Player Matchup

Ares
Ares
Gold I
 
Ares
Gold I
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum II
B4N5A1
Guan Yu
Platinum II
Level 148
God Stats
0W - 2L
1,682 SR
Queue Stats
100W - 97L
1,724 MMR
Solo
Da Ji
Da Ji
Gold I
Catastrophic696
Da Ji
Gold I
Level 135
God Stats
5W - 6L
1,798 SR
Queue Stats
169W - 156L
1,759 MMR
Party 1
Izanami
Izanami
Gold II
ThatTubbyGuy
Izanami
Gold II
Level 187
God Stats
19W - 13L
1,916 SR
Queue Stats
300W - 293L
1,709 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
fadetotauli
Zhong Kui
Gold II
Level 170
God Stats
3W - 5L
1,205 SR
Queue Stats
229W - 241L
1,716 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 169
1,620 SR
1,682 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 99
1,687 SR
1,752 MMR
Janus
Janus
Gold I
Cahamacat
Janus
Gold I
Level 68
God Stats
12W - 4L
1,801 SR
Queue Stats
42W - 21L
1,875 MMR
Party 2
Anhur
Anhur
Platinum III
Docbar
Anhur
Platinum III
Level 99
God Stats
54W - 61L
1,555 SR
Queue Stats
406W - 417L
1,730 MMR
Solo
Ganesha
Ganesha
Platinum III
GeneKelly52
Ganesha
Platinum III
Level 157
God Stats
9W - 6L
1,580 SR
Queue Stats
238W - 226L
1,720 MMR
Solo
Thor
Thor
Gold IV
HAyoulose69
Thor
Gold IV
Level 85
God Stats
1W - 0L
1,812 SR
Queue Stats
12W - 3L
1,728 MMR
Party 2
Mercury
Mercury
Platinum III
Mooooougan
Mercury
Platinum III
Level 88
God Stats
38W - 23L
1,687 SR
Queue Stats
211W - 200L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 3 / 2
5,203
520
3,849
11,168
4,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
B4N5A1
Guan Yu
9
0 / 2 / 0
5,258
526
2,873
8,490
7,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 4 / 2
4,999
500
3,193
9,305
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
ThatTubbyGuy
Izanami
9
2 / 3 / 3
5,586
559
7,506
7,655
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
fadetotauli
Zhong Kui
9
0 / 3 / 0
5,108
511
4,239
6,213
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PeleAo KuangThanatosKali

VS

Bans
RavanaBakasuraSusanoMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cahamacat
Janus
12
3 / 0 / 4
6,533
653
7,241
5,144
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Docbar
Anhur
9
3 / 2 / 3
5,754
575
6,556
7,960
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
GeneKelly52
Ganesha
9
0 / 2 / 10
5,750
575
3,519
8,805
6,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 1
6,724
672
5,751
5,622
3,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
Mooooougan
Mercury
11
7 / 1 / 4
7,043
704
4,206
8,545
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
15
15
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
2
0.67
L
Guan Yu
B4N5A1
Guan Yu
0
2
0
0
W
Janus
Cahamacat
Janus
3
0
4
5
L
2
4
2
0.75
W
Anhur
Docbar
Anhur
3
2
3
2.25
W
Ganesha
GeneKelly52
Ganesha
0
2
10
2.5
W
2
0
1
2.5
W
Mercury
Mooooougan
Mercury
7
1
4
9
L
Izanami
ThatTubbyGuy
Izanami
2
3
3
1.17
L
Zhong Kui
fadetotauli
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,660
Damage
27,273
42,831
Taken
36,076
21,622
Mitigated
17,363
11,790
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,849
459
951
2,099
11,168
4,385
0
3,925
7,105
17,028
0
L
Guan Yu
B4N5A1
Guan Yu
2,873
786
20
2,919
8,490
7,264
0
0
8,490
0
38,461
W
Janus
Cahamacat
Janus
7,241
1,088
0
1,000
5,144
1,955
0
3,024
1,954
51,761
0
L
3,193
749
0
2,584
9,305
3,032
0
1,795
7,454
0
25,723
W
Anhur
Docbar
Anhur
6,556
4,082
0
2,050
7,960
2,763
0
2,413
5,499
0
35,502
W
Ganesha
GeneKelly52
Ganesha
3,519
773
0
1,664
8,805
6,374
0
2,387
6,410
11,564
0
W
5,751
945
0
500
5,622
3,463
0
0
5,622
0
48,346
W
Mercury
Mooooougan
Mercury
4,206
2,389
0
1,250
8,545
2,808
0
609
7,928
0
45,707
L
Izanami
ThatTubbyGuy
Izanami
7,506
4,833
0
2,219
7,655
2,067
0
1,273
6,223
0
45,781
L
Zhong Kui
fadetotauli
Zhong Kui
4,239
277
0
998
6,213
4,874
0
3,392
2,657
30,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,154
Gold Earned
31,804
273
Minions Killed
323
0
Camps Cleared
0
1,005,854
Distance Traveled
1,077,113
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,203
520
23
2
0
195,801
0
L
Guan Yu
5,258
526
67
7
0
217,082
0
W
Janus
6,533
653
99
10
0
219,188
2
L
Da Ji
4,999
500
44
4
0
206,550
0
W
Anhur
5,754
575
69
7
0
181,081
1
W
Ganesha
5,750
575
0
0
0
206,053
2
W
Thor
6,724
672
88
9
0
203,843
2
W
Mercury
7,043
704
67
7
0
266,948
2
L
Izanami
5,586
559
81
8
0
198,097
0
L
Zhong Kui
5,108
511
58
6
0
188,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role