Player Matchup

Horus
Horus
ArxticLynx
Horus
Level 88
God Stats
3W - 2L
1,198 SR
Queue Stats
298W - 265L
1,484 Elo+
Party 1
Pele
Pele
ItsFrostyReaper
Pele
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 15L
1,482 Elo+
Party 1
Discordia
Discordia
Jake_Juicy
Discordia
Level 42
God Stats
4W - 3L
1,506 SR
Queue Stats
151W - 145L
1,527 Elo+
Solo
Surtr
Surtr
NanoShifter
Surtr
Level 68
God Stats
1W - 1L
1,745 SR
Queue Stats
431W - 412L
1,489 Elo+
Party 1
Izanami
Izanami
SPEEDO WEDGIE
Izanami
Level 13
God Stats
2W - 5L
1,715 SR
Queue Stats
159W - 166L
1,322 Elo+
Party 1
Team Averages
Level 54
1,533 SR
1,461 Elo+

VS

Team Averages
Level 82
1,502 SR
1,433 Elo+
Shiva
Shiva
 
Shiva
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CatEnjoyer25
Cthulhu
Level 16
God Stats
11W - 16L
1,505 SR
Queue Stats
21W - 36L
1,361 Elo+
Party 3
Awilix
Awilix
MrBadonkeydonk
Awilix
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 87L
1,434 Elo+
Party 3
Kukulkan
Kukulkan
padrao_renomado
Kukulkan
Level 50
God Stats
211W - 203L
1,507 SR
Queue Stats
259W - 275L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
7
0 / 4 / 0
4,991
454
2,630
13,076
6,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 3 / 0
4,973
452
2,647
8,571
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
Jake_Juicy
Discordia
11
0 / 2 / 0
5,735
521
4,104
4,896
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
6,365
579
2,121
6,944
4,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
8
0 / 1 / 0
4,757
432
1,673
4,490
1,488
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
6 / 0 / 2
6,743
613
8,409
10,002
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
 
Ullr
11
0 / 0 / 4
5,975
543
4,663
3,705
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
CatEnjoyer25
Cthulhu
11
0 / 0 / 1
6,032
548
1,440
2,709
1,691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 0 / 4
7,313
665
6,710
7,051
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
11
1 / 1 / 2
6,278
571
3,099
5,818
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
12
12
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
0
2
7
W
Ullr
 
Ullr
0
0
4
2
L
Horus
0
4
0
0
W
Cthulhu
CatEnjoyer25
Cthulhu
0
0
1
0.5
L
0
3
0
0
L
Discordia
Jake_Juicy
Discordia
0
2
0
0
W
5
0
4
7
L
1
2
0
0.5
L
Izanami
0
1
0
0
W
Kukulkan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,175
Damage
24,321
37,977
Taken
29,285
16,760
Mitigated
14,487
6,962
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,409
960
296
3,672
10,002
6,363
38
426
9,576
0
26,453
W
Ullr
 
Ullr
4,663
1,662
0
1,440
3,705
1,328
1,170
0
3,705
0
45,635
L
Horus
2,630
1,499
1,140
2,232
13,076
6,521
8
12
13,064
0
11,011
W
Cthulhu
CatEnjoyer25
Cthulhu
1,440
0
55
1,352
2,709
1,691
0
49
2,660
32,366
0
L
2,647
686
0
949
8,571
2,679
0
858
7,713
0
26,694
L
Discordia
Jake_Juicy
Discordia
4,104
122
0
500
4,896
1,773
0
2,002
2,894
45,743
0
W
6,710
2,405
0
754
7,051
2,791
0
446
6,605
0
59,173
L
2,121
974
0
1,840
6,944
4,299
0
1,749
5,140
410
41,315
L
Izanami
1,673
947
0
301
4,490
1,488
0
28
4,462
0
26,891
W
Kukulkan
3,099
64
0
1,412
5,818
2,314
539
3,296
2,522
46,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,821
Gold Earned
32,341
257
Minions Killed
319
0
Camps Cleared
0
1,119,473
Distance Traveled
1,112,578
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,743
613
31
3
0
227,451
2
W
Ullr
5,975
543
60
5
0
205,534
0
L
Horus
4,991
454
14
1
0
213,830
0
W
Cthulhu
6,032
548
69
6
0
201,006
6
L
Pele
4,973
452
47
4
0
252,566
0
L
Discordia
5,735
521
73
7
0
230,454
1
W
Awilix
7,313
665
83
8
0
273,019
0
L
Surtr
6,365
579
72
7
0
204,937
1
L
Izanami
4,757
432
51
5
0
217,686
0
W
Kukulkan
6,278
571
76
7
0
205,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role