Player Matchup

Danzaburou
Danzaburou
BoyGreatness
Danzaburou
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 85L
1,542 Elo+
Solo
Raijin
Raijin
Mindbreak0705
Raijin
Level 68
God Stats
0W - 1L
1,277 SR
Queue Stats
16W - 25L
1,358 Elo+
Solo
Nu Wa
Nu Wa
Shae1214
Nu Wa
Level 148
God Stats
4W - 12L
1,287 SR
Queue Stats
287W - 303L
1,539 Elo+
Solo
Mercury
Mercury
TCT3KINGS
Mercury
Level 60
God Stats
3W - 2L
1,478 SR
Queue Stats
216W - 209L
1,693 Elo+
Solo
Ganesha
Ganesha
instingalex
Ganesha
Level 176
God Stats
35W - 34L
1,544 SR
Queue Stats
922W - 924L
1,545 Elo+
Solo
Team Averages
Level 122
1,417 SR
1,535 Elo+

VS

Team Averages
Level 120
1,551 SR
1,561 Elo+
Morgan Le Fay
Morgan Le Fay
Born2Quack
Morgan Le Fay
Level 139
God Stats
14W - 12L
1,617 SR
Queue Stats
201W - 157L
1,636 Elo+
Solo
Achilles
Achilles
Hunodrem
Achilles
Level 123
God Stats
31W - 36L
1,500 SR
Queue Stats
190W - 173L
1,556 Elo+
Solo
Charon
Charon
Rαnα
Charon
Level 124
God Stats
15W - 8L
1,597 SR
Queue Stats
21W - 16L
1,580 Elo+
Solo
Thanatos
Thanatos
ZenRecklessJack
Thanatos
Level 106
God Stats
1W - 1L
1,275 SR
Queue Stats
263W - 245L
1,510 Elo+
Party 1
Artemis
Artemis
bugatticoop
Artemis
Level 109
God Stats
11W - 5L
1,767 SR
Queue Stats
152W - 146L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoyGreatness
Danzaburou
10
1 / 1 / 0
5,340
1,068
2,440
2,050
701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 0
5,494
1,099
4,512
4,948
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Shae1214
Nu Wa
10
0 / 0 / 1
5,227
1,045
3,681
914
407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TCT3KINGS
Mercury
10
0 / 1 / 0
5,180
1,036
1,231
1,567
606
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ganesha
instingalex
Ganesha
10
0 / 1 / 1
5,765
1,153
1,345
4,919
4,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

377

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Born2Quack
Morgan Le Fay
10
0 / 0 / 3
5,483
1,097
2,030
1,847
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Hunodrem
Achilles
10
1 / 1 / 2
5,708
1,142
2,026
4,781
4,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Rαnα
Charon
10
0 / 0 / 3
6,314
1,263
3,360
2,797
2,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
11
3 / 0 / 1
6,406
1,281
3,064
3,167
1,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
bugatticoop
Artemis
10
0 / 0 / 2
5,292
1,058
2,646
3,264
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
4
4
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Born2Quack
Morgan Le Fay
0
0
3
1.5
L
Danzaburou
BoyGreatness
Danzaburou
1
1
0
1
W
Achilles
Hunodrem
Achilles
1
1
2
2
L
0
1
0
0
W
Charon
Rαnα
Charon
0
0
3
1.5
L
Nu Wa
Shae1214
Nu Wa
0
0
1
0.5
L
Mercury
TCT3KINGS
Mercury
0
1
0
0
W
Thanatos
3
0
1
3.5
W
Artemis
bugatticoop
Artemis
0
0
2
1
L
Ganesha
instingalex
Ganesha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,209
Damage
13,126
14,398
Taken
15,856
7,674
Mitigated
10,354
1,474
Healing
4,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Born2Quack
Morgan Le Fay
2,030
92
0
162
1,847
683
0
1,442
405
17,397
0
L
Danzaburou
BoyGreatness
Danzaburou
2,440
1,035
0
518
2,050
701
0
430
1,614
0
8,878
W
Achilles
Hunodrem
Achilles
2,026
733
0
683
4,781
4,097
0
2,811
1,970
0
6,619
L
4,512
235
0
590
4,948
1,690
0
1,271
3,647
19,170
0
W
Charon
Rαnα
Charon
3,360
532
0
648
2,797
2,595
0
1,806
991
11,728
0
L
Nu Wa
Shae1214
Nu Wa
3,681
1,433
0
43
914
407
0
513
389
11,407
0
L
Mercury
TCT3KINGS
Mercury
1,231
650
0
0
1,567
606
0
666
842
0
6,298
W
Thanatos
3,064
900
0
2,228
3,167
1,587
0
1,524
1,643
0
9,517
W
Artemis
bugatticoop
Artemis
2,646
1,219
0
498
3,264
1,392
0
2,038
1,226
0
9,816
L
Ganesha
instingalex
Ganesha
1,345
230
0
323
4,919
4,270
0
2,368
2,397
4,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,006
Gold Earned
29,203
84
Minions Killed
99
3
Camps Cleared
5
462,282
Distance Traveled
528,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,483
1,097
34
7
1
108,980
0
L
Danzaburou
5,340
1,068
13
3
0
57,262
0
W
Achilles
5,708
1,142
7
1
1
106,572
0
L
Raijin
5,494
1,099
50
10
0
95,022
0
W
Charon
6,314
1,263
20
4
1
101,224
0
L
Nu Wa
5,227
1,045
12
2
3
101,227
0
L
Mercury
5,180
1,036
9
2
0
102,043
0
W
Thanatos
6,406
1,281
17
3
1
112,077
0
W
Artemis
5,292
1,058
21
4
1
99,242
0
L
Ganesha
5,765
1,153
0
0
0
106,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role