Player Matchup

Neith
Neith
FlipKilla77
Neith
Level 124
God Stats
7W - 2L
1,555 SR
Queue Stats
266W - 296L
1,417 Elo+
Party 2
Baron Samedi
Baron Samedi
MushroomUppercut
Baron Samedi
Level 106
God Stats
3W - 3L
1,381 SR
Queue Stats
147W - 144L
1,439 Elo+
Party 1
Xing Tian
Xing Tian
arthanius
Xing Tian
Level 50
God Stats
3W - 2L
1,868 SR
Queue Stats
122W - 151L
1,355 Elo+
Solo
Tiamat
Tiamat
itsdorab
Tiamat
Level 58
God Stats
4W - 0L
1,880 SR
Queue Stats
164W - 182L
1,438 Elo+
Party 1
Sobek
Sobek
xOG TRAINWRECKx
Sobek
Level 128
God Stats
2W - 3L
1,178 SR
Queue Stats
99W - 110L
1,439 Elo+
Party 2
Team Averages
Level 93
1,572 SR
1,418 Elo+

VS

Team Averages
Level 90
1,473 SR
1,380 Elo+
Achilles
Achilles
DeadmanWV
Achilles
Level 96
God Stats
9W - 9L
1,511 SR
Queue Stats
620W - 614L
1,430 Elo+
Solo
Zeus
Zeus
Kilaklwn420
Zeus
Level 87
God Stats
7W - 9L
1,430 SR
Queue Stats
592W - 963L
1,300 Elo+
Solo
Cerberus
Cerberus
MYLITTLEYMIR
Cerberus
Level 48
God Stats
1W - 1L
1,709 SR
Queue Stats
26W - 36L
1,358 Elo+
Party 3
Scylla
Scylla
QueenSatallica
Scylla
Level 110
God Stats
0W - 3L
1,214 SR
Queue Stats
34W - 40L
1,395 Elo+
Party 3
Baron Samedi
Baron Samedi
Shinotenshi13
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
5,531
1,106
3,754
3,721
1,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
MushroomUppercut
Baron Samedi
11
0 / 1 / 4
5,464
1,093
4,641
4,191
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
arthanius
Xing Tian
9
1 / 3 / 3
5,391
1,078
2,408
7,250
4,563
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
itsdorab
Tiamat
11
2 / 0 / 1
5,741
1,148
4,575
4,269
1,958
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 2 / 4
6,036
1,207
3,011
9,326
6,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeadmanWV
Achilles
12
2 / 0 / 4
5,926
1,185
7,428
8,443
5,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 2 / 5
5,427
1,085
3,046
4,171
1,552
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MYLITTLEYMIR
Cerberus
9
0 / 1 / 6
5,602
1,120
4,608
7,883
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 2 / 2
6,538
1,308
7,153
3,000
1,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Shinotenshi13
Baron Samedi
1
0 / 0 / 0
1,416
283
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
5
Kills
6
6
Deaths
5
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
DeadmanWV
Achilles
2
0
4
4
W
1
0
2
2
L
0
2
5
1.25
L
Cerberus
MYLITTLEYMIR
Cerberus
0
1
6
3
W
Baron Samedi
MushroomUppercut
Baron Samedi
0
1
4
2
L
4
2
2
2.5
L
Baron Samedi
Shinotenshi13
Baron Samedi
0
0
0
0
W
Xing Tian
arthanius
Xing Tian
1
3
3
0.83
W
Tiamat
itsdorab
Tiamat
2
0
1
2.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,389
Damage
22,235
28,757
Taken
23,497
16,170
Mitigated
15,446
11,602
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DeadmanWV
Achilles
7,428
576
184
4,275
8,443
5,279
0
4,993
3,450
0
13,721
W
3,754
1,242
193
1,198
3,721
1,481
0
1,090
2,499
0
9,713
L
3,046
545
129
431
4,171
1,552
0
2,974
1,197
8,583
0
L
Cerberus
MYLITTLEYMIR
Cerberus
4,608
191
1,333
4,873
7,883
7,478
0
4,133
3,450
8,929
0
W
Baron Samedi
MushroomUppercut
Baron Samedi
4,641
779
2,412
1,858
4,191
2,116
0
2,510
1,629
12,006
0
L
7,153
58
142
134
3,000
1,137
0
2,024
896
13,139
0
L
Baron Samedi
Shinotenshi13
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
arthanius
Xing Tian
2,408
174
155
356
7,250
4,563
0
4,548
2,434
2,277
387
W
Tiamat
itsdorab
Tiamat
4,575
321
47
1,268
4,269
1,958
0
2,399
1,779
11,580
0
W
3,011
35
447
3,668
9,326
6,052
0
3,955
5,247
5,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
24,909
52
Minions Killed
66
0
Camps Cleared
0
572,763
Distance Traveled
469,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,926
1,185
13
3
0
135,526
0
W
Neith
5,531
1,106
11
2
0
128,859
0
L
Zeus
5,427
1,085
8
2
0
86,143
0
L
Cerberus
5,602
1,120
21
4
0
123,622
0
W
Baron Samedi
5,464
1,093
16
3
0
106,948
0
L
Scylla
6,538
1,308
24
5
0
124,595
0
L
Baron Samedi
1,416
283
0
0
0
0
0
W
Xing Tian
5,391
1,078
1
0
0
101,803
0
W
Tiamat
5,741
1,148
20
4
0
115,973
0
W
Sobek
6,036
1,207
4
1
0
119,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role