Player Matchup

Athena
Athena
JyuVG
Athena
Level 145
God Stats
1W - 1L
1,293 SR
Queue Stats
39W - 36L
1,698 Elo+
Party 2
Ah Puch
Ah Puch
MCJABBERx
Ah Puch
Level 128
God Stats
5W - 1L
1,739 SR
Queue Stats
116W - 116L
1,535 Elo+
Party 2
Chaac
Chaac
Totopo kun
Chaac
Level 129
God Stats
4W - 7L
1,391 SR
Queue Stats
393W - 379L
1,502 Elo+
Solo
Discordia
Discordia
cosmicberry
Discordia
Level 149
God Stats
1W - 0L
1,324 SR
Queue Stats
22W - 21L
1,504 Elo+
Party 2
Aphrodite
Aphrodite
jaycube2020
Aphrodite
Level 90
God Stats
1W - 3L
1,398 SR
Queue Stats
219W - 179L
1,585 Elo+
Solo
Team Averages
Level 128
1,429 SR
1,565 Elo+

VS

Team Averages
Level 140
1,537 SR
1,560 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Japansi
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 119L
1,594 Elo+
Party 1
Atlas
Atlas
KassyKrescent
Atlas
Level 88
God Stats
2W - 2L
1,499 SR
Queue Stats
127W - 122L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
VashZK
Cthulhu
Level 172
God Stats
21W - 19L
1,598 SR
Queue Stats
758W - 738L
1,591 Elo+
Solo
Aphrodite
Aphrodite
ethereal lilith
Aphrodite
Level 157
God Stats
6W - 4L
1,590 SR
Queue Stats
198W - 186L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JyuVG
Athena
14
2 / 2 / 13
8,943
894
5,559
18,642
18,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
MCJABBERx
Ah Puch
15
5 / 1 / 8
8,751
875
13,495
8,504
4,149
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
2 / 1 / 10
9,151
915
8,456
11,324
8,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
cosmicberry
Discordia
16
6 / 1 / 11
9,146
915
10,086
8,630
4,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
jaycube2020
Aphrodite
15
2 / 0 / 14
8,697
870
5,068
7,584
4,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 4 / 3
7,988
799
10,436
9,022
4,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Japansi
Izanami
10
0 / 3 / 2
6,402
640
3,592
6,844
2,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
0 / 4 / 0
7,059
706
5,385
11,863
12,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
VashZK
Cthulhu
10
0 / 2 / 2
6,577
658
5,747
5,601
5,957
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
ethereal lilith
Aphrodite
14
1 / 4 / 2
7,035
704
2,742
10,962
7,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
10
17
Kills
1
5
Deaths
17
56
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
3
0.38
L
Izanami
Japansi
Izanami
0
3
2
0.33
W
Athena
JyuVG
Athena
2
2
13
4.25
L
0
4
0
0
W
Ah Puch
MCJABBERx
Ah Puch
5
1
8
9
W
Chaac
2
1
10
7
L
Cthulhu
VashZK
Cthulhu
0
2
2
0.5
W
Discordia
cosmicberry
Discordia
6
1
11
11.5
L
Aphrodite
ethereal lilith
Aphrodite
1
4
2
0.5
W
Aphrodite
jaycube2020
Aphrodite
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,664
Damage
27,902
54,684
Taken
44,292
39,952
Mitigated
32,419
34,151
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,436
386
347
2,521
9,022
4,012
0
6,787
2,235
31,157
0
L
Izanami
Japansi
Izanami
3,592
2,242
126
1,177
6,844
2,818
0
4,733
2,111
0
5,064
W
Athena
JyuVG
Athena
5,559
1,643
567
3,355
18,642
18,093
592
6,070
12,512
9,799
0
L
5,385
2,220
0
992
11,863
12,315
0
9,956
1,843
8,393
0
W
Ah Puch
MCJABBERx
Ah Puch
13,495
479
1,075
2,734
8,504
4,149
1,712
5,128
3,376
23,897
0
W
Chaac
8,456
219
1,607
6,296
11,324
8,722
949
4,755
6,569
0
21,455
L
Cthulhu
VashZK
Cthulhu
5,747
91
259
825
5,601
5,957
0
4,058
1,297
11,666
0
W
Discordia
cosmicberry
Discordia
10,086
999
544
936
8,630
4,368
2,640
4,984
3,598
20,557
0
L
Aphrodite
ethereal lilith
Aphrodite
2,742
529
2,235
4,539
10,962
7,317
0
8,364
2,598
10,242
0
W
Aphrodite
jaycube2020
Aphrodite
5,068
124
10,661
6,376
7,584
4,620
1,349
3,486
4,098
21,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,688
Gold Earned
35,061
136
Minions Killed
104
0
Camps Cleared
0
1,031,081
Distance Traveled
704,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,988
799
59
6
0
171,036
0
L
Izanami
6,402
640
8
1
0
122,455
0
W
Athena
8,943
894
12
1
0
204,403
0
L
Atlas
7,059
706
9
1
0
152,158
0
W
Ah Puch
8,751
875
26
3
0
201,357
0
W
Chaac
9,151
915
36
4
0
194,915
0
L
Cthulhu
6,577
658
11
1
0
114,598
0
W
Discordia
9,146
915
24
2
0
193,153
0
L
Aphrodite
7,035
704
17
2
0
144,488
0
W
Aphrodite
8,697
870
38
4
0
237,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role