Player Matchup

Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Ins0lent
Ne Zha
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
149W - 168L
1,809 Elo+
Solo
Camazotz
Camazotz
Pould_nossk90
Camazotz
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,437 Elo+
Party 2
Baron Samedi
Baron Samedi
fyfsnake
Baron Samedi
Level 157
God Stats
2W - 2L
1,362 SR
Queue Stats
165W - 138L
1,531 Elo+
Solo
Susano
Susano
moonblack2199
Susano
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,416 Elo+
Party 2
Team Averages
Level 141
1,472 SR
1,539 Elo+

VS

Team Averages
Level 125
1,576 SR
1,519 Elo+
Chaac
Chaac
Anguished OneX3
Chaac
Level 115
God Stats
4W - 2L
1,704 SR
Queue Stats
138W - 134L
1,505 Elo+
Party 1
Mercury
Mercury
DragonSin797
Mercury
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 133L
1,591 Elo+
Solo
Baron Samedi
Baron Samedi
Zambooki Native
Baron Samedi
Level 152
God Stats
6W - 1L
1,705 SR
Queue Stats
181W - 194L
1,505 Elo+
Solo
Susano
Susano
itsfrickintyler
Susano
Level 134
God Stats
15W - 17L
1,485 SR
Queue Stats
1,032W - 1,029L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
o Vitali o
Zhong Kui
Level 120
God Stats
7W - 2L
1,487 SR
Queue Stats
144W - 130L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 5 / 7
8,296
691
10,565
21,888
11,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Ins0lent
Ne Zha
15
5 / 5 / 3
8,763
730
10,100
11,404
5,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Pould_nossk90
Camazotz
16
1 / 3 / 10
8,550
713
9,216
15,507
9,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
fyfsnake
Baron Samedi
17
3 / 3 / 7
9,073
756
19,038
11,200
5,164
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 6 / 6
8,366
697
4,600
10,930
3,962
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 19
9,514
793
12,786
24,021
19,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
DragonSin797
Mercury
14
1 / 6 / 15
8,504
709
5,019
10,367
3,865
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Zambooki Native
Baron Samedi
17
5 / 1 / 14
9,586
799
13,549
8,617
4,852
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

17
6 / 3 / 13
9,498
792
17,828
12,797
6,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
o Vitali o
Zhong Kui
17
7 / 2 / 11
9,920
827
16,147
13,080
16,502
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
94
14
Kills
22
22
Deaths
14
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
5
7
1.1
W
3
2
19
6.25
W
Mercury
DragonSin797
Mercury
1
6
15
1.42
L
Ne Zha
Ins0lent
Ne Zha
5
5
3
1.3
L
Camazotz
Pould_nossk90
Camazotz
1
3
10
2
W
Baron Samedi
Zambooki Native
Baron Samedi
5
1
14
12
L
Baron Samedi
fyfsnake
Baron Samedi
3
3
7
2.17
W
6
3
13
4.17
L
3
6
6
1
W
Zhong Kui
o Vitali o
Zhong Kui
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,519
Damage
65,329
70,929
Taken
68,882
34,948
Mitigated
51,254
28,765
Healing
30,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,565
1,390
203
6,164
21,888
11,300
0
9,750
12,138
0
18,690
W
12,786
683
2,452
10,119
24,021
19,959
560
8,812
14,989
2,739
23,693
W
Mercury
DragonSin797
Mercury
5,019
599
1,137
599
10,367
3,865
613
2,722
7,559
0
12,993
L
Ne Zha
Ins0lent
Ne Zha
10,100
887
302
711
11,404
5,323
0
3,724
7,632
0
23,829
L
Camazotz
Pould_nossk90
Camazotz
9,216
677
1,077
5,521
15,507
9,199
0
7,908
7,401
805
11,131
W
Baron Samedi
Zambooki Native
Baron Samedi
13,549
985
4,030
2,183
8,617
4,852
945
2,166
6,339
27,824
0
L
Baron Samedi
fyfsnake
Baron Samedi
19,038
657
7,781
5,495
11,200
5,164
75
4,103
6,978
39,483
0
W
17,828
1,785
611
1,138
12,797
6,076
0
2,447
10,166
0
25,865
L
4,600
313
584
927
10,930
3,962
0
4,931
5,951
0
8,191
W
Zhong Kui
o Vitali o
Zhong Kui
16,147
1,678
3,257
4,951
13,080
16,502
1,148
3,691
9,105
29,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,048
Gold Earned
47,022
113
Minions Killed
138
0
Camps Cleared
0
1,137,515
Distance Traveled
1,162,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,296
691
21
2
0
218,011
0
W
Chaac
9,514
793
25
2
0
245,907
0
W
Mercury
8,504
709
25
2
0
221,691
0
L
Ne Zha
8,763
730
19
2
0
232,438
0
L
Camazotz
8,550
713
7
1
0
268,904
0
W
Baron Samedi
9,586
799
36
3
0
220,040
0
L
Baron Samedi
9,073
756
52
4
0
209,652
0
W
Susano
9,498
792
15
1
0
260,750
0
L
Susano
8,366
697
14
1
0
208,510
0
W
Zhong Kui
9,920
827
37
3
0
214,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role