Player Matchup

Terra
Terra
EpiCx xMeXiCaNx
Terra
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 65L
1,383 Elo+
Party 1
Erlang Shen
Erlang Shen
Huge0ppai
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,447 Elo+
Solo
Raijin
Raijin
Jwagner2011
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,359 Elo+
Party 1
Fenrir
Fenrir
XxDrxppxzAce
Fenrir
Level 34
God Stats
1W - 3L
1,374 SR
Queue Stats
31W - 62L
1,330 Elo+
Party 1
Chronos
Chronos
XxExtinction275
Chronos
Level 24
God Stats
0W - 2L
1,303 SR
Queue Stats
23W - 42L
1,347 Elo+
Party 1
Team Averages
Level 46
1,435 SR
1,373 Elo+

VS

Team Averages
Level 51
1,500 SR
1,399 Elo+
Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
A_Cartoon_Robot
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,393 Elo+
Party 2
Raijin
Raijin
Fianton
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
XXSHADOXX1
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,216 Elo+
Solo
Thanatos
Thanatos
gamergirl94Liz
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
3,172
264
0
803
138
Erlang Shen
Huge0ppai
Erlang Shen
20
11 / 7 / 8
11,286
941
20,665
22,616
23,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
16
0 / 8 / 9
8,432
703
10,198
14,026
5,344
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
1
0 / 1 / 0
3,172
264
0
720
82
19
8 / 5 / 6
10,148
846
10,988
12,047
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
3 / 3 / 10
10,919
910
9,538
17,127
19,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 4 / 11
9,546
796
6,268
12,612
6,942
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Raijin
Fianton
Raijin
17
6 / 5 / 11
10,586
882
13,423
14,363
6,324
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
XXSHADOXX1
Gilgamesh
17
4 / 4 / 9
10,108
842
6,111
13,618
10,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
16
7 / 5 / 5
10,337
861
6,552
11,588
6,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
68
19
Kills
22
22
Deaths
21
23
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
3
10
2.67
W
2
4
11
1.88
L
0
1
0
0
W
Raijin
Fianton
Raijin
6
5
11
2.3
L
Erlang Shen
Huge0ppai
Erlang Shen
11
7
8
2.14
L
Raijin
0
8
9
0.56
W
Gilgamesh
XXSHADOXX1
Gilgamesh
4
4
9
2.13
L
Fenrir
0
1
0
0
L
8
5
6
2.2
W
Thanatos
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,851
Damage
41,892
50,212
Taken
69,308
34,629
Mitigated
49,845
8,497
Healing
21,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,538
1,215
1,928
4,239
17,127
19,303
509
4,414
12,253
0
23,185
W
6,268
1,877
4,556
3,496
12,612
6,942
1,739
4,468
7,732
18,963
0
L
0
0
0
0
803
138
0
803
0
0
0
W
Raijin
Fianton
Raijin
13,423
1,849
1,047
1,777
14,363
6,324
1,676
3,606
10,298
29,070
0
L
Erlang Shen
Huge0ppai
Erlang Shen
20,665
10,788
0
5,517
22,616
23,538
0
7,051
14,713
0
31,007
L
Raijin
10,198
1,675
192
953
14,026
5,344
39
5,890
8,136
22,451
0
W
Gilgamesh
XXSHADOXX1
Gilgamesh
6,111
1,719
0
59
13,618
10,520
1,108
5,808
6,768
0
13,674
L
Fenrir
0
0
0
0
720
82
0
720
0
0
0
L
10,988
4,238
344
1,491
12,047
5,527
245
5,208
6,605
25,978
0
W
Thanatos
6,552
1,745
328
4,293
11,588
6,756
1,453
2,717
8,738
0
11,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,210
Gold Earned
51,496
78
Minions Killed
118
0
Camps Cleared
0
583,122
Distance Traveled
1,119,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,919
910
36
3
0
264,307
0
W
Ra
9,546
796
32
3
0
199,416
0
L
Terra
3,172
264
0
0
0
0
0
W
Raijin
10,586
882
26
2
0
203,140
0
L
Erlang Shen
11,286
941
22
2
0
208,228
0
L
Raijin
8,432
703
22
2
0
175,504
0
W
Gilgamesh
10,108
842
14
1
0
231,344
0
L
Fenrir
3,172
264
0
0
0
0
0
L
Chronos
10,148
846
34
3
0
199,390
0
W
Thanatos
10,337
861
10
1
0
221,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role