Player Matchup

Hou Yi
Hou Yi
Diamond II
 
Hou Yi
Diamond II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
Crimsynic
Susano
Masters
Level 154
God Stats
77W - 65L
1,653 SR
Queue Stats
438W - 379L
2,763 MMR
Solo
Janus
Janus
Masters
LOVESPEEDNCRACK
Janus
Masters
Level 88
God Stats
14W - 7L
1,680 SR
Queue Stats
362W - 315L
2,501 MMR
Solo
Ares
Ares
Diamond II
WildMrHunter
Ares
Diamond II
Level 169
God Stats
9W - 4L
1,625 SR
Queue Stats
288W - 252L
2,259 MMR
Solo
Cliodhna
Cliodhna
Masters
ruxstable
Cliodhna
Masters
Level 105
God Stats
19W - 3L
1,961 SR
Queue Stats
165W - 151L
2,415 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,684 SR
2,288 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 83
1,707 SR
2,436 MMR
Ganesha
Ganesha
Diamond V
Ambroose
Ganesha
Diamond V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 55L
2,156 MMR
Solo
Agni
Agni
Masters
ChickenNuggeter
Agni
Masters
Level 67
God Stats
33W - 30L
1,653 SR
Queue Stats
296W - 265L
2,611 MMR
Party 1
Ishtar
Ishtar
Masters
DeathGodess
Ishtar
Masters
Level 102
God Stats
12W - 3L
2,027 SR
Queue Stats
155W - 77L
2,805 MMR
Party 1
Serqet
Serqet
Diamond V
KookoftheRuedy
Serqet
Diamond V
Level 47
God Stats
3W - 7L
1,631 SR
Queue Stats
353W - 349L
2,192 MMR
Solo
Nemesis
Nemesis
Diamond III
Ramewandrsar
Nemesis
Diamond III
Level 41
God Stats
3W - 3L
1,724 SR
Queue Stats
45W - 25L
2,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
5
1 / 2 / 0
3,154
631
716
3,801
1,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
Crimsynic
Susano
7
1 / 0 / 4
3,993
799
2,504
2,983
911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 0 / 1
4,199
840
1,656
1,842
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 0 / 2
3,551
710
1,357
3,689
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
ruxstable
Cliodhna
7
1 / 0 / 0
3,897
779
2,030
3,066
798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
Sun WukongRavanaShivaAthena

VS

Bans
HelThanatosKaliNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ambroose
Ganesha
6
0 / 0 / 1
3,624
725
597
3,811
1,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
3,690
738
1,092
2,985
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
6
2 / 1 / 0
3,539
708
4,281
2,428
853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 1
3,243
649
1,355
3,572
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Ramewandrsar
Nemesis
4
0 / 1 / 0
3,098
620
1,122
3,391
809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
5
Kills
2
2
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
2
0
0.5
L
Ganesha
Ambroose
Ganesha
0
0
1
0.5
L
0
2
0
0
W
Susano
Crimsynic
Susano
1
0
4
3
L
Ishtar
2
1
0
2
L
0
1
1
0.5
W
2
0
1
2.5
L
Nemesis
Ramewandrsar
Nemesis
0
1
0
0
W
0
0
2
1
W
Cliodhna
ruxstable
Cliodhna
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,263
Damage
8,447
15,381
Taken
16,187
5,371
Mitigated
5,342
5,379
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
716
271
0
1,108
3,801
1,136
0
177
3,524
0
12,890
L
Ganesha
Ambroose
Ganesha
597
104
0
1,734
3,811
1,873
0
640
3,171
10,737
0
L
1,092
0
0
590
2,985
758
0
908
2,019
22,351
0
W
Susano
Crimsynic
Susano
2,504
857
0
497
2,983
911
0
285
2,658
0
16,641
L
Ishtar
4,281
2,856
0
996
2,428
853
0
609
1,819
0
23,194
L
1,355
142
0
1,966
3,572
1,049
0
389
3,125
0
12,051
W
1,656
133
0
379
1,842
582
0
727
1,075
22,717
0
L
Nemesis
Ramewandrsar
Nemesis
1,122
482
0
955
3,391
809
0
326
3,033
0
11,487
W
1,357
192
0
1,977
3,689
1,944
0
269
3,420
10,281
0
W
Cliodhna
ruxstable
Cliodhna
2,030
233
0
1,418
3,066
798
0
165
2,901
0
22,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,794
Gold Earned
17,194
158
Minions Killed
152
0
Camps Cleared
0
552,085
Distance Traveled
483,475
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
3,154
631
26
5
0
95,320
0
L
Ganesha
3,624
725
1
0
0
103,481
2
L
Agni
3,690
738
50
10
0
107,106
0
W
Susano
3,993
799
31
6
0
131,384
0
L
Ishtar
3,539
708
50
10
0
84,429
0
L
Serqet
3,243
649
29
6
0
118,962
0
W
Janus
4,199
840
48
10
0
105,806
0
L
Nemesis
3,098
620
22
4
0
69,497
0
W
Ares
3,551
710
13
3
0
106,199
1
W
Cliodhna
3,897
779
40
8
0
113,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role