Player Matchup

Charon
Charon
 
Charon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Erebus94
Anubis
Level 127
God Stats
8W - 1L
1,583 SR
Queue Stats
93W - 93L
1,487 Elo+
Solo
Charybdis
Charybdis
Smalys
Charybdis
Level 138
God Stats
5W - 11L
1,351 SR
Queue Stats
265W - 265L
1,474 Elo+
Solo
Ra
Ra
Xrust24
Ra
Level 65
God Stats
1W - 1L
1,283 SR
Queue Stats
28W - 23L
1,523 Elo+
Solo
Team Averages
Level 124
1,444 SR
1,497 Elo+

VS

Team Averages
Level 136
1,565 SR
1,487 Elo+
Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DustyOldMuffin
Artio
Level 138
God Stats
8W - 8L
1,679 SR
Queue Stats
55W - 39L
1,581 Elo+
Solo
Ix Chel
Ix Chel
Summonnersrift
Ix Chel
Level 76
God Stats
2W - 7L
1,378 SR
Queue Stats
47W - 74L
1,194 Elo+
Solo
Aphrodite
Aphrodite
chillderella
Aphrodite
Level 159
God Stats
569W - 452L
1,542 SR
Queue Stats
1,168W - 870L
1,506 Elo+
Solo
Da Ji
Da Ji
poiscaille49
Da Ji
Level 151
God Stats
111W - 47L
1,727 SR
Queue Stats
238W - 116L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 0 / 5
7,044
1,174
3,165
5,905
3,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
 
Ao Kuang
12
1 / 0 / 1
6,804
1,134
3,625
6,673
3,082
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Erebus94
Anubis
11
3 / 2 / 1
7,312
1,219
3,629
3,339
1,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Smalys
Charybdis
12
0 / 0 / 6
6,933
1,156
6,243
5,391
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 0 / 4
7,686
1,281
3,492
5,042
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

363

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 1 / 1
6,191
1,032
1,169
2,763
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 0
6,458
1,076
7,343
11,020
10,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 1 / 1
6,885
1,148
6,330
1,742
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
chillderella
Aphrodite
12
1 / 0 / 1
7,024
1,171
4,354
1,867
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
0 / 2 / 2
6,532
1,089
5,913
5,885
2,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
6
Kills
2
2
Deaths
6
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
5
2.5
W
Ao Kuang
 
Ao Kuang
1
0
1
1.5
L
Tiamat
 
Tiamat
0
1
1
0.5
L
0
2
0
0
W
Anubis
Erebus94
Anubis
3
2
1
1.75
W
Charybdis
Smalys
Charybdis
0
0
6
3
L
1
1
1
1.5
W
2
0
4
4
L
Aphrodite
chillderella
Aphrodite
1
0
1
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,154
Damage
25,109
26,350
Taken
23,277
13,167
Mitigated
16,852
7,132
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,165
340
823
742
5,905
3,940
0
4,211
1,520
3,937
0
W
Ao Kuang
 
Ao Kuang
3,625
1,076
0
1,069
6,673
3,082
0
4,701
1,901
6,667
0
L
Tiamat
 
Tiamat
1,169
0
0
389
2,763
1,290
0
2,037
726
7,438
0
L
7,343
139
0
2,243
11,020
10,856
0
6,292
4,728
11,261
0
W
Anubis
Erebus94
Anubis
3,629
0
0
702
3,339
1,809
0
2,125
1,137
13,419
0
W
Charybdis
Smalys
Charybdis
6,243
2,612
0
1,138
5,391
2,102
0
4,160
963
0
18,583
L
6,330
600
314
0
1,742
702
0
1,214
476
20,917
0
W
3,492
140
1,270
1,388
5,042
2,234
0
3,374
1,537
35,097
0
L
Aphrodite
chillderella
Aphrodite
4,354
143
1,611
781
1,867
1,324
0
1,211
656
20,825
0
L
5,913
1,048
0
80
5,885
2,680
0
3,129
2,730
0
10,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,779
Gold Earned
33,090
146
Minions Killed
120
7
Camps Cleared
4
607,287
Distance Traveled
573,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,044
1,174
5
1
0
130,684
0
W
Ao Kuang
6,804
1,134
5
1
0
120,310
0
L
Tiamat
6,191
1,032
13
2
2
61,014
0
L
Artio
6,458
1,076
14
2
0
136,217
0
W
Anubis
7,312
1,219
21
4
1
86,453
0
W
Charybdis
6,933
1,156
27
5
2
130,935
0
L
Ix Chel
6,885
1,148
29
5
1
112,559
0
W
Ra
7,686
1,281
88
15
4
138,905
0
L
Aphrodite
7,024
1,171
38
6
1
129,246
0
L
Da Ji
6,532
1,089
26
4
0
134,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role