Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DarkShadowJumbo
King Arthur
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,594 Elo+
Party 2
Charon
Charon
N0PAIN
Charon
Level 190
God Stats
4W - 0L
1,917 SR
Queue Stats
107W - 82L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
lauchamoreno27
Ne Zha
Level 81
God Stats
4W - 2L
1,459 SR
Queue Stats
322W - 329L
1,464 Elo+
Party 2
Team Averages
Level 134
1,575 SR
1,511 Elo+

VS

Team Averages
Level 86
1,514 SR
1,471 Elo+
Hachiman
Hachiman
 
Hachiman
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
TuLechugaSensual
Janus
Level 54
God Stats
30W - 36L
1,490 SR
Queue Stats
194W - 204L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
Xx_Juagustin-SEP
Sun Wukong
Level 111
God Stats
7W - 8L
1,602 SR
Queue Stats
110W - 132L
1,438 Elo+
Party 3
Ares
Ares
juampifer20
Ares
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Thor
Thor
yKERMILION-SEP
Thor
Level 100
God Stats
13W - 15L
1,478 SR
Queue Stats
214W - 228L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
3 / 0 / 3
6,655
666
3,534
4,282
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
12
1 / 0 / 1
6,546
655
1,471
4,210
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

King Arthur
DarkShadowJumbo
King Arthur
10
1 / 3 / 1
5,655
566
3,331
7,838
4,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
N0PAIN
Charon
8
1 / 0 / 3
5,854
585
1,769
5,950
3,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 1 / 5
5,796
580
2,356
4,985
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
2
0 / 3 / 0
3,662
366
70
2,389
540
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 4 / 0
4,987
499
1,003
4,080
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Xx_Juagustin-SEP
Sun Wukong
10
1 / 2 / 1
5,929
593
4,334
7,925
4,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 0
4,986
499
1,150
4,458
3,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 1
5,853
585
3,910
6,549
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
4
4
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
3
4.5
W
Izanami
 
Izanami
1
0
1
1.5
L
Hachiman
 
Hachiman
0
3
0
0
W
King Arthur
DarkShadowJumbo
King Arthur
1
3
1
0.5
W
Charon
N0PAIN
Charon
1
0
3
2.5
L
0
4
0
0
L
Sun Wukong
Xx_Juagustin-SEP
Sun Wukong
1
2
1
0.75
L
1
1
0
1
W
3
1
5
5.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,461
Damage
10,467
27,265
Taken
25,401
12,751
Mitigated
12,053
8,398
Healing
5,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,534
350
0
2,263
4,282
1,516
318
1,053
3,229
46,114
0
W
Izanami
 
Izanami
1,471
1,201
0
2,514
4,210
1,492
496
556
3,654
0
63,776
L
Hachiman
 
Hachiman
70
0
0
14
2,389
540
0
945
1,400
0
571
W
King Arthur
DarkShadowJumbo
King Arthur
3,331
428
0
633
7,838
4,549
0
139
7,699
0
30,312
W
Charon
N0PAIN
Charon
1,769
624
0
1,898
5,950
3,690
351
830
5,120
16,652
0
L
1,003
0
0
530
4,080
1,067
0
1,220
2,860
24,608
0
L
Sun Wukong
Xx_Juagustin-SEP
Sun Wukong
4,334
974
0
1,865
7,925
4,804
0
980
6,500
0
38,005
L
1,150
44
0
612
4,458
3,250
0
1,168
3,290
17,282
0
W
2,356
562
0
1,090
4,985
1,504
0
240
4,745
0
18,857
L
3,910
751
0
2,500
6,549
2,392
0
1,011
5,538
0
37,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,506
Gold Earned
25,417
304
Minions Killed
208
0
Camps Cleared
0
953,604
Distance Traveled
859,037
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,655
666
82
8
0
187,300
2
W
Izanami
6,546
655
110
11
0
158,168
0
L
Hachiman
3,662
366
2
0
0
143,784
0
W
King Arthur
5,655
566
53
5
0
200,306
0
W
Charon
5,854
585
25
3
0
176,136
0
L
Janus
4,987
499
52
5
0
195,395
0
L
Sun Wukong
5,929
593
68
7
0
175,524
0
L
Ares
4,986
499
21
2
0
161,319
0
W
Ne Zha
5,796
580
34
3
0
231,694
0
L
Thor
5,853
585
65
7
0
183,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role