Player Matchup

Freya
Freya
Icerubberband
Freya
Level 129
God Stats
0W - 2L
1,232 SR
Queue Stats
138W - 136L
1,477 Elo+
Party 2
Chiron
Chiron
LittleTeethX
Chiron
Level 159
God Stats
0W - 1L
1,346 SR
Queue Stats
24W - 18L
1,479 Elo+
Party 1
Thor
Thor
Werejere
Thor
Level 105
God Stats
4W - 6L
1,606 SR
Queue Stats
71W - 68L
1,450 Elo+
Party 2
Susano
Susano
ZOMBIEkiller391
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,161 Elo+
Party 1
Fafnir
Fafnir
mute6011
Fafnir
Level 154
God Stats
1W - 3L
1,568 SR
Queue Stats
137W - 136L
1,453 Elo+
Party 2
Team Averages
Level 114
1,451 SR
1,404 Elo+

VS

Team Averages
Level 91
1,544 SR
1,467 Elo+
Thoth
Thoth
Mister360
Thoth
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 123L
1,526 Elo+
Solo
Rama
Rama
Shmeatpapi
Rama
Level 107
God Stats
3W - 0L
1,703 SR
Queue Stats
63W - 50L
1,506 Elo+
Party 3
Osiris
Osiris
Warhead425
Osiris
Level 99
God Stats
1W - 1L
1,276 SR
Queue Stats
6W - 8L
1,371 Elo+
Party 3
Maui
Maui
Wubbles
Maui
Level 103
God Stats
1W - 1L
1,822 SR
Queue Stats
91W - 95L
1,488 Elo+
Solo
Arachne
Arachne
boohb33
Arachne
Level 116
God Stats
5W - 4L
1,418 SR
Queue Stats
363W - 370L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
5,755
959
4,111
7,362
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
14
4 / 2 / 8
7,156
1,193
8,134
6,488
2,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
14
7 / 4 / 4
7,283
1,214
7,204
7,689
3,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

1
0 / 0 / 0
1,616
269
0
0
0
Fafnir
mute6011
Fafnir
10
1 / 4 / 5
5,893
982
3,147
10,605
11,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Mister360
Thoth
14
7 / 1 / 6
7,758
1,293
9,325
2,851
927
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 3 / 6
7,024
1,171
7,196
6,165
1,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Warhead425
Osiris
12
2 / 4 / 9
7,158
1,193
3,677
7,256
5,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maui
Wubbles
Maui
12
1 / 1 / 8
6,800
1,133
2,830
5,727
4,532
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
boohb33
Arachne
11
2 / 4 / 8
6,279
1,047
4,021
7,423
5,501
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
13
Kills
15
15
Deaths
13
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Chiron
4
2
8
4
W
Thoth
Mister360
Thoth
7
1
6
10
W
3
3
6
2
W
Osiris
Warhead425
Osiris
2
4
9
1.63
L
Thor
7
4
4
2.25
W
Maui
Wubbles
Maui
1
1
8
5
L
0
0
0
0
W
Arachne
boohb33
Arachne
2
4
8
1.5
L
Fafnir
mute6011
Fafnir
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,596
Damage
27,049
32,144
Taken
29,422
20,140
Mitigated
17,842
6,470
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,111
1,184
40
771
7,362
2,457
0
3,680
3,644
12,100
0
L
Chiron
8,134
2,061
536
1,850
6,488
2,909
196
2,488
3,917
0
18,533
W
Thoth
Mister360
Thoth
9,325
335
0
485
2,851
927
405
853
1,954
20,346
0
W
7,196
5,178
0
1,059
6,165
1,881
412
1,030
4,969
0
11,586
W
Osiris
Warhead425
Osiris
3,677
1,132
156
1,154
7,256
5,001
671
2,515
4,566
0
6,805
L
Thor
7,204
893
236
474
7,689
3,242
643
2,461
5,189
0
12,875
W
Maui
Wubbles
Maui
2,830
627
412
752
5,727
4,532
697
883
4,844
5,384
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
boohb33
Arachne
4,021
2,642
314
1,208
7,423
5,501
632
1,776
5,497
0
7,683
L
Fafnir
mute6011
Fafnir
3,147
926
280
2,283
10,605
11,532
0
3,671
6,718
6,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,703
Gold Earned
35,019
74
Minions Killed
53
0
Camps Cleared
0
487,054
Distance Traveled
671,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,755
959
24
4
0
117,100
0
L
Chiron
7,156
1,193
34
6
0
124,512
0
W
Thoth
7,758
1,293
25
4
0
158,461
0
W
Rama
7,024
1,171
10
2
0
120,674
0
W
Osiris
7,158
1,193
2
0
0
133,322
0
L
Thor
7,283
1,214
13
2
0
122,474
0
W
Maui
6,800
1,133
12
2
0
123,249
0
L
Susano
1,616
269
0
0
0
0
0
W
Arachne
6,279
1,047
4
1
0
136,268
0
L
Fafnir
5,893
982
3
1
0
122,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role