Player Matchup

Ravana
Ravana
GHOSTLYCASUAL
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,491 Elo+
Party 1
Baba Yaga
Baba Yaga
HiN00N
Baba Yaga
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,524 Elo+
Party 1
Maui
Maui
veryhot
Maui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,535 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,516 Elo+

VS

Team Averages
Level 92
1,648 SR
1,437 Elo+
Xbalanque
Xbalanque
Hangmans_Ghost
Xbalanque
Level 108
God Stats
49W - 22L
1,597 SR
Queue Stats
148W - 167L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
JJYJoKer
Sun Wukong
Level 30
God Stats
3W - 2L
1,653 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Sol
Sol
Juwse101
Sol
Level 138
God Stats
10W - 2L
1,693 SR
Queue Stats
37W - 43L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
8,090
809
3,721
10,812
7,107
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
HiN00N
Baba Yaga
10
1 / 4 / 2
7,645
765
7,482
7,487
3,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Maui
veryhot
Maui
8
0 / 7 / 3
6,902
690
3,242
14,193
12,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hangmans_Ghost
Xbalanque
12
7 / 1 / 5
9,176
918
8,806
6,214
2,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
JJYJoKer
Sun Wukong
12
5 / 1 / 10
8,940
894
6,931
9,985
8,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 1 / 12
9,230
923
10,752
7,237
2,485
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
17
17
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Xbalanque
Hangmans_Ghost
Xbalanque
7
1
5
9.5
L
Baba Yaga
HiN00N
Baba Yaga
1
4
2
0.5
W
Sun Wukong
JJYJoKer
Sun Wukong
5
1
10
10
W
5
1
12
11
L
Maui
veryhot
Maui
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,445
Damage
26,489
32,492
Taken
23,436
22,688
Mitigated
13,213
1,605
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,721
918
0
480
10,812
7,107
0
4,514
6,178
211
14,455
W
Xbalanque
Hangmans_Ghost
Xbalanque
8,806
3,449
356
1,126
6,214
2,399
463
3,144
3,070
0
39,235
L
Baba Yaga
HiN00N
Baba Yaga
7,482
635
21
1,104
7,487
3,226
0
2,133
5,354
26,500
0
W
Sun Wukong
JJYJoKer
Sun Wukong
6,931
1,410
0
2,132
9,985
8,329
72
4,290
5,695
0
26,181
W
10,752
4,695
133
3,058
7,237
2,485
2,151
3,829
3,408
36,354
0
L
Maui
veryhot
Maui
3,242
1,023
0
0
14,193
12,355
0
4,215
9,846
12,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,637
Gold Earned
27,346
48
Minions Killed
130
0
Camps Cleared
0
481,806
Distance Traveled
565,473
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,090
809
9
1
0
160,635
0
W
Xbalanque
9,176
918
43
4
0
197,873
1
L
Baba Yaga
7,645
765
23
2
0
171,483
0
W
Sun Wukong
8,940
894
28
3
0
205,116
0
W
Sol
9,230
923
59
6
0
162,484
0
L
Maui
6,902
690
16
2
0
149,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role