Player Matchup

Anubis
Anubis
Jaqlokin
Anubis
Level 81
God Stats
17W - 7L
1,610 SR
Queue Stats
186W - 151L
1,455 Elo+
Party 1
Surtr
Surtr
Nozlokin
Surtr
Level 95
God Stats
1W - 1L
1,198 SR
Queue Stats
162W - 140L
1,507 Elo+
Party 1
Athena
Athena
Sikzzlokin
Athena
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 140L
1,445 Elo+
Party 1
Team Averages
Level 67
1,436 SR
1,469 Elo+

VS

Team Averages
Level 78
1,536 SR
1,444 Elo+
Nu Wa
Nu Wa
II Sif II
Nu Wa
Level 49
God Stats
109W - 127L
1,516 SR
Queue Stats
263W - 283L
1,434 Elo+
Solo
Charon
Charon
SmellyTurds
Charon
Level 57
God Stats
10W - 10L
1,441 SR
Queue Stats
36W - 44L
1,342 Elo+
Solo
Chiron
Chiron
xX_TROY_Xx159
Chiron
Level 128
God Stats
6W - 4L
1,650 SR
Queue Stats
166W - 174L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jaqlokin
Anubis
17
7 / 2 / 7
13,179
824
12,460
12,947
6,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Nozlokin
Surtr
17
7 / 0 / 7
13,090
818
24,847
20,127
15,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
Sikzzlokin
Athena
14
1 / 0 / 12
11,474
717
3,232
16,319
16,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
II Sif II
Nu Wa
14
1 / 6 / 1
10,805
675
12,406
13,879
4,139
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
12
0 / 6 / 1
10,291
643
8,288
17,294
10,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 1
11,362
710
17,713
15,227
5,373
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
2
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
II Sif II
Nu Wa
1
6
1
0.25
W
Anubis
Jaqlokin
Anubis
7
2
7
5.25
W
Surtr
Nozlokin
Surtr
7
0
7
10.5
W
Athena
Sikzzlokin
Athena
1
0
12
7
L
Charon
0
6
1
0.08
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,539
Damage
38,407
49,393
Taken
46,400
38,952
Mitigated
19,870
17,916
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
II Sif II
Nu Wa
12,406
2,444
365
788
13,879
4,139
13
5,401
8,324
49,456
0
W
Anubis
Jaqlokin
Anubis
12,460
479
0
5,738
12,947
6,233
882
4,502
8,445
56,244
0
W
Surtr
Nozlokin
Surtr
24,847
9,730
0
11,968
20,127
15,768
983
8,893
11,158
1,861
85,826
W
Athena
Sikzzlokin
Athena
3,232
725
0
210
16,319
16,951
172
7,409
8,855
19,361
0
L
Charon
8,288
1,159
667
1,162
17,294
10,358
197
7,454
9,776
33,607
561
L
17,713
8,328
708
3,038
15,227
5,373
0
4,437
10,622
0
78,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,743
Gold Earned
32,458
193
Minions Killed
245
0
Camps Cleared
0
914,404
Distance Traveled
838,886
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,805
675
76
5
0
280,712
5
W
Anubis
13,179
824
76
5
0
285,074
0
W
Surtr
13,090
818
90
6
0
325,088
1
W
Athena
11,474
717
27
2
0
304,242
0
L
Charon
10,291
643
50
3
0
285,265
7
L
Chiron
11,362
710
119
7
0
272,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role