Player Matchup

Charon
Charon
 
Charon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ninbet10
Morgan Le Fay
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
377W - 449L
1,486 Elo+
Party 2
Neith
Neith
PeePeePuuPuu
Neith
Level 68
God Stats
0W - 1L
1,812 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Thanatos
Thanatos
Playmayquer
Thanatos
Level 124
God Stats
14W - 25L
1,407 SR
Queue Stats
417W - 492L
1,517 Elo+
Party 2
Kuzenbo
Kuzenbo
TuskAJeat
Kuzenbo
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,137 Elo+
Party 1
Team Averages
Level 108
1,544 SR
1,382 Elo+

VS

Team Averages
Level 113
1,502 SR
1,543 Elo+
Set
Set
CheeseBlue
Set
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 39L
1,771 Elo+
Solo
Kuzenbo
Kuzenbo
MrClux
Kuzenbo
Level 106
God Stats
3W - 4L
1,301 SR
Queue Stats
509W - 495L
1,410 Elo+
Party 3
Cupid
Cupid
NaturallMess
Cupid
Level 117
God Stats
6W - 3L
1,500 SR
Queue Stats
563W - 540L
1,445 Elo+
Party 3
Bacchus
Bacchus
jagTurtle71
Bacchus
Level 118
God Stats
8W - 4L
1,651 SR
Queue Stats
168W - 141L
1,555 Elo+
Party 4
Sol
Sol
mello_vinny
Sol
Level 118
God Stats
2W - 1L
1,560 SR
Queue Stats
129W - 109L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
2 / 3 / 3
10,919
575
16,141
20,411
11,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Ninbet10
Morgan Le Fay
14
1 / 4 / 1
8,546
450
9,438
12,436
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 2
8,098
426
9,348
15,655
6,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Playmayquer
Thanatos
17
7 / 5 / 2
10,424
549
9,056
20,280
9,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
TuskAJeat
Kuzenbo
12
1 / 4 / 3
8,473
446
6,692
21,498
25,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 5
11,515
606
17,592
16,732
8,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
MrClux
Kuzenbo
15
5 / 2 / 5
8,717
459
14,391
21,619
22,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 5
8,867
467
9,461
10,696
4,137
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
jagTurtle71
Bacchus
16
3 / 3 / 6
9,590
505
10,456
15,689
15,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
2 / 3 / 4
9,981
525
6,870
12,748
5,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
12
Kills
22
22
Deaths
12
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
3
3
1.17
W
9
3
5
3.83
W
Kuzenbo
MrClux
Kuzenbo
5
2
5
3.75
W
3
1
5
5.5
L
Morgan Le Fay
Ninbet10
Morgan Le Fay
1
4
1
0.38
L
1
6
2
0.33
L
Thanatos
Playmayquer
Thanatos
7
5
2
1.6
L
Kuzenbo
TuskAJeat
Kuzenbo
1
4
3
0.63
W
Bacchus
jagTurtle71
Bacchus
3
3
6
2
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,675
Damage
58,770
90,280
Taken
77,484
57,657
Mitigated
56,380
27,397
Healing
19,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
16,141
2,067
54
6,232
20,411
11,378
0
8,914
11,348
95,998
0
W
17,592
9,538
0
2,610
16,732
8,843
0
5,727
10,997
0
128,954
W
Kuzenbo
MrClux
Kuzenbo
14,391
4,640
0
1,913
21,619
22,418
177
6,261
15,212
43,929
0
W
9,461
4,860
288
4,712
10,696
4,137
822
3,331
7,359
0
59,555
L
Morgan Le Fay
Ninbet10
Morgan Le Fay
9,438
1,331
0
1,058
12,436
5,356
0
6,648
5,695
60,278
0
L
9,348
3,555
0
2,499
15,655
6,009
76
3,948
11,279
0
51,123
L
Thanatos
Playmayquer
Thanatos
9,056
1,222
0
10,632
20,280
9,030
0
5,387
14,654
0
78,977
L
Kuzenbo
TuskAJeat
Kuzenbo
6,692
2,029
2,062
4,860
21,498
25,884
33
5,365
15,557
33,821
0
W
Bacchus
jagTurtle71
Bacchus
10,456
899
204
4,546
15,689
15,891
513
8,877
6,796
57,383
0
W
6,870
1,549
165
5,021
12,748
5,091
1,536
7,993
4,723
69,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,460
Gold Earned
48,670
487
Minions Killed
528
0
Camps Cleared
0
1,904,618
Distance Traveled
1,963,461
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,919
575
157
8
0
352,884
0
W
Set
11,515
606
157
8
0
432,106
0
W
Kuzenbo
8,717
459
42
2
0
371,294
0
W
Cupid
8,867
467
110
6
0
377,500
0
L
Morgan Le Fay
8,546
450
107
6
0
358,320
3
L
Neith
8,098
426
85
4
0
357,946
0
L
Thanatos
10,424
549
101
5
0
442,788
0
L
Kuzenbo
8,473
446
37
2
0
392,680
12
W
Bacchus
9,590
505
87
5
0
408,758
0
W
Sol
9,981
525
132
7
0
373,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role