Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BPL_JJ-
Ravana
Level 66
God Stats
1W - 4L
1,146 SR
Queue Stats
15W - 21L
1,403 Elo+
Party 1
Set
Set
Buni_vs
Set
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 14L
1,384 Elo+
Party 1
Charybdis
Charybdis
Kiirin_vs
Charybdis
Level 27
God Stats
5W - 1L
1,715 SR
Queue Stats
8W - 12L
1,345 Elo+
Party 1
Loki
Loki
ii MaDE a MeSS
Loki
Level 144
God Stats
8W - 16L
1,113 SR
Queue Stats
26W - 52L
1,234 Elo+
Solo
Team Averages
Level 86
1,395 SR
1,373 Elo+

VS

Team Averages
Level 80
1,411 SR
1,430 Elo+
Thanatos
Thanatos
CO2DaluzionzYT
Thanatos
Level 48
God Stats
3W - 7L
1,411 SR
Queue Stats
44W - 64L
1,410 Elo+
Party 2
Izanami
Izanami
DarkApollo96
Izanami
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 2
Hercules
Hercules
Johndogjr69
Hercules
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
301W - 320L
1,366 Elo+
Solo
Zeus
Zeus
Powerhouser18
Zeus
Level 93
God Stats
2W - 2L
1,312 SR
Queue Stats
82W - 67L
1,380 Elo+
Solo
Chiron
Chiron
jakaseem89
Chiron
Level 158
God Stats
3W - 3L
1,332 SR
Queue Stats
279W - 281L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 1 / 1
5,499
500
1,317
7,666
4,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
BPL_JJ-
Ravana
10
1 / 0 / 2
5,997
545
5,011
3,614
2,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Set
12
6 / 0 / 0
6,816
620
7,783
10,130
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
Kiirin_vs
Charybdis
8
1 / 2 / 0
5,248
477
1,522
4,547
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 1
4,839
440
1,303
2,771
732
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
0 / 1 / 0
4,914
447
2,527
8,324
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
DarkApollo96
Izanami
8
0 / 2 / 3
4,633
421
1,456
3,678
1,069
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Johndogjr69
Hercules
10
0 / 1 / 0
5,045
459
1,611
9,657
8,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 0
5,565
506
2,823
6,722
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
jakaseem89
Chiron
10
3 / 0 / 0
5,966
542
5,086
5,874
1,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
8
Kills
3
3
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
1
0.5
W
Ravana
BPL_JJ-
Ravana
1
0
2
2
W
Set
6
0
0
6
L
Thanatos
0
1
0
0
L
Izanami
DarkApollo96
Izanami
0
2
3
0.75
L
Hercules
Johndogjr69
Hercules
0
1
0
0
W
Charybdis
Kiirin_vs
Charybdis
1
2
0
0.5
L
0
4
0
0
W
0
0
1
0.5
L
Chiron
jakaseem89
Chiron
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,936
Damage
13,503
28,728
Taken
34,255
14,178
Mitigated
15,905
7,085
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,317
142
716
1,787
7,666
4,555
0
34
7,632
24,793
0
W
Ravana
BPL_JJ-
Ravana
5,011
1,513
0
1,252
3,614
2,825
0
0
3,614
0
33,217
W
Set
7,783
2,627
0
2,347
10,130
4,762
0
2,851
7,279
0
49,695
L
Thanatos
2,527
955
0
5,684
8,324
3,021
0
0
8,324
0
27,120
L
Izanami
DarkApollo96
Izanami
1,456
972
0
0
3,678
1,069
0
450
3,228
0
15,894
L
Hercules
Johndogjr69
Hercules
1,611
726
0
3,873
9,657
8,391
0
0
9,657
0
24,054
W
Charybdis
Kiirin_vs
Charybdis
1,522
802
0
513
4,547
1,304
1,154
0
4,547
0
25,085
L
2,823
442
0
1,080
6,722
1,598
0
7
6,715
35,109
0
W
1,303
384
0
470
2,771
732
0
49
2,722
0
16,476
L
Chiron
jakaseem89
Chiron
5,086
2,310
0
2,055
5,874
1,826
104
937
4,937
0
40,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,399
Gold Earned
26,123
254
Minions Killed
242
0
Camps Cleared
0
1,011,128
Distance Traveled
963,433
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,499
500
45
4
0
197,899
0
W
Ravana
5,997
545
53
5
0
176,642
0
W
Set
6,816
620
73
7
0
229,934
0
L
Thanatos
4,914
447
50
5
0
199,023
2
L
Izanami
4,633
421
27
2
0
191,089
0
L
Hercules
5,045
459
31
3
0
198,687
0
W
Charybdis
5,248
477
53
5
0
190,285
0
L
Zeus
5,565
506
64
6
0
183,008
0
W
Loki
4,839
440
30
3
0
216,368
0
L
Chiron
5,966
542
70
6
0
191,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role