Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ElMagiKMagico
Charon
Level 82
God Stats
2W - 1L
1,715 SR
Queue Stats
285W - 259L
1,595 Elo+
Party 2
Thanatos
Thanatos
MiniPëkka
Thanatos
Level 153
God Stats
12W - 6L
1,785 SR
Queue Stats
228W - 144L
1,644 Elo+
Party 2
Nox
Nox
Shione-uwu
Nox
Level 119
God Stats
3W - 4L
1,387 SR
Queue Stats
698W - 712L
1,522 Elo+
Party 3
Artemis
Artemis
XxEL_PRIMO_ATRxX
Artemis
Level 109
God Stats
8W - 8L
1,743 SR
Queue Stats
360W - 368L
1,464 Elo+
Party 3
Team Averages
Level 122
1,626 SR
1,545 Elo+

VS

Team Averages
Level 120
1,527 SR
1,545 Elo+
Bacchus
Bacchus
AaronGoodMan
Bacchus
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 72L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
Likingz
Sun Wukong
Level 142
God Stats
8W - 4L
1,704 SR
Queue Stats
48W - 29L
1,648 Elo+
Party 1
Artemis
Artemis
TempFire
Artemis
Level 137
God Stats
9W - 5L
1,673 SR
Queue Stats
76W - 54L
1,562 Elo+
Party 1
Loki
Loki
sebacea
Loki
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 129L
1,462 Elo+
Solo
Nu Wa
Nu Wa
xplendora
Nu Wa
Level 157
God Stats
1W - 0L
1,260 SR
Queue Stats
44W - 38L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 0 / 1
5,788
579
3,925
4,778
1,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 1
5,492
549
2,917
7,480
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
MiniPëkka
Thanatos
10
2 / 4 / 1
5,287
529
5,166
10,190
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 0
4,273
427
314
3,902
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 1
4,628
463
2,010
6,375
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AaronGoodMan
Bacchus
9
0 / 1 / 2
5,620
562
1,845
5,819
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
Likingz
Sun Wukong
11
3 / 0 / 0
6,750
675
4,853
5,934
2,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
TempFire
Artemis
11
5 / 0 / 0
6,569
657
5,949
4,651
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
sebacea
Loki
11
1 / 1 / 2
6,287
629
1,975
7,868
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
xplendora
Nu Wa
11
1 / 1 / 3
6,488
649
3,727
5,641
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
10
10
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
1
0.5
W
Bacchus
AaronGoodMan
Bacchus
0
1
2
1
L
1
1
1
1.5
W
Sun Wukong
Likingz
Sun Wukong
3
0
0
3
L
Thanatos
MiniPëkka
Thanatos
2
4
1
0.63
L
0
2
0
0
W
Artemis
TempFire
Artemis
5
0
0
5
L
0
3
1
0.17
W
Loki
sebacea
Loki
1
1
2
2
W
Nu Wa
xplendora
Nu Wa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,332
Damage
18,349
32,725
Taken
29,913
13,656
Mitigated
13,091
12,402
Healing
12,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,925
994
0
3,019
4,778
1,511
0
1,838
2,916
57,252
0
W
Bacchus
AaronGoodMan
Bacchus
1,845
271
0
2,461
5,819
4,177
0
1,605
4,154
13,446
0
L
2,917
476
0
2,183
7,480
5,162
0
1,858
5,622
19,289
0
W
Sun Wukong
Likingz
Sun Wukong
4,853
1,007
0
1,888
5,934
2,664
0
314
5,620
0
48,945
L
Thanatos
MiniPëkka
Thanatos
5,166
1,643
0
5,509
10,190
3,671
0
994
9,196
0
34,602
L
314
51
0
776
3,902
1,149
0
106
3,796
19,061
0
W
Artemis
TempFire
Artemis
5,949
2,676
0
2,355
4,651
1,737
857
529
4,122
0
41,095
L
2,010
568
0
915
6,375
2,163
0
835
5,540
0
25,580
W
Loki
sebacea
Loki
1,975
383
0
4,381
7,868
2,765
0
1,829
6,039
0
47,730
W
Nu Wa
xplendora
Nu Wa
3,727
890
0
1,000
5,641
1,748
0
2,889
2,752
44,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,468
Gold Earned
31,714
271
Minions Killed
341
0
Camps Cleared
0
854,882
Distance Traveled
1,020,456
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,788
579
110
11
0
180,650
4
W
Bacchus
5,620
562
12
1
0
213,872
2
L
Charon
5,492
549
26
3
0
181,876
0
W
Sun Wukong
6,750
675
71
7
0
212,490
4
L
Thanatos
5,287
529
60
6
0
218,962
0
L
Nox
4,273
427
27
3
0
114,313
1
W
Artemis
6,569
657
75
8
0
179,481
2
L
Artemis
4,628
463
48
5
0
159,081
0
W
Loki
6,287
629
84
8
0
221,107
0
W
Nu Wa
6,488
649
99
10
0
193,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role