Player Matchup

Hun Batz
Hun Batz
Jake_Juicy
Hun Batz
Level 42
God Stats
10W - 4L
1,868 SR
Queue Stats
151W - 145L
1,503 Elo+
Solo
Apollo
Apollo
JokaBoiDrey
Apollo
Level 79
God Stats
77W - 70L
1,553 SR
Queue Stats
291W - 281L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
Snowkru_Shadow
Danzaburou
Level 30
God Stats
0W - 5L
1,500 SR
Queue Stats
5W - 28L
1,124 Elo+
Solo
Sobek
Sobek
Tatsumxx
Sobek
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 141L
1,466 Elo+
Solo
Agni
Agni
bustonyogirl
Agni
Level 29
God Stats
0W - 3L
1,378 SR
Queue Stats
66W - 58L
1,468 Elo+
Party 2
Team Averages
Level 50
1,560 SR
1,406 Elo+

VS

Team Averages
Level 83
1,584 SR
1,480 Elo+
Freya
Freya
 
Freya
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Peruanoaleman69
Kuzenbo
Level 148
God Stats
3W - 2L
1,799 SR
Queue Stats
261W - 244L
1,488 Elo+
Solo
Sol
Sol
XvX JoKeR VxV
Sol
Level 106
God Stats
168W - 138L
1,567 SR
Queue Stats
179W - 150L
1,499 Elo+
Solo
Vamana
Vamana
brandonbella
Vamana
Level 28
God Stats
62W - 41L
1,631 SR
Queue Stats
289W - 280L
1,431 Elo+
Party 1
Mercury
Mercury
ttvmikebadluck
Mercury
Level 44
God Stats
4W - 2L
1,422 SR
Queue Stats
125W - 129L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jake_Juicy
Hun Batz
7
1 / 0 / 1
4,884
488
561
3,532
1,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
1
0 / 0 / 0
3,503
350
0
0
0
Danzaburou
Snowkru_Shadow
Danzaburou
9
1 / 6 / 1
5,368
537
2,566
8,174
2,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Tatsumxx
Sobek
10
1 / 2 / 2
5,648
565
3,455
7,952
6,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

1
0 / 0 / 0
3,507
351
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 0 / 0
6,734
673
2,157
4,836
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

3
0 / 0 / 1
4,096
410
0
46
30
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 1
6,421
642
2,600
5,234
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
10
2 / 2 / 1
5,615
562
4,448
6,529
3,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 2
7,041
704
2,291
6,627
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
8
8
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
0
0
2
L
Hun Batz
Jake_Juicy
Hun Batz
1
0
1
1.5
L
Apollo
0
0
0
0
W
0
0
1
0.5
L
Danzaburou
Snowkru_Shadow
Danzaburou
1
6
1
0.25
L
Sobek
Tatsumxx
Sobek
1
2
2
1
W
1
1
1
1.5
W
Vamana
2
2
1
1.25
L
0
0
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,582
Damage
11,496
19,658
Taken
23,272
10,279
Mitigated
9,255
5,006
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
2,157
816
0
2,548
4,836
1,786
0
354
4,482
45,067
0
L
Hun Batz
Jake_Juicy
Hun Batz
561
0
0
2,096
3,532
1,114
0
1,247
2,252
0
17,971
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
33
46
30
0
0
46
802
0
L
Danzaburou
Snowkru_Shadow
Danzaburou
2,566
1,473
0
550
8,174
2,940
0
2,797
5,269
0
29,637
L
Sobek
Tatsumxx
Sobek
3,455
299
0
2,360
7,952
6,225
0
649
6,754
24,504
293
W
2,600
798
0
3,038
5,234
1,654
1,419
466
4,724
59,071
0
W
Vamana
4,448
1,589
0
874
6,529
3,601
0
2,382
3,851
0
27,164
L
0
0
0
0
0
0
0
0
0
0
0
W
2,291
1,242
0
4,012
6,627
2,184
0
254
6,367
0
49,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,910
Gold Earned
29,907
116
Minions Killed
331
0
Camps Cleared
0
491,939
Distance Traveled
877,282
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,734
673
102
10
0
200,806
4
L
Hun Batz
4,884
488
35
4
0
135,498
0
L
Apollo
3,503
350
0
0
0
16,987
0
W
Kuzenbo
4,096
410
2
0
0
26,373
0
L
Danzaburou
5,368
537
39
4
0
160,500
0
L
Sobek
5,648
565
42
4
0
176,055
0
W
Sol
6,421
642
96
10
0
177,207
0
W
Vamana
5,615
562
46
5
0
216,418
2
L
Agni
3,507
351
0
0
0
2,899
0
W
Mercury
7,041
704
85
9
0
256,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role