Player Matchup

Da Ji
Da Ji
BtCarlos
Da Ji
Level 129
God Stats
0W - 2L
1,560 SR
Queue Stats
73W - 72L
1,469 Elo+
Party 1
Zeus
Zeus
GarrettDoesWork
Zeus
Level 125
God Stats
22W - 14L
1,665 SR
Queue Stats
736W - 749L
1,431 Elo+
Solo
Vamana
Vamana
K1LLERSK1LL420
Vamana
Level 104
God Stats
1W - 3L
1,292 SR
Queue Stats
646W - 657L
1,483 Elo+
Solo
Kumbhakarna
Kumbhakarna
pameeeuwuwu
Kumbhakarna
Level 88
God Stats
0W - 1L
1,289 SR
Queue Stats
12W - 13L
1,427 Elo+
Party 1
Cerberus
Cerberus
xxbubbakushxx
Cerberus
Level 78
God Stats
8W - 4L
1,671 SR
Queue Stats
502W - 474L
1,470 Elo+
Solo
Team Averages
Level 105
1,495 SR
1,456 Elo+

VS

Team Averages
Level 98
1,572 SR
1,407 Elo+
Cu Chulainn
Cu Chulainn
Clan Idler
Cu Chulainn
Level 126
God Stats
18W - 14L
1,690 SR
Queue Stats
589W - 589L
1,447 Elo+
Party 2
Anubis
Anubis
Doobiewho
Anubis
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 21L
1,305 Elo+
Party 3
Jing Wei
Jing Wei
FrankChuck
Jing Wei
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,386 Elo+
Party 3
Ares
Ares
TomTheBomb120
Ares
Level 76
God Stats
18W - 6L
1,671 SR
Queue Stats
385W - 393L
1,475 Elo+
Party 2
Ganesha
Ganesha
yacobxmach
Ganesha
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 44L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BtCarlos
Da Ji
15
4 / 7 / 5
8,551
777
8,616
13,339
5,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 7 / 4
8,592
781
15,140
12,696
4,265
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 5 / 9
8,311
756
11,868
14,757
8,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
pameeeuwuwu
Kumbhakarna
16
2 / 4 / 12
8,318
756
3,412
14,217
13,486
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cerberus
xxbubbakushxx
Cerberus
17
4 / 5 / 13
9,866
897
8,080
17,792
19,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Clan Idler
Cu Chulainn
16
5 / 6 / 12
9,509
864
13,720
15,215
16,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Doobiewho
Anubis
18
11 / 3 / 12
10,805
982
22,483
12,489
7,751
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
FrankChuck
Jing Wei
17
6 / 3 / 13
10,706
973
13,153
10,548
4,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 4 / 12
9,981
907
9,968
13,329
18,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ganesha
yacobxmach
Ganesha
16
0 / 2 / 22
9,619
874
7,640
13,459
16,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
99
16
Kills
28
28
Deaths
18
43
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BtCarlos
Da Ji
4
7
5
0.93
W
Cu Chulainn
Clan Idler
Cu Chulainn
5
6
12
1.83
W
Anubis
Doobiewho
Anubis
11
3
12
5.67
W
Jing Wei
FrankChuck
Jing Wei
6
3
13
4.17
L
4
7
4
0.86
L
2
5
9
1.3
W
6
4
12
3
L
Kumbhakarna
pameeeuwuwu
Kumbhakarna
2
4
12
2
L
Cerberus
xxbubbakushxx
Cerberus
4
5
13
2.1
W
Ganesha
yacobxmach
Ganesha
0
2
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,116
Damage
66,964
72,801
Taken
65,040
51,587
Mitigated
63,979
14,815
Healing
18,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BtCarlos
Da Ji
8,616
2,035
271
929
13,339
5,272
0
8,788
4,273
0
10,707
W
Cu Chulainn
Clan Idler
Cu Chulainn
13,720
1,584
270
1,586
15,215
16,596
250
4,880
9,665
1,008
22,929
W
Anubis
Doobiewho
Anubis
22,483
1,036
243
4,063
12,489
7,751
1,155
4,910
7,171
38,786
0
W
Jing Wei
FrankChuck
Jing Wei
13,153
9,156
2,784
2,477
10,548
4,862
2,131
4,781
5,321
0
22,792
L
15,140
631
591
530
12,696
4,265
0
9,144
3,351
29,069
0
L
11,868
5,461
1,214
3,181
14,757
8,809
0
7,356
6,600
0
22,413
W
9,968
577
482
1,017
13,329
18,044
379
4,830
7,725
14,504
0
L
Kumbhakarna
pameeeuwuwu
Kumbhakarna
3,412
291
1,244
999
14,217
13,486
0
6,020
7,167
10,162
0
L
Cerberus
xxbubbakushxx
Cerberus
8,080
494
717
5,139
17,792
19,755
0
8,468
8,170
15,729
0
W
Ganesha
yacobxmach
Ganesha
7,640
862
1,460
3,721
13,459
16,726
401
5,345
6,704
15,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,638
Gold Earned
50,620
110
Minions Killed
119
0
Camps Cleared
0
917,816
Distance Traveled
987,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,551
777
4
0
0
157,872
0
W
Cu Chulainn
9,509
864
21
2
0
200,378
0
W
Anubis
10,805
982
48
4
0
185,482
0
W
Jing Wei
10,706
973
29
3
0
187,878
0
L
Zeus
8,592
781
39
4
0
136,932
0
L
Vamana
8,311
756
28
3
0
209,206
0
W
Ares
9,981
907
21
2
0
196,035
0
L
Kumbhakarna
8,318
756
11
1
0
212,104
0
L
Cerberus
9,866
897
28
3
0
201,702
0
W
Ganesha
9,619
874
0
0
0
217,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role