Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
OR5-Znack
Ares
Level 18
God Stats
2W - 5L
1,540 SR
Queue Stats
59W - 72L
1,431 Elo+
Party 2
Nemesis
Nemesis
PimentonDuro
Nemesis
Level 113
God Stats
0W - 1L
1,805 SR
Queue Stats
143W - 139L
1,431 Elo+
Party 2
Neith
Neith
TataKae24x7
Neith
Level 26
God Stats
10W - 13L
1,509 SR
Queue Stats
38W - 38L
1,472 Elo+
Party 1
Team Averages
Level 82
1,571 SR
1,467 Elo+

VS

Team Averages
Level 89
1,624 SR
1,481 Elo+
Sylvanus
Sylvanus
BeToTo2554
Sylvanus
Level 102
God Stats
11W - 6L
1,767 SR
Queue Stats
38W - 31L
1,516 Elo+
Party 3
Janus
Janus
Death Dan7e28
Janus
Level 105
God Stats
2W - 0L
1,729 SR
Queue Stats
59W - 67L
1,482 Elo+
Party 3
Tyr
Tyr
EnriqueX22
Tyr
Level 126
God Stats
8W - 9L
1,548 SR
Queue Stats
71W - 64L
1,473 Elo+
Party 3
Bakasura
Bakasura
My Kamui
Bakasura
Level 66
God Stats
9W - 9L
1,469 SR
Queue Stats
267W - 296L
1,447 Elo+
Solo
Artemis
Artemis
RodoMtzX22
Artemis
Level 46
God Stats
32W - 18L
1,607 SR
Queue Stats
49W - 40L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
0 / 0 / 0
8,070
538
3,493
4,621
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
 
Cu Chulainn
13
1 / 4 / 0
7,762
517
12,568
15,293
11,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
10
0 / 4 / 1
6,245
416
4,626
12,628
9,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
PimentonDuro
Nemesis
14
5 / 4 / 0
8,289
553
7,553
12,578
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 1
6,116
408
3,663
8,789
3,170
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeToTo2554
Sylvanus
13
1 / 2 / 8
8,044
536
5,685
14,039
9,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 0 / 3
8,918
595
3,975
3,359
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 4
8,228
549
7,367
15,608
17,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
My Kamui
Bakasura
16
4 / 2 / 6
9,190
613
7,696
12,585
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
RodoMtzX22
Artemis
14
5 / 2 / 3
8,255
550
9,217
10,062
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
16
16
Deaths
7
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Cu Chulainn
 
Cu Chulainn
1
4
0
0.25
W
Sylvanus
BeToTo2554
Sylvanus
1
2
8
2.5
W
3
0
3
4.5
W
3
1
4
5
W
Bakasura
My Kamui
Bakasura
4
2
6
3.5
L
Ares
0
4
1
0.13
L
Nemesis
PimentonDuro
Nemesis
5
4
0
1.25
W
Artemis
RodoMtzX22
Artemis
5
2
3
3.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,903
Damage
33,940
53,909
Taken
55,653
32,046
Mitigated
37,391
7,586
Healing
23,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,493
0
0
1,107
4,621
1,882
483
1,880
2,667
71,763
0
L
Cu Chulainn
 
Cu Chulainn
12,568
1,611
0
1,863
15,293
11,590
0
2,389
12,197
0
71,934
W
Sylvanus
BeToTo2554
Sylvanus
5,685
1,375
4,591
6,813
14,039
9,269
350
3,446
10,571
35,220
0
W
3,975
330
0
769
3,359
1,282
410
1,124
2,125
67,629
0
W
7,367
875
0
2,985
15,608
17,160
146
966
14,577
0
51,065
W
Bakasura
My Kamui
Bakasura
7,696
5,061
0
4,978
12,585
6,007
496
674
11,789
0
70,551
L
Ares
4,626
31
0
2,090
12,628
9,987
0
2,770
9,357
15,994
0
L
Nemesis
PimentonDuro
Nemesis
7,553
3,758
0
1,698
12,578
5,417
0
1,035
11,286
0
70,658
W
Artemis
RodoMtzX22
Artemis
9,217
3,549
0
3,235
10,062
3,673
1,374
1,862
8,182
0
51,171
L
3,663
1,337
0
828
8,789
3,170
0
1,485
6,814
0
28,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,482
Gold Earned
42,635
425
Minions Killed
467
0
Camps Cleared
0
1,438,666
Distance Traveled
1,541,398
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,070
538
150
10
0
294,902
7
L
Cu Chulainn
7,762
517
102
7
0
272,123
4
W
Sylvanus
8,044
536
46
3
0
257,109
0
W
Janus
8,918
595
131
9
0
329,655
0
W
Tyr
8,228
549
80
5
0
324,808
0
W
Bakasura
9,190
613
131
9
0
372,448
0
L
Ares
6,245
416
18
1
0
287,868
2
L
Nemesis
8,289
553
105
7
0
328,861
0
W
Artemis
8,255
550
79
5
0
257,378
0
L
Neith
6,116
408
50
3
0
254,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role