Player Matchup

Ao Kuang
Ao Kuang
DemonicMaster1
Ao Kuang
Level 83
God Stats
1W - 0L
1,827 SR
Queue Stats
8W - 2L
1,686 Elo+
Party 1
Xbalanque
Xbalanque
DocThiccestBoy
Xbalanque
Level 45
God Stats
6W - 2L
1,773 SR
Queue Stats
77W - 24L
1,776 Elo+
Party 1
Sun Wukong
Sun Wukong
ForgonConclusion
Sun Wukong
Level 65
God Stats
4W - 0L
1,831 SR
Queue Stats
46W - 10L
1,860 Elo+
Party 1
Janus
Janus
LordFrigid
Janus
Level 128
God Stats
10W - 2L
1,929 SR
Queue Stats
99W - 23L
2,019 Elo+
Party 1
Lancelot
Lancelot
LordLivid
Lancelot
Level 177
God Stats
13W - 1L
1,968 SR
Queue Stats
405W - 107L
1,843 Elo+
Party 1
Team Averages
Level 100
1,866 SR
1,837 Elo+

VS

Team Averages
Level 55
1,543 SR
1,460 Elo+
Hachiman
Hachiman
AcidicFatty
Hachiman
Level 43
God Stats
18W - 19L
1,493 SR
Queue Stats
111W - 115L
1,490 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Googamus
Morgan Le Fay
Level 59
God Stats
16W - 8L
1,651 SR
Queue Stats
98W - 95L
1,473 Elo+
Party 2
Tyr
Tyr
TwiztedTricky
Tyr
Level 68
God Stats
4W - 7L
1,480 SR
Queue Stats
145W - 137L
1,493 Elo+
Party 2
Nox
Nox
montereyJak
Nox
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,391 Elo+
Solo
Set
Set
yopsy
Set
Level 44
God Stats
8W - 6L
1,590 SR
Queue Stats
111W - 115L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
2 / 0 / 5
6,556
656
3,937
7,691
2,611
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
DocThiccestBoy
Xbalanque
12
5 / 0 / 1
7,063
706
5,530
6,015
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ForgonConclusion
Sun Wukong
12
4 / 0 / 3
7,555
756
7,956
6,475
3,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
12
2 / 0 / 5
6,680
668
2,847
4,025
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
LordLivid
Lancelot
10
4 / 0 / 6
6,578
658
4,339
6,429
4,458
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AcidicFatty
Hachiman
8
0 / 3 / 0
4,797
480
2,154
8,035
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Googamus
Morgan Le Fay
9
0 / 4 / 0
5,146
515
2,543
5,391
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 0
5,125
513
2,017
11,046
7,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 1 / 0
4,737
474
1,238
4,472
2,976
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
yopsy
Set
8
0 / 4 / 0
5,002
500
2,651
8,413
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
17
Kills
0
0
Deaths
17
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AcidicFatty
Hachiman
0
3
0
0
W
Ao Kuang
2
0
5
4.5
W
Xbalanque
DocThiccestBoy
Xbalanque
5
0
1
5.5
W
Sun Wukong
ForgonConclusion
Sun Wukong
4
0
3
5.5
L
Morgan Le Fay
Googamus
Morgan Le Fay
0
4
0
0
W
Janus
2
0
5
4.5
W
Lancelot
LordLivid
Lancelot
4
0
6
7
L
0
5
0
0
L
0
1
0
0
L
Set
yopsy
Set
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,609
Damage
10,603
30,635
Taken
37,357
14,369
Mitigated
17,597
8,469
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AcidicFatty
Hachiman
2,154
1,352
0
2,962
8,035
2,254
0
0
8,035
0
26,060
W
Ao Kuang
3,937
666
0
1,332
7,691
2,611
0
920
6,689
58,564
0
W
Xbalanque
DocThiccestBoy
Xbalanque
5,530
3,760
0
3,021
6,015
2,623
0
877
5,138
0
52,479
W
Sun Wukong
ForgonConclusion
Sun Wukong
7,956
2,499
0
1,978
6,475
3,310
0
180
6,291
0
62,473
L
Morgan Le Fay
Googamus
Morgan Le Fay
2,543
173
0
278
5,391
1,971
0
2,208
3,072
27,327
0
W
Janus
2,847
139
0
500
4,025
1,367
0
1,186
2,725
50,111
0
W
Lancelot
LordLivid
Lancelot
4,339
966
0
1,638
6,429
4,458
0
841
5,521
0
25,771
L
2,017
165
0
1,631
11,046
7,077
0
2,197
8,817
0
30,493
L
1,238
198
0
904
4,472
2,976
0
745
3,712
15,736
0
L
Set
yopsy
Set
2,651
1,334
0
797
8,413
3,319
0
1,413
6,902
0
32,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,432
Gold Earned
24,807
407
Minions Killed
264
0
Camps Cleared
0
1,119,978
Distance Traveled
903,463
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,797
480
56
6
0
168,193
0
W
Ao Kuang
6,556
656
80
8
0
236,752
0
W
Xbalanque
7,063
706
91
9
0
196,002
2
W
Sun Wukong
7,555
756
99
10
0
232,677
1
L
Morgan Le Fay
5,146
515
65
7
0
187,322
0
W
Janus
6,680
668
110
11
0
212,662
2
W
Lancelot
6,578
658
27
3
0
241,885
8
L
Tyr
5,125
513
65
7
0
158,805
0
L
Nox
4,737
474
19
2
0
171,423
5
L
Set
5,002
500
59
6
0
217,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role