Player Matchup

Nu Wa
Nu Wa
IPityYouA11
Nu Wa
Level 146
God Stats
195W - 147L
1,701 SR
Queue Stats
465W - 468L
1,539 Elo+
Solo
Thanatos
Thanatos
JEZSRLY
Thanatos
Level 137
God Stats
109W - 62L
1,661 SR
Queue Stats
756W - 686L
1,545 Elo+
Solo
Charon
Charon
MadxHatter68
Charon
Level 135
God Stats
2W - 1L
1,834 SR
Queue Stats
164W - 160L
1,524 Elo+
Solo
Fenrir
Fenrir
Oopsyy Daisyy
Fenrir
Level 157
God Stats
2W - 3L
1,762 SR
Queue Stats
17W - 15L
1,712 Elo+
Party 1
Medusa
Medusa
Troubuhl
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,660 Elo+
Party 1
Team Averages
Level 137
1,691 SR
1,596 Elo+

VS

Team Averages
Level 112
1,585 SR
1,527 Elo+
Surtr
Surtr
 
Surtr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Potterswand1
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Hachiman
Hachiman
Thaumuturgy
Hachiman
Level 125
God Stats
2W - 1L
1,502 SR
Queue Stats
63W - 55L
1,604 Elo+
Party 2
Poseidon
Poseidon
WanMaster00
Poseidon
Level 126
God Stats
3W - 4L
1,921 SR
Queue Stats
240W - 262L
1,479 Elo+
Solo
Thor
Thor
kingapplepie
Thor
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 75L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 6
8,427
602
6,779
3,084
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
JEZSRLY
Thanatos
15
15 / 1 / 1
9,398
671
17,015
14,175
5,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charon
11
0 / 1 / 9
7,307
522
5,212
11,181
8,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 1 / 2
8,379
599
8,889
14,451
8,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Troubuhl
Medusa
12
1 / 2 / 3
7,122
509
6,327
8,956
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 5 / 1
7,280
520
8,898
15,965
9,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 0
7,029
502
3,109
11,404
10,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Thaumuturgy
Hachiman
10
1 / 5 / 2
6,272
448
6,766
11,483
3,380
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
WanMaster00
Poseidon
13
1 / 3 / 1
7,407
529
4,268
8,995
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 0
6,571
469
3,066
13,768
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
19
Kills
5
5
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
5
1
0.3
W
1
0
6
4
W
Thanatos
JEZSRLY
Thanatos
15
1
1
15.5
W
Charon
0
1
9
4.5
W
2
1
2
3
L
1
2
0
0.5
L
Hachiman
Thaumuturgy
Hachiman
1
5
2
0.4
W
Medusa
Troubuhl
Medusa
1
2
3
1.25
L
Poseidon
WanMaster00
Poseidon
1
3
1
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,222
Damage
26,107
51,847
Taken
61,615
26,878
Mitigated
29,948
27,938
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,898
4,861
0
3,506
15,965
9,861
0
1,097
14,800
481
46,778
W
6,779
701
0
1,523
3,084
1,103
663
906
2,178
67,345
0
W
Thanatos
JEZSRLY
Thanatos
17,015
4,548
0
11,935
14,175
5,781
0
1,855
12,272
0
64,154
W
Charon
5,212
669
1,525
2,348
11,181
8,427
208
3,043
8,138
24,925
0
W
8,889
5,519
0
7,514
14,451
8,221
187
492
13,959
0
71,168
L
3,109
755
160
2,162
11,404
10,074
189
2,476
8,834
32,236
0
L
Hachiman
Thaumuturgy
Hachiman
6,766
4,465
0
4,415
11,483
3,380
848
1,649
9,748
0
41,290
W
Medusa
Troubuhl
Medusa
6,327
2,760
0
3,093
8,956
3,346
1,150
1,331
7,625
0
44,410
L
Poseidon
WanMaster00
Poseidon
4,268
271
0
395
8,995
2,698
0
3,828
4,847
66,042
0
L
3,066
582
0
2,210
13,768
3,935
0
2,412
11,202
0
34,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,633
Gold Earned
34,559
447
Minions Killed
350
0
Camps Cleared
0
1,397,546
Distance Traveled
1,250,503
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,280
520
62
4
0
242,071
3
W
Nu Wa
8,427
602
130
9
0
263,784
0
W
Thanatos
9,398
671
75
5
0
317,007
0
W
Charon
7,307
522
29
2
0
292,631
4
W
Fenrir
8,379
599
134
10
0
271,333
0
L
Ymir
7,029
502
54
4
0
238,300
0
L
Hachiman
6,272
448
55
4
0
231,760
2
W
Medusa
7,122
509
79
6
0
252,791
0
L
Poseidon
7,407
529
121
9
0
267,913
2
L
Thor
6,571
469
58
4
0
270,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role