Player Matchup

Fenrir
Fenrir
GladiusEsquire
Fenrir
Level 81
God Stats
43W - 38L
1,466 SR
Queue Stats
304W - 291L
1,499 Elo+
Solo
Ra
Ra
Oni Blessin
Ra
Level 145
God Stats
2W - 0L
1,725 SR
Queue Stats
10W - 10L
1,385 Elo+
Solo
Martichoras
Martichoras
Silmick2000
Martichoras
Level 126
God Stats
4W - 1L
1,853 SR
Queue Stats
489W - 450L
1,527 Elo+
Solo
Surtr
Surtr
TTVxnips
Surtr
Level 112
God Stats
14W - 7L
1,697 SR
Queue Stats
140W - 120L
1,489 Elo+
Solo
Geb
Geb
jonasvallexd10
Geb
Level 65
God Stats
4W - 4L
1,646 SR
Queue Stats
5W - 8L
1,441 Elo+
Solo
Team Averages
Level 106
1,677 SR
1,468 Elo+

VS

Team Averages
Level 114
1,596 SR
1,508 Elo+
Chiron
Chiron
CheersFoo
Chiron
Level 67
God Stats
1W - 1L
1,792 SR
Queue Stats
2W - 3L
1,640 Elo+
Solo
Hel
Hel
Chuckyy Duck
Hel
Level 124
God Stats
3W - 9L
1,452 SR
Queue Stats
1,119W - 1,044L
1,529 Elo+
Solo
Charon
Charon
Dmoreno26_
Charon
Level 142
God Stats
1W - 3L
1,585 SR
Queue Stats
244W - 225L
1,476 Elo+
Solo
Ratatoskr
Ratatoskr
Mol3manS197
Ratatoskr
Level 109
God Stats
4W - 4L
1,310 SR
Queue Stats
111W - 117L
1,442 Elo+
Party 1
Ares
Ares
PERFlDIOUS
Ares
Level 129
God Stats
1W - 1L
1,838 SR
Queue Stats
118W - 120L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 3
9,510
679
7,527
8,124
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 2
7,442
532
2,665
9,051
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
Silmick2000
Martichoras
14
8 / 0 / 2
8,361
597
8,980
8,649
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
TTVxnips
Surtr
15
4 / 2 / 1
8,879
634
10,278
13,848
8,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 3 / 7
7,655
547
4,824
12,594
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CheersFoo
Chiron
10
2 / 5 / 0
5,897
421
7,609
11,579
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 1
6,807
486
4,977
5,798
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Dmoreno26_
Charon
12
2 / 2 / 0
6,688
478
6,816
11,857
11,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ratatoskr
Mol3manS197
Ratatoskr
12
2 / 6 / 1
6,840
489
4,397
14,175
5,573
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 1
6,149
439
4,712
12,665
9,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
7
7
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
CheersFoo
Chiron
2
5
0
0.4
L
1
3
1
0.5
L
Charon
Dmoreno26_
Charon
2
2
0
1
W
8
0
3
9.5
L
Ratatoskr
Mol3manS197
Ratatoskr
2
6
1
0.42
W
0
2
2
0.5
L
0
4
1
0.13
W
Martichoras
Silmick2000
Martichoras
8
0
2
9
W
Surtr
TTVxnips
Surtr
4
2
1
2.25
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,274
Damage
28,511
52,266
Taken
56,074
30,867
Mitigated
32,421
16,656
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CheersFoo
Chiron
7,609
4,466
64
3,330
11,579
4,099
189
3,289
8,290
0
37,297
L
4,977
392
39
1,696
5,798
1,651
330
686
5,112
52,406
0
L
Charon
Dmoreno26_
Charon
6,816
505
0
2,765
11,857
11,510
0
584
11,273
41,531
581
W
7,527
2,015
0
2,849
8,124
3,829
2,575
896
7,109
0
71,041
L
Ratatoskr
Mol3manS197
Ratatoskr
4,397
1,981
0
478
14,175
5,573
0
1,124
12,994
0
52,197
W
2,665
422
72
2,209
9,051
3,616
324
5,394
3,657
51,189
0
L
4,712
113
0
2,087
12,665
9,588
0
2,204
10,295
20,813
0
W
Martichoras
Silmick2000
Martichoras
8,980
2,778
0
4,470
8,649
3,687
2,488
2,410
6,239
0
66,143
W
Surtr
TTVxnips
Surtr
10,278
3,763
0
3,259
13,848
8,806
646
4,874
8,137
1,115
57,448
W
4,824
550
232
3,565
12,594
10,929
543
1,511
11,083
20,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,847
Gold Earned
32,381
426
Minions Killed
302
0
Camps Cleared
0
1,341,425
Distance Traveled
1,263,057
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,897
421
48
3
0
222,355
0
L
Hel
6,807
486
99
7
0
218,297
0
L
Charon
6,688
478
58
4
0
246,234
0
W
Fenrir
9,510
679
101
7
0
295,783
0
L
Ratatoskr
6,840
489
75
5
0
280,624
0
W
Ra
7,442
532
94
7
0
264,254
0
L
Ares
6,149
439
22
2
0
295,547
0
W
Martichoras
8,361
597
99
7
0
256,611
2
W
Surtr
8,879
634
99
7
0
274,155
0
W
Geb
7,655
547
33
2
0
250,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role