Player Matchup

King Arthur
King Arthur
AdmiralWeeb
King Arthur
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
35W - 39L
1,318 Elo+
Party 1
Khepri
Khepri
FRUiTexe
Khepri
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
12W - 14L
1,413 Elo+
Party 1
Pele
Pele
SpheaI
Pele
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 51L
1,342 Elo+
Party 1
Ah Puch
Ah Puch
TH3JoK3RQc
Ah Puch
Level 66
God Stats
30W - 29L
1,591 SR
Queue Stats
504W - 486L
1,546 Elo+
Solo
Agni
Agni
YANNYBO11
Agni
Level 27
God Stats
9W - 22L
1,360 SR
Queue Stats
36W - 43L
1,387 Elo+
Party 1
Team Averages
Level 37
1,447 SR
1,401 Elo+

VS

Team Averages
Level 85
1,494 SR
1,416 Elo+
Surtr
Surtr
NotDarkPandaKing
Surtr
Level 65
God Stats
15W - 8L
1,665 SR
Queue Stats
30W - 28L
1,471 Elo+
Party 3
Sylvanus
Sylvanus
RektzYT
Sylvanus
Level 42
God Stats
3W - 0L
1,538 SR
Queue Stats
40W - 44L
1,417 Elo+
Solo
Hades
Hades
SinOfClout
Hades
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,298 Elo+
Party 3
Shiva
Shiva
Xmar4210
Shiva
Level 129
God Stats
3W - 1L
1,265 SR
Queue Stats
213W - 188L
1,491 Elo+
Party 2
Jing Wei
Jing Wei
uwuLadyJelavix
Jing Wei
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdmiralWeeb
King Arthur
8
1 / 5 / 0
5,098
510
3,603
8,550
5,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
FRUiTexe
Khepri
8
0 / 0 / 1
4,988
499
1,113
3,620
2,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
SpheaI
Pele
8
1 / 4 / 1
4,953
495
3,478
8,847
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Puch
TH3JoK3RQc
Ah Puch
11
0 / 3 / 1
5,802
580
3,797
5,859
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Agni
9
1 / 1 / 0
5,024
502
3,070
3,080
912
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
6,255
626
4,433
7,979
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
RektzYT
Sylvanus
10
1 / 0 / 1
5,406
541
1,888
4,603
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
11
3 / 1 / 1
6,246
625
4,443
6,694
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Xmar4210
Shiva
11
6 / 1 / 1
7,427
743
5,564
8,735
4,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
10
1 / 0 / 0
5,986
599
1,836
4,581
1,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
13
13
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AdmiralWeeb
King Arthur
1
5
0
0.2
L
Khepri
FRUiTexe
Khepri
0
0
1
0.5
W
2
1
6
5
W
Sylvanus
RektzYT
Sylvanus
1
0
1
1.5
W
Hades
3
1
1
3.5
L
Pele
SpheaI
Pele
1
4
1
0.38
L
Ah Puch
TH3JoK3RQc
Ah Puch
0
3
1
0.17
W
Shiva
Xmar4210
Shiva
6
1
1
6.5
L
Agni
1
1
0
1
W
Jing Wei
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,061
Damage
18,164
29,956
Taken
32,592
14,081
Mitigated
16,886
3,845
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AdmiralWeeb
King Arthur
3,603
545
0
500
8,550
5,600
0
68
8,482
0
22,303
L
Khepri
FRUiTexe
Khepri
1,113
88
0
747
3,620
2,658
0
546
3,074
7,072
0
W
4,433
2,500
0
1,730
7,979
3,568
15
1,262
6,531
365
38,435
W
Sylvanus
RektzYT
Sylvanus
1,888
926
460
1,650
4,603
3,033
35
1,844
2,689
17,430
5,402
W
Hades
4,443
311
130
3,472
6,694
3,712
0
2,127
4,419
44,097
0
L
Pele
SpheaI
Pele
3,478
857
0
1,144
8,847
2,781
0
1,527
7,320
0
26,161
L
Ah Puch
TH3JoK3RQc
Ah Puch
3,797
251
0
954
5,859
2,130
0
3,609
2,250
48,035
0
W
Shiva
Xmar4210
Shiva
5,564
840
0
2,377
8,735
4,584
0
203
8,105
0
48,269
L
Agni
3,070
776
0
500
3,080
912
38
599
2,481
34,905
0
W
Jing Wei
1,836
1,137
0
1,738
4,581
1,989
451
2,357
2,224
0
44,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,865
Gold Earned
31,320
248
Minions Killed
355
0
Camps Cleared
0
978,479
Distance Traveled
1,031,419
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,098
510
39
4
0
208,280
0
L
Khepri
4,988
499
11
1
0
201,533
0
W
Surtr
6,255
626
63
6
0
238,040
0
W
Sylvanus
5,406
541
39
4
0
187,640
0
W
Hades
6,246
625
97
10
0
181,752
1
L
Pele
4,953
495
39
4
0
209,633
0
L
Ah Puch
5,802
580
99
10
0
180,990
0
W
Shiva
7,427
743
86
9
0
224,027
0
L
Agni
5,024
502
60
6
0
178,043
3
W
Jing Wei
5,986
599
70
7
0
199,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role