Player Matchup

Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Amandalore
Sol
Level 121
God Stats
10W - 3L
1,521 SR
Queue Stats
260W - 243L
1,465 Elo+
Party 2
Odin
Odin
DarkDesmare
Odin
Level 147
God Stats
4W - 7L
1,374 SR
Queue Stats
209W - 204L
1,438 Elo+
Party 2
Arachne
Arachne
PyrotheFireSpawn
Arachne
Level 127
God Stats
3W - 3L
1,485 SR
Queue Stats
111W - 107L
1,528 Elo+
Solo
Shiva
Shiva
SnailRave
Shiva
Level 25
God Stats
0W - 2L
1,311 SR
Queue Stats
2W - 3L
1,494 Elo+
Party 2
Team Averages
Level 110
1,438 SR
1,485 Elo+

VS

Team Averages
Level 105
1,607 SR
1,561 Elo+
Chang'e
Chang'e
Adarcia
Chang'e
Level 156
God Stats
2W - 0L
1,979 SR
Queue Stats
76W - 62L
1,556 Elo+
Party 1
Ravana
Ravana
Heistivo
Ravana
Level 120
God Stats
1W - 0L
1,554 SR
Queue Stats
6W - 3L
1,680 Elo+
Party 1
Hades
Hades
RDAJDLH
Hades
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,492 Elo+
Solo
Vulcan
Vulcan
RainedOut
Vulcan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 28L
1,574 Elo+
Party 1
Atlas
Atlas
ZhongBellyPics
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 5 / 1
5,436
1,087
2,837
11,708
8,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
0 / 5 / 3
5,321
1,064
7,124
7,709
2,986
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 6 / 1
6,185
1,237
6,959
9,475
5,075
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 6 / 2
5,068
1,014
3,808
9,583
8,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
SnailRave
Shiva
11
1 / 3 / 1
5,675
1,135
2,984
7,064
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Adarcia
Chang'e
13
10 / 1 / 13
7,795
1,559
12,175
6,662
3,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Heistivo
Ravana
12
3 / 1 / 21
6,720
1,344
8,160
6,893
3,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
RDAJDLH
Hades
12
2 / 1 / 18
6,326
1,265
5,189
10,901
6,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
RainedOut
Vulcan
11
4 / 1 / 11
6,522
1,304
11,063
4,841
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 16
7,394
1,479
6,186
8,673
6,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
104
5
Kills
25
25
Deaths
5
8
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
5
1
0.3
W
Chang'e
Adarcia
Chang'e
10
1
13
16.5
L
0
5
3
0.3
L
3
6
1
0.58
W
Ravana
Heistivo
Ravana
3
1
21
13.5
L
0
6
2
0.17
W
Hades
RDAJDLH
Hades
2
1
18
11
W
Vulcan
RainedOut
Vulcan
4
1
11
9.5
L
Shiva
SnailRave
Shiva
1
3
1
0.5
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,712
Damage
42,773
45,539
Taken
37,970
30,659
Mitigated
21,088
8,330
Healing
21,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,837
569
1,508
1,401
11,708
8,809
0
9,269
2,009
6,313
0
W
Chang'e
Adarcia
Chang'e
12,175
1,204
8,726
2,918
6,662
3,143
220
1,471
4,933
22,760
0
L
7,124
800
365
1,061
7,709
2,986
0
5,589
2,100
14,789
0
L
6,959
1,766
0
1,000
9,475
5,075
0
7,431
1,952
0
8,597
W
Ravana
Heistivo
Ravana
8,160
2,271
382
1,944
6,893
3,188
42
1,816
4,605
226
11,080
L
3,808
2,280
0
918
9,583
8,515
0
6,618
2,726
0
4,853
W
Hades
RDAJDLH
Hades
5,189
1,035
861
3,197
10,901
6,076
276
2,747
7,929
9,244
0
W
Vulcan
RainedOut
Vulcan
11,063
2,623
623
1,194
4,841
2,008
712
1,750
3,007
17,678
0
L
Shiva
SnailRave
Shiva
2,984
591
833
1,244
7,064
5,274
0
5,138
1,687
0
8,905
W
6,186
2,316
542
1,245
8,673
6,673
28
2,004
6,319
12,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,685
Gold Earned
34,757
47
Minions Killed
94
0
Camps Cleared
0
517,076
Distance Traveled
646,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,436
1,087
4
1
0
104,944
0
W
Chang'e
7,795
1,559
27
5
0
126,644
0
L
Sol
5,321
1,064
20
4
0
103,962
0
L
Odin
6,185
1,237
4
1
0
100,232
0
W
Ravana
6,720
1,344
15
3
0
133,205
0
L
Arachne
5,068
1,014
8
2
0
112,406
0
W
Hades
6,326
1,265
13
3
0
116,004
0
W
Vulcan
6,522
1,304
21
4
0
133,103
0
L
Shiva
5,675
1,135
11
2
0
95,532
0
W
Atlas
7,394
1,479
18
4
0
137,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role