Player Matchup

Nox
Nox
 
Nox
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
JesseTheBoss-
Osiris
Level 42
God Stats
18W - 28L
1,354 SR
Queue Stats
82W - 99L
1,347 Elo+
Party 1
Fenrir
Fenrir
PsYcHoPaThiK-
Fenrir
Level 83
God Stats
7W - 9L
1,422 SR
Queue Stats
159W - 182L
1,401 Elo+
Party 1
Chiron
Chiron
PuNch__DrunK
Chiron
Level 45
God Stats
5W - 0L
1,804 SR
Queue Stats
72W - 125L
1,308 Elo+
Party 1
Team Averages
Level 73
1,516 SR
1,411 Elo+

VS

Team Averages
Level 73
1,471 SR
1,421 Elo+
Loki
Loki
 
Loki
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Jharet
Atlas
Level 58
God Stats
23W - 26L
1,499 SR
Queue Stats
288W - 270L
1,416 Elo+
Solo
Surtr
Surtr
KillerGargoyle
Surtr
Level 47
God Stats
11W - 13L
1,388 SR
Queue Stats
38W - 39L
1,405 Elo+
Solo
Ix Chel
Ix Chel
alyviable
Ix Chel
Level 121
God Stats
7W - 8L
1,474 SR
Queue Stats
192W - 188L
1,435 Elo+
Solo
Artemis
Artemis
jazkiller
Artemis
Level 74
God Stats
8W - 7L
1,491 SR
Queue Stats
77W - 129L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
2 / 0 / 0
4,631
662
2,640
4,318
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
 
Bacchus
7
0 / 0 / 2
4,080
583
2,296
3,590
2,040
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 1 / 0
4,308
615
566
3,518
1,641
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
2 / 1 / 0
4,171
596
658
3,808
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Chiron
7
1 / 0 / 1
4,013
573
2,245
2,895
874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 1 / 0
4,097
585
1,331
3,795
1,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Jharet
Atlas
6
0 / 1 / 0
3,900
557
2,717
5,121
3,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
1 / 1 / 0
4,285
612
1,928
3,092
2,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
alyviable
Ix Chel
8
0 / 2 / 1
4,183
598
1,637
5,000
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
jazkiller
Artemis
1
0 / 0 / 0
1,335
191
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
0
2
W
Bacchus
 
Bacchus
0
0
2
1
L
Loki
 
Loki
0
1
0
0
W
0
1
0
0
L
Atlas
Jharet
Atlas
0
1
0
0
L
1
1
0
1
W
2
1
0
2
W
Chiron
1
0
1
1.5
L
Ix Chel
alyviable
Ix Chel
0
2
1
0.25
L
Artemis
jazkiller
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,405
Damage
7,613
18,129
Taken
17,008
8,012
Mitigated
8,834
7,131
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,640
511
0
1,692
4,318
2,246
0
1,673
2,621
17,594
0
W
Bacchus
 
Bacchus
2,296
88
0
2,016
3,590
2,040
0
1,009
2,475
17,816
0
L
Loki
 
Loki
1,331
207
0
1,725
3,795
1,071
0
781
3,014
0
21,124
W
566
214
0
437
3,518
1,641
0
109
3,409
0
18,806
L
Atlas
Jharet
Atlas
2,717
1,243
0
1,344
5,121
3,915
0
994
4,127
10,682
0
L
1,928
510
0
395
3,092
2,140
0
21
3,071
98
14,881
W
658
120
0
1,635
3,808
1,211
0
291
3,411
0
14,888
W
Chiron
2,245
877
90
1,261
2,895
874
0
1,266
1,629
0
15,208
L
Ix Chel
alyviable
Ix Chel
1,637
137
50
1,959
5,000
1,708
0
3,161
1,839
20,425
0
L
Artemis
jazkiller
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,203
Gold Earned
17,800
142
Minions Killed
119
0
Camps Cleared
0
700,276
Distance Traveled
559,547
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
4,631
662
16
2
0
127,044
0
W
Bacchus
4,080
583
29
4
0
158,821
0
L
Loki
4,097
585
48
7
0
160,235
0
W
Osiris
4,308
615
39
6
0
136,924
0
L
Atlas
3,900
557
14
2
0
139,746
2
L
Surtr
4,285
612
23
3
0
130,498
0
W
Fenrir
4,171
596
24
3
0
136,676
0
W
Chiron
4,013
573
34
5
0
140,811
0
L
Ix Chel
4,183
598
34
5
0
129,068
0
L
Artemis
1,335
191
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role