Player Matchup

Charon
Charon
Deathsknight14
Charon
Level 148
God Stats
1W - 0L
1,113 SR
Queue Stats
137W - 129L
1,463 Elo+
Party 1
Thoth
Thoth
HystericPoison
Thoth
Level 58
God Stats
1W - 1L
1,298 SR
Queue Stats
54W - 61L
1,381 Elo+
Party 1
Hel
Hel
Stuqib
Hel
Level 146
God Stats
13W - 11L
2,041 SR
Queue Stats
891W - 905L
1,426 Elo+
Solo
Izanami
Izanami
luniapixi
Izanami
Level 109
God Stats
1W - 1L
1,735 SR
Queue Stats
116W - 103L
1,479 Elo+
Party 1
Atlas
Atlas
thewolf-legosi
Atlas
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 78L
1,417 Elo+
Party 1
Team Averages
Level 114
1,537 SR
1,433 Elo+

VS

Team Averages
Level 118
1,511 SR
1,449 Elo+
Scylla
Scylla
STuFFnURMuFFiNz
Scylla
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
241W - 228L
1,415 Elo+
Solo
Martichoras
Martichoras
Xbox sux100
Martichoras
Level 127
God Stats
2W - 5L
1,388 SR
Queue Stats
64W - 57L
1,509 Elo+
Solo
Cthulhu
Cthulhu
irfrit
Cthulhu
Level 136
God Stats
1W - 2L
1,669 SR
Queue Stats
168W - 165L
1,484 Elo+
Solo
Hun Batz
Hun Batz
rfjimmypain
Hun Batz
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 234L
1,418 Elo+
Solo
Aphrodite
Aphrodite
xJonnieRoccszx
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 10
9,685
969
10,507
9,358
7,240
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
1 / 1 / 8
7,743
774
5,214
4,853
1,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hel
Stuqib
Hel
15
3 / 4 / 6
8,684
868
7,847
11,978
4,529
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
luniapixi
Izanami
14
1 / 1 / 8
8,200
820
4,782
7,123
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 3 / 6
8,905
891
8,746
10,476
10,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 2
8,349
835
12,482
7,347
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
Xbox sux100
Martichoras
13
0 / 2 / 3
7,057
706
8,218
8,448
4,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
irfrit
Cthulhu
12
0 / 4 / 5
6,983
698
5,959
9,237
10,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
rfjimmypain
Hun Batz
14
3 / 4 / 3
7,609
761
9,750
10,445
5,499
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
xJonnieRoccszx
Aphrodite
14
0 / 1 / 5
7,052
705
2,034
6,979
7,260
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
14
Kills
9
9
Deaths
14
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
W
1
1
8
5
L
6
3
2
2.33
W
Hel
Stuqib
Hel
3
4
6
1.5
L
Martichoras
Xbox sux100
Martichoras
0
2
3
0.75
L
Cthulhu
irfrit
Cthulhu
0
4
5
0.63
W
Izanami
luniapixi
Izanami
1
1
8
5
L
Hun Batz
rfjimmypain
Hun Batz
3
4
3
1.13
W
5
3
6
2.67
L
Aphrodite
xJonnieRoccszx
Aphrodite
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,096
Damage
38,443
43,788
Taken
42,456
26,925
Mitigated
30,857
23,059
Healing
15,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,507
773
1,782
3,753
9,358
7,240
895
3,322
5,684
32,148
0
W
5,214
817
574
251
4,853
1,657
1,799
2,575
2,146
7,669
0
L
12,482
119
1,197
1,244
7,347
3,499
0
6,248
1,099
15,550
0
W
Hel
Stuqib
Hel
7,847
715
7,685
5,313
11,978
4,529
1,721
5,602
6,158
15,183
0
L
Martichoras
Xbox sux100
Martichoras
8,218
1,989
511
1,930
8,448
4,252
0
6,756
1,692
0
17,236
L
Cthulhu
irfrit
Cthulhu
5,959
370
824
738
9,237
10,347
0
6,177
3,060
13,489
0
W
Izanami
luniapixi
Izanami
4,782
3,071
963
1,485
7,123
2,678
0
3,702
3,263
0
10,314
L
Hun Batz
rfjimmypain
Hun Batz
9,750
1,992
616
771
10,445
5,499
0
7,907
2,466
0
16,856
W
8,746
2,790
169
1,084
10,476
10,821
43
4,108
5,968
18,702
0
L
Aphrodite
xJonnieRoccszx
Aphrodite
2,034
237
3,746
3,629
6,979
7,260
0
5,187
1,738
10,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,217
Gold Earned
37,050
107
Minions Killed
86
0
Camps Cleared
0
992,873
Distance Traveled
882,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,685
969
40
4
0
231,655
0
W
Thoth
7,743
774
8
1
0
193,007
0
L
Scylla
8,349
835
16
2
0
207,519
0
W
Hel
8,684
868
21
2
0
201,762
0
L
Martichoras
7,057
706
23
2
0
143,875
0
L
Cthulhu
6,983
698
11
1
0
152,511
0
W
Izanami
8,200
820
15
2
0
161,424
0
L
Hun Batz
7,609
761
18
2
0
186,488
0
W
Atlas
8,905
891
23
2
0
205,025
0
L
Aphrodite
7,052
705
18
2
0
192,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role