215
474
84
8
0
213,005
1
L
Set
5,890
535
74
7
0
235,356
1
W
Artio
6,702
609
77
7
0
235,893
0
L
Sylvanus
4,766
433
18
2
0
177,926
2
W
Tyr
6,220
565
84
8
0
260,791
0
W
Fenrir
7,159
651
97
9
0
196,269
0
L
Charon
5,472
497
58
5
0
178,048
1
L
Serqet
5,911
537
78
7
0
277,989
0
W
Ah Puch
7,192
654
130
12
0
213,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role