Player Matchup

Agni
Agni
Platinum V
Flоat
Agni
Platinum V
Level 149
God Stats
1W - 1L
1,877 SR
Queue Stats
78W - 73L
1,807 MMR
Solo
Mulan
Mulan
Silver I
Raineresk
Mulan
Silver I
Level 157
God Stats
3W - 1L
1,845 SR
Queue Stats
4W - 3L
1,594 MMR
Solo
Bastet
Bastet
Gold II
TTVxnips
Bastet
Gold II
Level 112
God Stats
0W - 1L
1,538 SR
Queue Stats
46W - 44L
1,595 MMR
Solo
Cupid
Cupid
Platinum V
Tobirama87
Cupid
Platinum V
Level 116
God Stats
67W - 50L
1,680 SR
Queue Stats
285W - 286L
1,787 MMR
Solo
Horus
Horus
Gold II
iJoshimiro
Horus
Gold II
Level 171
God Stats
3W - 6L
1,499 SR
Queue Stats
151W - 151L
1,723 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,688 SR
1,701 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,626 SR
1,701 MMR
Awilix
Awilix
Platinum V
HE11R8SER
Awilix
Platinum V
Level 150
God Stats
1W - 1L
1,493 SR
Queue Stats
39W - 35L
1,703 MMR
Party 2
Heimdallr
Heimdallr
Platinum III
SaltyJanus
Heimdallr
Platinum III
Level 170
God Stats
16W - 19L
1,611 SR
Queue Stats
284W - 263L
1,762 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
Unwant3dPhantom
Morgan Le Fay
Gold III
Level 89
God Stats
4W - 2L
1,665 SR
Queue Stats
73W - 64L
1,841 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Void mortem
Sun Wukong
Platinum III
Level 155
God Stats
6W - 1L
1,723 SR
Queue Stats
75W - 61L
1,808 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
attack789
Kuzenbo
Gold IV
Level 172
God Stats
3W - 1L
1,638 SR
Queue Stats
103W - 116L
1,388 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Flоat
Agni
13
0 / 4 / 2
8,047
447
7,906
11,476
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Raineresk
Mulan
15
2 / 4 / 0
9,235
513
15,050
22,252
20,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
TTVxnips
Bastet
13
2 / 5 / 2
8,255
459
6,925
18,443
7,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
15
0 / 3 / 2
8,338
463
5,189
11,568
4,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
12
1 / 3 / 1
7,998
444
3,707
15,542
14,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
MartichorasThorAo Kuang

VS

Bans
KaliBakasuraRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
HE11R8SER
Awilix
18
7 / 0 / 7
10,922
607
10,365
14,658
6,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
SaltyJanus
Heimdallr
16
1 / 0 / 6
10,041
558
8,778
9,843
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Unwant3dPhantom
Morgan Le Fay
17
3 / 1 / 4
10,479
582
10,955
10,733
4,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Void mortem
Sun Wukong
19
4 / 1 / 5
12,136
674
19,397
23,581
22,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
attack789
Kuzenbo
15
4 / 3 / 7
9,684
538
7,439
15,071
17,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
19
19
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Agni
Flоat
Agni
0
4
2
0.25
W
Awilix
HE11R8SER
Awilix
7
0
7
10.5
L
Mulan
Raineresk
Mulan
2
4
0
0.5
W
Heimdallr
SaltyJanus
Heimdallr
1
0
6
4
L
Bastet
TTVxnips
Bastet
2
5
2
0.6
L
Cupid
0
3
2
0.33
W
Morgan Le Fay
Unwant3dPhantom
Morgan Le Fay
3
1
4
5
W
Sun Wukong
Void mortem
Sun Wukong
4
1
5
6.5
W
Kuzenbo
attack789
Kuzenbo
4
3
7
2.5
L
Horus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,777
Damage
56,934
79,281
Taken
73,886
52,548
Mitigated
55,694
23,783
Healing
22,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Flоat
Agni
7,906
281
0
1,440
11,476
4,876
0
5,045
6,221
71,656
0
W
Awilix
HE11R8SER
Awilix
10,365
4,148
0
2,524
14,658
6,144
475
1,547
13,011
0
101,334
L
Mulan
Raineresk
Mulan
15,050
3,071
0
4,631
22,252
20,346
0
1,581
20,643
0
80,318
W
Heimdallr
SaltyJanus
Heimdallr
8,778
4,473
0
5,002
9,843
5,413
3,809
390
9,433
0
93,444
L
Bastet
TTVxnips
Bastet
6,925
2,517
0
4,913
18,443
7,770
0
3,131
15,126
0
61,729
L
Cupid
5,189
2,441
962
2,965
11,568
4,981
0
2,398
9,164
0
65,603
W
Morgan Le Fay
Unwant3dPhantom
Morgan Le Fay
10,955
746
0
1,756
10,733
4,857
1,154
2,905
7,606
95,204
0
W
Sun Wukong
Void mortem
Sun Wukong
19,397
6,478
0
9,150
23,581
22,256
541
840
22,679
0
125,880
W
Kuzenbo
attack789
Kuzenbo
7,439
2,586
2,116
2,333
15,071
17,024
410
1,725
13,216
21,929
0
L
Horus
3,707
1,673
2,932
5,940
15,542
14,575
0
5,672
9,644
0
16,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,873
Gold Earned
53,262
525
Minions Killed
649
0
Camps Cleared
0
1,754,360
Distance Traveled
1,910,742
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,047
447
149
8
0
371,773
6
W
Awilix
10,922
607
129
7
0
438,259
2
L
Mulan
9,235
513
141
8
0
336,049
4
W
Heimdallr
10,041
558
130
7
0
357,379
4
L
Bastet
8,255
459
89
5
0
365,575
4
L
Cupid
8,338
463
129
7
0
305,285
4
W
Morgan Le Fay
10,479
582
175
10
0
383,481
2
W
Sun Wukong
12,136
674
187
10
0
345,566
4
W
Kuzenbo
9,684
538
28
2
0
386,057
0
L
Horus
7,998
444
17
1
0
375,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role