Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Buqxs
Ao Kuang
Level 75
God Stats
4W - 4L
1,557 SR
Queue Stats
400W - 426L
1,414 Elo+
Party 2
Geb
Geb
ItsBigZ
Geb
Level 68
God Stats
5W - 9L
1,090 SR
Queue Stats
241W - 297L
1,469 Elo+
Party 2
Ra
Ra
Luqxs
Ra
Level 66
God Stats
2W - 4L
1,331 SR
Queue Stats
334W - 398L
1,483 Elo+
Party 2
Jing Wei
Jing Wei
Thugato
Jing Wei
Level 43
God Stats
6W - 6L
1,410 SR
Queue Stats
189W - 215L
1,418 Elo+
Party 2
Team Averages
Level 68
1,377 SR
1,457 Elo+

VS

Team Averages
Level 74
1,613 SR
1,465 Elo+
Morgan Le Fay
Morgan Le Fay
Ek0CJ1721
Morgan Le Fay
Level 65
God Stats
8W - 10L
1,498 SR
Queue Stats
133W - 162L
1,449 Elo+
Solo
Mulan
Mulan
JamesA7X16
Mulan
Level 108
God Stats
2W - 5L
1,380 SR
Queue Stats
154W - 142L
1,504 Elo+
Solo
Cernunnos
Cernunnos
KobeniPlush
Cernunnos
Level 26
God Stats
3W - 4L
1,724 SR
Queue Stats
328W - 366L
1,430 Elo+
Party 1
Geb
Geb
MiniDoppler
Geb
Level 127
God Stats
5W - 2L
1,837 SR
Queue Stats
89W - 76L
1,524 Elo+
Solo
Cliodhna
Cliodhna
SenseiP
Cliodhna
Level 43
God Stats
8W - 9L
1,627 SR
Queue Stats
367W - 403L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 1 / 0
6,145
615
2,162
7,987
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Buqxs
Ao Kuang
11
3 / 1 / 3
6,094
609
6,887
9,015
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Geb
8
0 / 1 / 3
5,032
503
4,296
7,470
5,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
11
2 / 0 / 3
5,841
584
4,365
3,383
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Thugato
Jing Wei
9
0 / 1 / 0
4,899
490
4,566
7,373
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ek0CJ1721
Morgan Le Fay
9
1 / 2 / 0
5,270
527
3,490
6,070
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
10
1 / 3 / 0
6,274
627
5,709
9,763
6,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
KobeniPlush
Cernunnos
9
1 / 0 / 0
5,238
524
6,723
6,348
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 2 / 2
5,009
501
2,508
8,893
5,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
SenseiP
Cliodhna
9
1 / 0 / 1
5,301
530
3,015
6,364
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
7
Kills
4
4
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
0
2
W
Ao Kuang
Buqxs
Ao Kuang
3
1
3
4.5
L
Morgan Le Fay
Ek0CJ1721
Morgan Le Fay
1
2
0
0.5
W
Geb
0
1
3
1.5
L
Mulan
1
3
0
0.33
L
Cernunnos
KobeniPlush
Cernunnos
1
0
0
1
W
Ra
2
0
3
3.5
L
0
2
2
0.5
L
Cliodhna
SenseiP
Cliodhna
1
0
1
1.5
W
Jing Wei
Thugato
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,276
Damage
21,445
35,228
Taken
37,438
14,874
Mitigated
18,645
12,852
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,162
992
0
3,135
7,987
2,873
579
0
7,452
0
39,644
W
Ao Kuang
Buqxs
Ao Kuang
6,887
2,174
0
2,706
9,015
3,136
0
2,226
6,552
49,828
0
L
Morgan Le Fay
Ek0CJ1721
Morgan Le Fay
3,490
438
0
651
6,070
2,217
0
4,364
1,642
31,514
0
W
Geb
4,296
588
0
2,054
7,470
5,113
0
1,195
6,265
16,264
0
L
Mulan
5,709
722
0
3,470
9,763
6,563
673
3,239
6,524
0
46,495
L
Cernunnos
KobeniPlush
Cernunnos
6,723
4,334
0
3,248
6,348
2,290
0
1,545
4,803
0
35,843
W
Ra
4,365
401
408
1,174
3,383
1,144
0
1,368
1,839
48,401
0
L
2,508
534
929
2,029
8,893
5,073
0
3,694
4,883
8,831
0
L
Cliodhna
SenseiP
Cliodhna
3,015
506
0
1,248
6,364
2,502
0
2,308
3,954
0
33,801
W
Jing Wei
Thugato
Jing Wei
4,566
4,069
0
3,375
7,373
2,608
0
831
6,542
0
32,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
27,092
282
Minions Killed
266
0
Camps Cleared
0
1,027,601
Distance Traveled
951,993
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,145
615
62
6
0
187,668
0
W
Ao Kuang
6,094
609
64
6
0
232,907
1
L
Morgan Le Fay
5,270
527
64
6
0
174,421
0
W
Geb
5,032
503
18
2
0
193,555
5
L
Mulan
6,274
627
77
8
0
166,038
0
L
Cernunnos
5,238
524
57
6
0
178,386
1
W
Ra
5,841
584
83
8
0
226,251
1
L
Geb
5,009
501
9
1
0
194,349
3
L
Cliodhna
5,301
530
59
6
0
238,799
1
W
Jing Wei
4,899
490
55
6
0
187,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role