Player Matchup

Charon
Charon
Asianparsuasion2
Charon
Level 118
God Stats
2W - 0L
1,702 SR
Queue Stats
16W - 13L
1,405 Elo+
Party 1
Janus
Janus
Lopakalolo
Janus
Level 109
God Stats
24W - 19L
1,537 SR
Queue Stats
226W - 205L
1,501 Elo+
Party 3
Horus
Horus
Porfie
Horus
Level 159
God Stats
5W - 2L
1,513 SR
Queue Stats
308W - 323L
1,536 Elo+
Solo
Hel
Hel
emg808
Hel
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 217L
1,475 Elo+
Party 3
Izanami
Izanami
kokainemodel
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Team Averages
Level 112
1,551 SR
1,483 Elo+

VS

Team Averages
Level 95
1,368 SR
1,491 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Cloud7733
Kuzenbo
Level 86
God Stats
5W - 4L
1,568 SR
Queue Stats
83W - 114L
1,485 Elo+
Party 2
Tyr
Tyr
Ellessar
Tyr
Level 123
God Stats
0W - 5L
1,074 SR
Queue Stats
27W - 28L
1,472 Elo+
Solo
Persephone
Persephone
Jaehyunssi
Persephone
Level 108
God Stats
0W - 2L
1,294 SR
Queue Stats
11W - 13L
1,486 Elo+
Solo
Nu Wa
Nu Wa
Koggelram
Nu Wa
Level 128
God Stats
1W - 4L
1,406 SR
Queue Stats
35W - 28L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,546
1,109
2,189
3,311
2,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
11
1 / 0 / 1
5,860
1,172
6,566
1,735
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Porfie
Horus
10
1 / 0 / 3
5,872
1,174
4,377
3,607
2,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
emg808
Hel
11
1 / 0 / 3
6,356
1,271
655
2,977
1,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
kokainemodel
Izanami
10
1 / 0 / 3
5,658
1,132
3,844
3,262
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

413

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 1 / 0
5,343
1,069
1,904
4,701
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kuzenbo
Cloud7733
Kuzenbo
10
0 / 0 / 0
5,383
1,077
4,203
4,803
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,558
1,112
4,156
7,974
4,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
Jaehyunssi
Persephone
9
0 / 2 / 0
5,401
1,080
1,416
2,473
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nu Wa
Koggelram
Nu Wa
3
0 / 0 / 0
4,943
989
0
176
67

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
4
Kills
0
0
Deaths
4
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
W
0
0
4
2
L
Kuzenbo
Cloud7733
Kuzenbo
0
0
0
0
L
0
1
0
0
L
Persephone
Jaehyunssi
Persephone
0
2
0
0
L
Nu Wa
Koggelram
Nu Wa
0
0
0
0
W
Janus
1
0
1
1.5
W
Horus
Porfie
Horus
1
0
3
2.5
W
Hel
emg808
Hel
1
0
3
2.5
W
Izanami
kokainemodel
Izanami
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,631
Damage
11,679
14,892
Taken
20,127
9,334
Mitigated
12,251
10,494
Healing
1,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,904
1,577
0
223
4,701
1,786
0
2,671
1,858
0
8,439
W
2,189
396
112
715
3,311
2,604
0
1,150
2,002
5,414
0
L
Kuzenbo
Cloud7733
Kuzenbo
4,203
1,760
0
246
4,803
5,003
0
1,921
2,578
8,508
0
L
4,156
288
0
1,227
7,974
4,646
0
3,922
3,722
0
19,076
L
Persephone
Jaehyunssi
Persephone
1,416
69
0
33
2,473
749
0
278
2,068
9,908
0
L
Nu Wa
Koggelram
Nu Wa
0
0
0
0
176
67
0
176
0
0
0
W
Janus
6,566
221
0
185
1,735
738
0
660
995
19,955
0
W
Horus
Porfie
Horus
4,377
2,051
498
794
3,607
2,928
0
777
2,755
0
12,671
W
Hel
emg808
Hel
655
230
4,918
2,055
2,977
1,566
0
1,319
1,568
3,198
0
W
Izanami
kokainemodel
Izanami
3,844
2,146
0
1,217
3,262
1,498
0
1,231
1,953
0
15,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,292
Gold Earned
26,628
94
Minions Killed
84
5
Camps Cleared
3
487,400
Distance Traveled
373,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,343
1,069
16
3
1
107,711
0
W
Charon
5,546
1,109
3
1
1
102,541
0
L
Kuzenbo
5,383
1,077
8
2
0
99,302
0
L
Tyr
5,558
1,112
39
8
1
109,872
0
L
Persephone
5,401
1,080
21
4
1
56,174
0
L
Nu Wa
4,943
989
0
0
0
129
0
W
Janus
5,860
1,172
43
9
2
100,946
0
W
Horus
5,872
1,174
14
3
2
102,186
0
W
Hel
6,356
1,271
2
0
0
98,552
0
W
Izanami
5,658
1,132
32
6
0
83,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role